2019-07-30 19:14:57 +01:00

83 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\generator\object;
use pocketmine\block\VanillaBlocks;
use pocketmine\utils\Random;
use pocketmine\world\BlockTransaction;
use pocketmine\world\ChunkManager;
use function abs;
class SpruceTree extends Tree{
public function __construct(){
parent::__construct(VanillaBlocks::SPRUCE_LOG(), VanillaBlocks::SPRUCE_LEAVES(), 10);
}
protected function generateChunkHeight(Random $random) : int{
return $this->treeHeight - $random->nextBoundedInt(3);
}
public function placeObject(ChunkManager $world, int $x, int $y, int $z, Random $random) : void{
$this->treeHeight = $random->nextBoundedInt(4) + 6;
parent::placeObject($world, $x, $y, $z, $random);
}
protected function placeCanopy(int $x, int $y, int $z, Random $random, BlockTransaction $transaction) : void{
$topSize = $this->treeHeight - (1 + $random->nextBoundedInt(2));
$lRadius = 2 + $random->nextBoundedInt(2);
$radius = $random->nextBoundedInt(2);
$maxR = 1;
$minR = 0;
for($yy = 0; $yy <= $topSize; ++$yy){
$yyy = $y + $this->treeHeight - $yy;
for($xx = $x - $radius; $xx <= $x + $radius; ++$xx){
$xOff = abs($xx - $x);
for($zz = $z - $radius; $zz <= $z + $radius; ++$zz){
$zOff = abs($zz - $z);
if($xOff === $radius and $zOff === $radius and $radius > 0){
continue;
}
if(!$transaction->fetchBlockAt($xx, $yyy, $zz)->isSolid()){
$transaction->addBlockAt($xx, $yyy, $zz, $this->leafBlock);
}
}
}
if($radius >= $maxR){
$radius = $minR;
$minR = 1;
if(++$maxR > $lRadius){
$maxR = $lRadius;
}
}else{
++$radius;
}
}
}
}