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69 lines
2.1 KiB
PHP
69 lines
2.1 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
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class RespawnPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
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public const NETWORK_ID = ProtocolInfo::RESPAWN_PACKET;
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public const SEARCHING_FOR_SPAWN = 0;
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public const READY_TO_SPAWN = 1;
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public const CLIENT_READY_TO_SPAWN = 2;
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/** @var Vector3 */
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public $position;
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/** @var int */
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public $respawnState = self::SEARCHING_FOR_SPAWN;
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/** @var int */
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public $entityRuntimeId;
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public static function create(Vector3 $position, int $respawnStatus, int $entityRuntimeId) : self{
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$result = new self;
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$result->position = $position->asVector3();
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$result->respawnState = $respawnStatus;
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$result->entityRuntimeId = $entityRuntimeId;
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return $result;
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}
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protected function decodePayload(PacketSerializer $in) : void{
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$this->position = $in->getVector3();
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$this->respawnState = $in->getByte();
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$this->entityRuntimeId = $in->getEntityRuntimeId();
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}
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protected function encodePayload(PacketSerializer $out) : void{
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$out->putVector3($this->position);
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$out->putByte($this->respawnState);
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$out->putEntityRuntimeId($this->entityRuntimeId);
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}
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public function handle(PacketHandlerInterface $handler) : bool{
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return $handler->handleRespawn($this);
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}
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}
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