2020-06-28 18:45:52 +01:00

52 lines
1.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\generator;
use function exp;
final class Gaussian{
/** @var int */
public $smoothSize;
/** @var float[][] */
public $kernel = [];
public function __construct(int $smoothSize){
$this->smoothSize = $smoothSize;
$bellSize = 1 / $this->smoothSize;
$bellHeight = 2 * $this->smoothSize;
for($sx = -$this->smoothSize; $sx <= $this->smoothSize; ++$sx){
$this->kernel[$sx + $this->smoothSize] = [];
for($sz = -$this->smoothSize; $sz <= $this->smoothSize; ++$sz){
$bx = $bellSize * $sx;
$bz = $bellSize * $sz;
$this->kernel[$sx + $this->smoothSize][$sz + $this->smoothSize] = $bellHeight * exp(-($bx * $bx + $bz * $bz) / 2);
}
}
}
}