PocketMine-MP/src/network/mcpe/protocol/AnimatePacket.php
2020-06-17 11:31:13 +01:00

81 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class AnimatePacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::ANIMATE_PACKET;
public const ACTION_SWING_ARM = 1;
public const ACTION_STOP_SLEEP = 3;
public const ACTION_CRITICAL_HIT = 4;
public const ACTION_MAGICAL_CRITICAL_HIT = 5;
public const ACTION_ROW_RIGHT = 128;
public const ACTION_ROW_LEFT = 129;
/** @var int */
public $action;
/** @var int */
public $entityRuntimeId;
/** @var float */
public $float = 0.0; //TODO (Boat rowing time?)
public static function create(int $entityRuntimeId, int $actionId) : self{
$result = new self;
$result->entityRuntimeId = $entityRuntimeId;
$result->action = $actionId;
return $result;
}
public static function boatHack(int $entityRuntimeId, int $actionId, float $data) : self{
$result = self::create($entityRuntimeId, $actionId);
$result->float = $data;
return $result;
}
protected function decodePayload(PacketSerializer $in) : void{
$this->action = $in->getVarInt();
$this->entityRuntimeId = $in->getEntityRuntimeId();
if(($this->action & 0x80) !== 0){
$this->float = $in->getLFloat();
}
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putVarInt($this->action);
$out->putEntityRuntimeId($this->entityRuntimeId);
if(($this->action & 0x80) !== 0){
$out->putLFloat($this->float);
}
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleAnimate($this);
}
}