74 lines
2.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\item;
use pocketmine\block\Air;
use pocketmine\block\Block;
use pocketmine\block\Lava;
use pocketmine\block\Liquid;
use pocketmine\block\Water;
use pocketmine\level\Level;
use pocketmine\Player;
class Bucket extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(self::BUCKET, $meta, $count, "Bucket");
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($this->meta === Item::AIR){
if($target instanceof Liquid){
$level->setBlock($target, new Air(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = ($target instanceof Water) ? Item::WATER : Item::LAVA;
}
return true;
}
}elseif($this->meta === Item::WATER){
//Support Make Non-Support Water to Support Water
if($block->getID() === self::AIR || ($block instanceof Water && ($block->getDamage() & 0x07) != 0x00)){
$water = new Water();
$level->setBlock($block, $water, true, false, true);
$water->place(clone $this, $block, $target, $face, $fx, $fy, $fz, $player);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}elseif($this->meta === Item::LAVA){
if($block->getID() === self::AIR){
$level->setBlock($block, new Lava(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}
return false;
}
}