PocketMine-MP/src/network/mcpe/protocol/SetSpawnPositionPacket.php
2020-06-26 22:21:09 +01:00

89 lines
2.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class SetSpawnPositionPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::SET_SPAWN_POSITION_PACKET;
public const TYPE_PLAYER_SPAWN = 0;
public const TYPE_WORLD_SPAWN = 1;
/** @var int */
public $spawnType;
/** @var int */
public $x;
/** @var int */
public $y;
/** @var int */
public $z;
/** @var int */
public $dimension;
/** @var int */
public $x2;
/** @var int */
public $y2;
/** @var int */
public $z2;
public static function playerSpawn(int $x, int $y, int $z, int $dimension, int $x2, int $y2, int $z2) : self{
$result = new self;
$result->spawnType = self::TYPE_PLAYER_SPAWN;
[$result->x, $result->y, $result->z] = [$x, $y, $z];
[$result->x2, $result->y2, $result->z2] = [$x2, $y2, $z2];
$result->dimension = $dimension;
return $result;
}
public static function worldSpawn(int $x, int $y, int $z, int $dimension) : self{
$result = new self;
$result->spawnType = self::TYPE_WORLD_SPAWN;
[$result->x, $result->y, $result->z] = [$x, $y, $z];
[$result->x2, $result->y2, $result->z2] = [$x, $y, $z];
$result->dimension = $dimension;
return $result;
}
protected function decodePayload(PacketSerializer $in) : void{
$this->spawnType = $in->getVarInt();
$in->getBlockPosition($this->x, $this->y, $this->z);
$this->dimension = $in->getVarInt();
$in->getBlockPosition($this->x2, $this->y2, $this->z2);
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putVarInt($this->spawnType);
$out->putBlockPosition($this->x, $this->y, $this->z);
$out->putVarInt($this->dimension);
$out->putBlockPosition($this->x2, $this->y2, $this->z2);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleSetSpawnPosition($this);
}
}