2014-12-07 18:02:07 +01:00

318 lines
5.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\format;
use pocketmine\entity\Entity;
use pocketmine\tile\Tile;
interface FullChunk{
/**
* @return int
*/
public function getX();
/**
* @return int
*/
public function getZ();
public function setX($x);
public function setZ($z);
/**
* @return LevelProvider
*/
public function getProvider();
/**
* @param LevelProvider $provider
*/
public function setProvider(LevelProvider $provider);
/**
* Modifies $blockId and $meta
*
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int &$blockId
* @param int &$meta
*/
public function getBlock($x, $y, $z, &$blockId, &$meta = null);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int $blockId , if null, do not change
* @param int $meta 0-15, if null, do not change
*
*/
public function setBlock($x, $y, $z, $blockId = null, $meta = null);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
*
* @return int 0-255
*/
public function getBlockId($x, $y, $z);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int $id 0-255
*/
public function setBlockId($x, $y, $z, $id);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
*
* @return int 0-15
*/
public function getBlockData($x, $y, $z);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int $data 0-15
*/
public function setBlockData($x, $y, $z, $data);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
*
* @return int 0-15
*/
public function getBlockSkyLight($x, $y, $z);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int $level 0-15
*/
public function setBlockSkyLight($x, $y, $z, $level);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
*
* @return int 0-15
*/
public function getBlockLight($x, $y, $z);
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
* @param int $level 0-15
*/
public function setBlockLight($x, $y, $z, $level);
/**
* @param int $x 0-15
* @param int $z 0-15
*
* @return int 0-127
*/
public function getHighestBlockAt($x, $z);
/**
* @param int $x 0-15
* @param int $z 0-15
*
* @return int 0-255
*/
public function getHeightMap($x, $z);
/**
* @param int $x 0-15
* @param int $z 0-15
* @param $value 0-255
*/
public function setHeightMap($x, $z, $value);
/**
* @param int $x 0-15
* @param int $z 0-15
*
* @return int 0-255
*/
public function getBiomeId($x, $z);
/**
* @param int $x 0-15
* @param int $z 0-15
* @param int $biomeId 0-255
*/
public function setBiomeId($x, $z, $biomeId);
/**
* @param int $x
* @param int $z
*
* @return int[] RGB bytes
*/
public function getBiomeColor($x, $z);
public function getBlockIdColumn($x, $z);
public function getBlockDataColumn($x, $z);
public function getBlockSkyLightColumn($x, $z);
public function getBlockLightColumn($x, $z);
/**
* @param int $x 0-15
* @param int $z 0-15
* @param int $R 0-255
* @param int $G 0-255
* @param int $B 0-255
*/
public function setBiomeColor($x, $z, $R, $G, $B);
public function isPopulated();
public function setPopulated($value = 1);
public function isGenerated();
public function setGenerated($value = 1);
/**
* @param Entity $entity
*/
public function addEntity(Entity $entity);
/**
* @param Entity $entity
*/
public function removeEntity(Entity $entity);
/**
* @param Tile $tile
*/
public function addTile(Tile $tile);
/**
* @param Tile $tile
*/
public function removeTile(Tile $tile);
/**
* @return \pocketmine\entity\Entity[]
*/
public function getEntities();
/**
* @return \pocketmine\tile\Tile[]
*/
public function getTiles();
/**
* @param int $x 0-15
* @param int $y 0-127
* @param int $z 0-15
*/
public function getTile($x, $y, $z);
/**
* @return bool
*/
public function isLoaded();
/**
* Loads the chunk
*
* @param bool $generate If the chunk does not exist, generate it
*
* @return bool
*/
public function load($generate = true);
/**
* @param bool $save
* @param bool $safe If false, unload the chunk even if players are nearby
*
* @return bool
*/
public function unload($save = true, $safe = true);
public function initChunk();
/**
* @return string[]
*/
public function getBiomeIdArray();
/**
* @return int[]
*/
public function getBiomeColorArray();
/**
* @return int[]
*/
public function getHeightMapArray();
public function getBlockIdArray();
public function getBlockDataArray();
public function getBlockSkyLightArray();
public function getBlockLightArray();
public function toBinary();
/**
* @return boolean
*/
public function hasChanged();
/**
* @param bool $changed
*/
public function setChanged($changed = true);
/**
* @param string $data
* @param LevelProvider $provider
*
* @return FullChunk
*/
public static function fromBinary($data, LevelProvider $provider = null);
}