2014-04-01 05:06:12 +02:00

58 lines
1.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\Entity;
use pocketmine\level\Level;
use pocketmine\Player;
class SpawnEgg extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::SPAWN_EGG, 0, $count, "Spawn Egg");
$this->meta = $meta;
$this->isActivable = true;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
switch($this->meta){
//TODO: use entity constants
case 10:
case 11:
case 12:
case 13:
$data = array(
"x" => $block->x + 0.5,
"y" => $block->y,
"z" => $block->z + 0.5,
);
//$e = Server::getInstance()->api->entity->add($block->level, ENTITY_MOB, $this->meta, $data);
//Server::getInstance()->api->entity->spawnToAll($e);
if(($player->gamemode & 0x01) === 0){
--$this->count;
}
return true;
}
return false;
}
}