mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-23 11:26:37 +00:00
this makes it easier to see what is using metadata (and makes it easier to get rid of later).
815 lines
50 KiB
PHP
815 lines
50 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\BlockIdentifier as BID;
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use pocketmine\block\utils\DyeColor;
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use pocketmine\block\utils\InvalidBlockStateException;
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use pocketmine\block\utils\PillarRotationTrait;
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use pocketmine\block\utils\TreeType;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\ItemIds;
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use pocketmine\tile\Comparator;
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use pocketmine\world\Position;
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use function array_fill;
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use function array_filter;
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use function get_class;
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use function min;
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/**
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* Manages block registration and instance creation
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*/
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class BlockFactory{
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/** @var \SplFixedArray|Block[] */
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private static $fullList = null;
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/** @var \SplFixedArray|int[] */
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public static $lightFilter = null;
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/** @var \SplFixedArray|bool[] */
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public static $diffusesSkyLight = null;
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/** @var \SplFixedArray|float[] */
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public static $blastResistance = null;
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/**
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* Initializes the block factory. By default this is called only once on server start, however you may wish to use
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* this if you need to reset the block factory back to its original defaults for whatever reason.
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*/
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public static function init() : void{
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self::$fullList = new \SplFixedArray(8192);
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self::$lightFilter = \SplFixedArray::fromArray(array_fill(0, 8192, 1));
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self::$diffusesSkyLight = \SplFixedArray::fromArray(array_fill(0, 8192, false));
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self::$blastResistance = \SplFixedArray::fromArray(array_fill(0, 8192, 0));
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self::register(new ActivatorRail(new BID(BlockLegacyIds::ACTIVATOR_RAIL), "Activator Rail"));
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self::register(new Air(new BID(BlockLegacyIds::AIR), "Air"));
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self::register(new Anvil(new BID(BlockLegacyIds::ANVIL, BlockLegacyMetadata::ANVIL_NORMAL), "Anvil"));
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self::register(new Anvil(new BID(BlockLegacyIds::ANVIL, BlockLegacyMetadata::ANVIL_SLIGHTLY_DAMAGED), "Slightly Damaged Anvil"));
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self::register(new Anvil(new BID(BlockLegacyIds::ANVIL, BlockLegacyMetadata::ANVIL_VERY_DAMAGED), "Very Damaged Anvil"));
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self::register(new Banner(new BlockIdentifierFlattened(BlockLegacyIds::STANDING_BANNER, BlockLegacyIds::WALL_BANNER, 0, ItemIds::BANNER, \pocketmine\tile\Banner::class), "Banner"));
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self::register(new Barrier(new BID(BlockLegacyIds::BARRIER), "Barrier"));
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self::register(new Bed(new BID(BlockLegacyIds::BED_BLOCK, 0, ItemIds::BED, \pocketmine\tile\Bed::class), "Bed Block"));
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self::register(new Bedrock(new BID(BlockLegacyIds::BEDROCK), "Bedrock"));
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self::register(new Beetroot(new BID(BlockLegacyIds::BEETROOT_BLOCK), "Beetroot Block"));
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self::register(new BlueIce(new BID(BlockLegacyIds::BLUE_ICE), "Blue Ice"));
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self::register(new BoneBlock(new BID(BlockLegacyIds::BONE_BLOCK), "Bone Block"));
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self::register(new Bookshelf(new BID(BlockLegacyIds::BOOKSHELF), "Bookshelf"));
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self::register(new BrewingStand(new BID(BlockLegacyIds::BREWING_STAND_BLOCK, 0, ItemIds::BREWING_STAND), "Brewing Stand"));
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self::register(new BrickStairs(new BID(BlockLegacyIds::BRICK_STAIRS), "Brick Stairs"));
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self::register(new Bricks(new BID(BlockLegacyIds::BRICK_BLOCK), "Bricks"));
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self::register(new BrownMushroom(new BID(BlockLegacyIds::BROWN_MUSHROOM), "Brown Mushroom"));
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self::register(new BrownMushroomBlock(new BID(BlockLegacyIds::BROWN_MUSHROOM_BLOCK), "Brown Mushroom Block"));
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self::register(new Cactus(new BID(BlockLegacyIds::CACTUS), "Cactus"));
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self::register(new Cake(new BID(BlockLegacyIds::CAKE_BLOCK, 0, ItemIds::CAKE), "Cake"));
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self::register(new Carrot(new BID(BlockLegacyIds::CARROTS), "Carrot Block"));
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self::register(new Chest(new BID(BlockLegacyIds::CHEST, 0, null, \pocketmine\tile\Chest::class), "Chest"));
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self::register(new Clay(new BID(BlockLegacyIds::CLAY_BLOCK), "Clay Block"));
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self::register(new Coal(new BID(BlockLegacyIds::COAL_BLOCK), "Coal Block"));
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self::register(new CoalOre(new BID(BlockLegacyIds::COAL_ORE), "Coal Ore"));
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self::register(new CoarseDirt(new BID(BlockLegacyIds::DIRT, BlockLegacyMetadata::DIRT_COARSE), "Coarse Dirt"));
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self::register(new Cobblestone(new BID(BlockLegacyIds::COBBLESTONE), "Cobblestone"));
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self::register(new Cobblestone(new BID(BlockLegacyIds::MOSSY_COBBLESTONE), "Moss Stone"));
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self::register(new CobblestoneStairs(new BID(BlockLegacyIds::COBBLESTONE_STAIRS), "Cobblestone Stairs"));
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self::register(new Cobweb(new BID(BlockLegacyIds::COBWEB), "Cobweb"));
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self::register(new CocoaBlock(new BID(BlockLegacyIds::COCOA), "Cocoa Block"));
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self::register(new CraftingTable(new BID(BlockLegacyIds::CRAFTING_TABLE), "Crafting Table"));
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self::register(new DaylightSensor(new BlockIdentifierFlattened(BlockLegacyIds::DAYLIGHT_DETECTOR, BlockLegacyIds::DAYLIGHT_DETECTOR_INVERTED), "Daylight Sensor"));
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self::register(new DeadBush(new BID(BlockLegacyIds::DEADBUSH), "Dead Bush"));
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self::register(new DetectorRail(new BID(BlockLegacyIds::DETECTOR_RAIL), "Detector Rail"));
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self::register(new Diamond(new BID(BlockLegacyIds::DIAMOND_BLOCK), "Diamond Block"));
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self::register(new DiamondOre(new BID(BlockLegacyIds::DIAMOND_ORE), "Diamond Ore"));
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self::register(new Dirt(new BID(BlockLegacyIds::DIRT, BlockLegacyMetadata::DIRT_NORMAL), "Dirt"));
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self::register(new DoublePlant(new BID(BlockLegacyIds::DOUBLE_PLANT, BlockLegacyMetadata::DOUBLE_PLANT_SUNFLOWER), "Sunflower"));
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self::register(new DoublePlant(new BID(BlockLegacyIds::DOUBLE_PLANT, BlockLegacyMetadata::DOUBLE_PLANT_LILAC), "Lilac"));
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self::register(new DoublePlant(new BID(BlockLegacyIds::DOUBLE_PLANT, BlockLegacyMetadata::DOUBLE_PLANT_ROSE_BUSH), "Rose Bush"));
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self::register(new DoublePlant(new BID(BlockLegacyIds::DOUBLE_PLANT, BlockLegacyMetadata::DOUBLE_PLANT_PEONY), "Peony"));
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self::register(new DoubleTallGrass(new BID(BlockLegacyIds::DOUBLE_PLANT, BlockLegacyMetadata::DOUBLE_PLANT_TALLGRASS), "Double Tallgrass"));
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self::register(new DoubleTallGrass(new BID(BlockLegacyIds::DOUBLE_PLANT, BlockLegacyMetadata::DOUBLE_PLANT_LARGE_FERN), "Large Fern"));
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self::register(new DragonEgg(new BID(BlockLegacyIds::DRAGON_EGG), "Dragon Egg"));
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self::register(new Emerald(new BID(BlockLegacyIds::EMERALD_BLOCK), "Emerald Block"));
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self::register(new EmeraldOre(new BID(BlockLegacyIds::EMERALD_ORE), "Emerald Ore"));
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self::register(new EnchantingTable(new BID(BlockLegacyIds::ENCHANTING_TABLE, 0, null, \pocketmine\tile\EnchantTable::class), "Enchanting Table"));
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self::register(new EndPortalFrame(new BID(BlockLegacyIds::END_PORTAL_FRAME), "End Portal Frame"));
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self::register(new EndRod(new BID(BlockLegacyIds::END_ROD), "End Rod"));
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self::register(new EndStone(new BID(BlockLegacyIds::END_STONE), "End Stone"));
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self::register(new EndStoneBricks(new BID(BlockLegacyIds::END_BRICKS), "End Stone Bricks"));
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self::register(new EnderChest(new BID(BlockLegacyIds::ENDER_CHEST, 0, null, \pocketmine\tile\EnderChest::class), "Ender Chest"));
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self::register(new Farmland(new BID(BlockLegacyIds::FARMLAND), "Farmland"));
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self::register(new Fire(new BID(BlockLegacyIds::FIRE), "Fire Block"));
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self::register(new Flower(new BID(BlockLegacyIds::DANDELION), "Dandelion"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_ALLIUM), "Allium"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_AZURE_BLUET), "Azure Bluet"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_BLUE_ORCHID), "Blue Orchid"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_CORNFLOWER), "Cornflower"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_LILY_OF_THE_VALLEY), "Lily of the Valley"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_ORANGE_TULIP), "Orange Tulip"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_OXEYE_DAISY), "Oxeye Daisy"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_PINK_TULIP), "Pink Tulip"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_POPPY), "Poppy"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_RED_TULIP), "Red Tulip"));
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self::register(new Flower(new BID(BlockLegacyIds::RED_FLOWER, BlockLegacyMetadata::FLOWER_WHITE_TULIP), "White Tulip"));
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self::register(new FlowerPot(new BID(BlockLegacyIds::FLOWER_POT_BLOCK, 0, ItemIds::FLOWER_POT, \pocketmine\tile\FlowerPot::class), "Flower Pot"));
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self::register(new FrostedIce(new BID(BlockLegacyIds::FROSTED_ICE), "Frosted Ice"));
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self::register(new Furnace(new BlockIdentifierFlattened(BlockLegacyIds::FURNACE, BlockLegacyIds::LIT_FURNACE, 0, null, \pocketmine\tile\Furnace::class), "Furnace"));
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self::register(new Glass(new BID(BlockLegacyIds::GLASS), "Glass"));
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self::register(new GlassPane(new BID(BlockLegacyIds::GLASS_PANE), "Glass Pane"));
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self::register(new GlowingObsidian(new BID(BlockLegacyIds::GLOWINGOBSIDIAN), "Glowing Obsidian"));
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self::register(new Glowstone(new BID(BlockLegacyIds::GLOWSTONE), "Glowstone"));
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self::register(new Gold(new BID(BlockLegacyIds::GOLD_BLOCK), "Gold Block"));
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self::register(new GoldOre(new BID(BlockLegacyIds::GOLD_ORE), "Gold Ore"));
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self::register(new Grass(new BID(BlockLegacyIds::GRASS), "Grass"));
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self::register(new GrassPath(new BID(BlockLegacyIds::GRASS_PATH), "Grass Path"));
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self::register(new Gravel(new BID(BlockLegacyIds::GRAVEL), "Gravel"));
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self::register(new HardenedClay(new BID(BlockLegacyIds::HARDENED_CLAY), "Hardened Clay"));
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self::register(new HardenedGlass(new BID(BlockLegacyIds::HARD_GLASS), "Hardened Glass"));
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self::register(new HardenedGlassPane(new BID(BlockLegacyIds::HARD_GLASS_PANE), "Hardened Glass Pane"));
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self::register(new HayBale(new BID(BlockLegacyIds::HAY_BALE), "Hay Bale"));
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self::register(new Ice(new BID(BlockLegacyIds::ICE), "Ice"));
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self::register(new class(new BID(BlockLegacyIds::MONSTER_EGG, BlockLegacyMetadata::INFESTED_STONE), "Infested Stone") extends InfestedStone{
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public function getSilkTouchDrops(Item $item) : array{
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return [ItemFactory::get(ItemIds::STONE)];
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}
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});
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self::register(new class(new BID(BlockLegacyIds::MONSTER_EGG, BlockLegacyMetadata::INFESTED_COBBLESTONE), "Infested Cobblestone") extends InfestedStone{
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public function getSilkTouchDrops(Item $item) : array{
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return [ItemFactory::get(ItemIds::COBBLESTONE)];
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}
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});
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self::register(new class(new BID(BlockLegacyIds::MONSTER_EGG, BlockLegacyMetadata::INFESTED_STONE_BRICK), "Infested Stone Brick") extends InfestedStone{
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public function getSilkTouchDrops(Item $item) : array{
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return [ItemFactory::get(ItemIds::STONE_BRICK)];
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}
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});
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self::register(new class(new BID(BlockLegacyIds::MONSTER_EGG, BlockLegacyMetadata::INFESTED_STONE_BRICK_MOSSY), "Infested Mossy Stone Brick") extends InfestedStone{
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public function getSilkTouchDrops(Item $item) : array{
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return [ItemFactory::get(ItemIds::STONE_BRICK, BlockLegacyMetadata::STONE_BRICK_MOSSY)];
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}
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});
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self::register(new class(new BID(BlockLegacyIds::MONSTER_EGG, BlockLegacyMetadata::INFESTED_STONE_BRICK_CRACKED), "Infested Cracked Stone Brick") extends InfestedStone{
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public function getSilkTouchDrops(Item $item) : array{
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return [ItemFactory::get(ItemIds::STONE_BRICK, BlockLegacyMetadata::STONE_BRICK_CRACKED)];
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}
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});
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self::register(new class(new BID(BlockLegacyIds::MONSTER_EGG, BlockLegacyMetadata::INFESTED_STONE_BRICK_CHISELED), "Infested Chiseled Stone Brick") extends InfestedStone{
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public function getSilkTouchDrops(Item $item) : array{
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return [ItemFactory::get(ItemIds::STONE_BRICK, BlockLegacyMetadata::STONE_BRICK_CHISELED)];
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}
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});
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self::register(new InfoUpdate(new BID(BlockLegacyIds::INFO_UPDATE), "update!"));
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self::register(new InfoUpdate(new BID(BlockLegacyIds::INFO_UPDATE2), "ate!upd"));
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self::register(new InvisibleBedrock(new BID(BlockLegacyIds::INVISIBLEBEDROCK), "Invisible Bedrock"));
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self::register(new Iron(new BID(BlockLegacyIds::IRON_BLOCK), "Iron Block"));
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self::register(new IronBars(new BID(BlockLegacyIds::IRON_BARS), "Iron Bars"));
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self::register(new IronDoor(new BID(BlockLegacyIds::IRON_DOOR_BLOCK, 0, ItemIds::IRON_DOOR), "Iron Door"));
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self::register(new IronOre(new BID(BlockLegacyIds::IRON_ORE), "Iron Ore"));
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self::register(new IronTrapdoor(new BID(BlockLegacyIds::IRON_TRAPDOOR), "Iron Trapdoor"));
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self::register(new ItemFrame(new BID(BlockLegacyIds::FRAME_BLOCK, 0, ItemIds::FRAME, \pocketmine\tile\ItemFrame::class), "Item Frame"));
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self::register(new Ladder(new BID(BlockLegacyIds::LADDER), "Ladder"));
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self::register(new Lapis(new BID(BlockLegacyIds::LAPIS_BLOCK), "Lapis Lazuli Block"));
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self::register(new LapisOre(new BID(BlockLegacyIds::LAPIS_ORE), "Lapis Lazuli Ore"));
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self::register(new Lava(new BlockIdentifierFlattened(BlockLegacyIds::FLOWING_LAVA, BlockLegacyIds::STILL_LAVA), "Lava"));
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self::register(new Lever(new BID(BlockLegacyIds::LEVER), "Lever"));
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self::register(new LitPumpkin(new BID(BlockLegacyIds::JACK_O_LANTERN), "Jack o'Lantern"));
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self::register(new Magma(new BID(BlockLegacyIds::MAGMA), "Magma Block"));
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self::register(new Melon(new BID(BlockLegacyIds::MELON_BLOCK), "Melon Block"));
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self::register(new MelonStem(new BID(BlockLegacyIds::MELON_STEM, 0, ItemIds::MELON_SEEDS), "Melon Stem"));
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self::register(new MonsterSpawner(new BID(BlockLegacyIds::MOB_SPAWNER), "Monster Spawner"));
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self::register(new Mycelium(new BID(BlockLegacyIds::MYCELIUM), "Mycelium"));
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self::register(new NetherBrick(new BID(BlockLegacyIds::NETHER_BRICK_BLOCK), "Nether Bricks"));
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self::register(new NetherBrick(new BID(BlockLegacyIds::RED_NETHER_BRICK), "Red Nether Bricks"));
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self::register(new NetherBrickFence(new BID(BlockLegacyIds::NETHER_BRICK_FENCE), "Nether Brick Fence"));
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self::register(new NetherBrickStairs(new BID(BlockLegacyIds::NETHER_BRICK_STAIRS), "Nether Brick Stairs"));
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self::register(new NetherPortal(new BID(BlockLegacyIds::PORTAL), "Nether Portal"));
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self::register(new NetherQuartzOre(new BID(BlockLegacyIds::NETHER_QUARTZ_ORE), "Nether Quartz Ore"));
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self::register(new NetherReactor(new BID(BlockLegacyIds::NETHERREACTOR), "Nether Reactor Core"));
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self::register(new NetherWartBlock(new BID(BlockLegacyIds::NETHER_WART_BLOCK), "Nether Wart Block"));
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self::register(new NetherWartPlant(new BID(BlockLegacyIds::NETHER_WART_PLANT, 0, ItemIds::NETHER_WART), "Nether Wart"));
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self::register(new Netherrack(new BID(BlockLegacyIds::NETHERRACK), "Netherrack"));
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self::register(new NoteBlock(new BID(BlockLegacyIds::NOTEBLOCK), "Note Block"));
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self::register(new Obsidian(new BID(BlockLegacyIds::OBSIDIAN), "Obsidian"));
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self::register(new PackedIce(new BID(BlockLegacyIds::PACKED_ICE), "Packed Ice"));
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self::register(new Podzol(new BID(BlockLegacyIds::PODZOL), "Podzol"));
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self::register(new Potato(new BID(BlockLegacyIds::POTATOES), "Potato Block"));
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self::register(new PoweredRail(new BID(BlockLegacyIds::GOLDEN_RAIL, BlockLegacyMetadata::RAIL_STRAIGHT_NORTH_SOUTH), "Powered Rail"));
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self::register(new Prismarine(new BID(BlockLegacyIds::PRISMARINE, BlockLegacyMetadata::PRISMARINE_BRICKS), "Prismarine Bricks"));
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self::register(new Prismarine(new BID(BlockLegacyIds::PRISMARINE, BlockLegacyMetadata::PRISMARINE_DARK), "Dark Prismarine"));
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self::register(new Prismarine(new BID(BlockLegacyIds::PRISMARINE, BlockLegacyMetadata::PRISMARINE_NORMAL), "Prismarine"));
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self::register(new Pumpkin(new BID(BlockLegacyIds::PUMPKIN), "Pumpkin"));
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self::register(new PumpkinStem(new BID(BlockLegacyIds::PUMPKIN_STEM, 0, ItemIds::PUMPKIN_SEEDS), "Pumpkin Stem"));
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self::register(new Purpur(new BID(BlockLegacyIds::PURPUR_BLOCK, BlockLegacyMetadata::PURPUR_NORMAL), "Purpur Block"));
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self::register(new class(new BID(BlockLegacyIds::PURPUR_BLOCK, BlockLegacyMetadata::PURPUR_PILLAR), "Purpur Pillar") extends Purpur{
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use PillarRotationTrait;
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});
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self::register(new PurpurStairs(new BID(BlockLegacyIds::PURPUR_STAIRS), "Purpur Stairs"));
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self::register(new Quartz(new BID(BlockLegacyIds::QUARTZ_BLOCK, BlockLegacyMetadata::QUARTZ_NORMAL), "Quartz Block"));
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self::register(new class(new BID(BlockLegacyIds::QUARTZ_BLOCK, BlockLegacyMetadata::QUARTZ_CHISELED), "Chiseled Quartz Block") extends Quartz{
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use PillarRotationTrait;
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});
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self::register(new class(new BID(BlockLegacyIds::QUARTZ_BLOCK, BlockLegacyMetadata::QUARTZ_PILLAR), "Quartz Pillar") extends Quartz{
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use PillarRotationTrait;
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});
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self::register(new Quartz(new BID(BlockLegacyIds::QUARTZ_BLOCK, BlockLegacyMetadata::QUARTZ_SMOOTH), "Smooth Quartz Block")); //TODO: this has axis rotation in 1.9, unsure if a bug (https://bugs.mojang.com/browse/MCPE-39074)
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self::register(new QuartzStairs(new BID(BlockLegacyIds::QUARTZ_STAIRS), "Quartz Stairs"));
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self::register(new Rail(new BID(BlockLegacyIds::RAIL), "Rail"));
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self::register(new RedMushroom(new BID(BlockLegacyIds::RED_MUSHROOM), "Red Mushroom"));
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self::register(new RedMushroomBlock(new BID(BlockLegacyIds::RED_MUSHROOM_BLOCK), "Red Mushroom Block"));
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self::register(new Redstone(new BID(BlockLegacyIds::REDSTONE_BLOCK), "Redstone Block"));
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self::register(new RedstoneComparator(new BlockIdentifierFlattened(BlockLegacyIds::UNPOWERED_COMPARATOR, BlockLegacyIds::POWERED_COMPARATOR, 0, ItemIds::COMPARATOR, Comparator::class), "Redstone Comparator"));
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self::register(new RedstoneLamp(new BlockIdentifierFlattened(BlockLegacyIds::REDSTONE_LAMP, BlockLegacyIds::LIT_REDSTONE_LAMP), "Redstone Lamp"));
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self::register(new RedstoneOre(new BlockIdentifierFlattened(BlockLegacyIds::REDSTONE_ORE, BlockLegacyIds::LIT_REDSTONE_ORE), "Redstone Ore"));
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self::register(new RedstoneRepeater(new BlockIdentifierFlattened(BlockLegacyIds::UNPOWERED_REPEATER, BlockLegacyIds::POWERED_REPEATER, 0, ItemIds::REPEATER), "Redstone Repeater"));
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self::register(new RedstoneTorch(new BlockIdentifierFlattened(BlockLegacyIds::REDSTONE_TORCH, BlockLegacyIds::UNLIT_REDSTONE_TORCH), "Redstone Torch"));
|
|
self::register(new RedstoneWire(new BID(BlockLegacyIds::REDSTONE_WIRE, 0, ItemIds::REDSTONE), "Redstone"));
|
|
self::register(new Reserved6(new BID(BlockLegacyIds::RESERVED6), "reserved6"));
|
|
self::register(new Sand(new BID(BlockLegacyIds::SAND), "Sand"));
|
|
self::register(new Sand(new BID(BlockLegacyIds::SAND, 1), "Red Sand"));
|
|
self::register(new SandstoneStairs(new BID(BlockLegacyIds::RED_SANDSTONE_STAIRS), "Red Sandstone Stairs"));
|
|
self::register(new SandstoneStairs(new BID(BlockLegacyIds::SANDSTONE_STAIRS), "Sandstone Stairs"));
|
|
self::register(new SeaLantern(new BID(BlockLegacyIds::SEALANTERN), "Sea Lantern"));
|
|
self::register(new SeaPickle(new BID(BlockLegacyIds::SEA_PICKLE), "Sea Pickle"));
|
|
self::register(new Skull(new BID(BlockLegacyIds::MOB_HEAD_BLOCK, 0, null, \pocketmine\tile\Skull::class), "Mob Head"));
|
|
self::register(new SmoothStone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_NORMAL), "Stone"));
|
|
self::register(new Snow(new BID(BlockLegacyIds::SNOW), "Snow Block"));
|
|
self::register(new SnowLayer(new BID(BlockLegacyIds::SNOW_LAYER), "Snow Layer"));
|
|
self::register(new SoulSand(new BID(BlockLegacyIds::SOUL_SAND), "Soul Sand"));
|
|
self::register(new Sponge(new BID(BlockLegacyIds::SPONGE), "Sponge"));
|
|
self::register(new Stone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_ANDESITE), "Andesite"));
|
|
self::register(new Stone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_DIORITE), "Diorite"));
|
|
self::register(new Stone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_GRANITE), "Granite"));
|
|
self::register(new Stone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_POLISHED_ANDESITE), "Polished Andesite"));
|
|
self::register(new Stone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_POLISHED_DIORITE), "Polished Diorite"));
|
|
self::register(new Stone(new BID(BlockLegacyIds::STONE, BlockLegacyMetadata::STONE_POLISHED_GRANITE), "Polished Granite"));
|
|
self::register(new StoneBrickStairs(new BID(BlockLegacyIds::STONE_BRICK_STAIRS), "Stone Brick Stairs"));
|
|
self::register(new StoneBricks(new BID(BlockLegacyIds::STONEBRICK, BlockLegacyMetadata::STONE_BRICK_CHISELED), "Chiseled Stone Bricks"));
|
|
self::register(new StoneBricks(new BID(BlockLegacyIds::STONEBRICK, BlockLegacyMetadata::STONE_BRICK_CRACKED), "Cracked Stone Bricks"));
|
|
self::register(new StoneBricks(new BID(BlockLegacyIds::STONEBRICK, BlockLegacyMetadata::STONE_BRICK_MOSSY), "Mossy Stone Bricks"));
|
|
self::register(new StoneBricks(new BID(BlockLegacyIds::STONEBRICK, BlockLegacyMetadata::STONE_BRICK_NORMAL), "Stone Bricks"));
|
|
self::register(new StoneButton(new BID(BlockLegacyIds::STONE_BUTTON), "Stone Button"));
|
|
self::register(new StonePressurePlate(new BID(BlockLegacyIds::STONE_PRESSURE_PLATE), "Stone Pressure Plate"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_BRICK), "Brick"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_COBBLESTONE), "Cobblestone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_FAKE_WOODEN), "Fake Wooden"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_NETHER_BRICK), "Nether Brick"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_QUARTZ), "Quartz"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_SANDSTONE), "Sandstone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_SMOOTH_STONE), "Smooth Stone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB, BlockLegacyIds::DOUBLE_STONE_SLAB, BlockLegacyMetadata::STONE_SLAB_STONE_BRICK), "Stone Brick"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_DARK_PRISMARINE), "Dark Prismarine"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_MOSSY_COBBLESTONE), "Mossy Cobblestone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_PRISMARINE), "Prismarine"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_PRISMARINE_BRICKS), "Prismarine Bricks"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_PURPUR), "Purpur"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_RED_NETHER_BRICK), "Red Nether Brick"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_RED_SANDSTONE), "Red Sandstone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB2, BlockLegacyIds::DOUBLE_STONE_SLAB2, BlockLegacyMetadata::STONE_SLAB2_SMOOTH_SANDSTONE), "Smooth Sandstone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_ANDESITE), "Andesite"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_DIORITE), "Diorite"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_END_STONE_BRICK), "End Stone Brick"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_GRANITE), "Granite"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_POLISHED_ANDESITE), "Polished Andesite"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_POLISHED_DIORITE), "Polished Diorite"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_POLISHED_GRANITE), "Polished Granite"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB3, BlockLegacyIds::DOUBLE_STONE_SLAB3, BlockLegacyMetadata::STONE_SLAB3_SMOOTH_RED_SANDSTONE), "Smooth Red Sandstone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB4, BlockLegacyIds::DOUBLE_STONE_SLAB4, BlockLegacyMetadata::STONE_SLAB4_CUT_RED_SANDSTONE), "Cut Red Sandstone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB4, BlockLegacyIds::DOUBLE_STONE_SLAB4, BlockLegacyMetadata::STONE_SLAB4_CUT_SANDSTONE), "Cut Sandstone"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB4, BlockLegacyIds::DOUBLE_STONE_SLAB4, BlockLegacyMetadata::STONE_SLAB4_MOSSY_STONE_BRICK), "Mossy Stone Brick"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB4, BlockLegacyIds::DOUBLE_STONE_SLAB4, BlockLegacyMetadata::STONE_SLAB4_SMOOTH_QUARTZ), "Smooth Quartz"));
|
|
self::register(new StoneSlab(new BlockIdentifierFlattened(BlockLegacyIds::STONE_SLAB4, BlockLegacyIds::DOUBLE_STONE_SLAB4, BlockLegacyMetadata::STONE_SLAB4_STONE), "Stone"));
|
|
self::register(new Stonecutter(new BID(BlockLegacyIds::STONECUTTER), "Stonecutter"));
|
|
self::register(new Sugarcane(new BID(BlockLegacyIds::REEDS_BLOCK, 0, ItemIds::REEDS), "Sugarcane"));
|
|
self::register(new TNT(new BID(BlockLegacyIds::TNT), "TNT"));
|
|
self::register(new TallGrass(new BID(BlockLegacyIds::TALLGRASS), "Fern")); //TODO: remap this to normal fern
|
|
self::register(new TallGrass(new BID(BlockLegacyIds::TALLGRASS, BlockLegacyMetadata::TALLGRASS_NORMAL), "Tall Grass"));
|
|
self::register(new TallGrass(new BID(BlockLegacyIds::TALLGRASS, BlockLegacyMetadata::TALLGRASS_FERN), "Fern"));
|
|
self::register(new TallGrass(new BID(BlockLegacyIds::TALLGRASS, 3), "Fern")); //TODO: remap this to normal fern
|
|
self::register(new Torch(new BID(BlockLegacyIds::COLORED_TORCH_BP), "Blue Torch"));
|
|
self::register(new Torch(new BID(BlockLegacyIds::COLORED_TORCH_BP, 8), "Purple Torch"));
|
|
self::register(new Torch(new BID(BlockLegacyIds::COLORED_TORCH_RG), "Red Torch"));
|
|
self::register(new Torch(new BID(BlockLegacyIds::COLORED_TORCH_RG, 8), "Green Torch"));
|
|
self::register(new Torch(new BID(BlockLegacyIds::TORCH), "Torch"));
|
|
self::register(new TrappedChest(new BID(BlockLegacyIds::TRAPPED_CHEST, 0, null, \pocketmine\tile\Chest::class), "Trapped Chest"));
|
|
self::register(new Tripwire(new BID(BlockLegacyIds::TRIPWIRE, 0, ItemIds::STRING), "Tripwire"));
|
|
self::register(new TripwireHook(new BID(BlockLegacyIds::TRIPWIRE_HOOK), "Tripwire Hook"));
|
|
self::register(new UnderwaterTorch(new BID(BlockLegacyIds::UNDERWATER_TORCH), "Underwater Torch"));
|
|
self::register(new Vine(new BID(BlockLegacyIds::VINE), "Vines"));
|
|
self::register(new Water(new BlockIdentifierFlattened(BlockLegacyIds::FLOWING_WATER, BlockLegacyIds::STILL_WATER), "Water"));
|
|
self::register(new WaterLily(new BID(BlockLegacyIds::LILY_PAD), "Lily Pad"));
|
|
self::register(new WeightedPressurePlateHeavy(new BID(BlockLegacyIds::HEAVY_WEIGHTED_PRESSURE_PLATE), "Weighted Pressure Plate Heavy"));
|
|
self::register(new WeightedPressurePlateLight(new BID(BlockLegacyIds::LIGHT_WEIGHTED_PRESSURE_PLATE), "Weighted Pressure Plate Light"));
|
|
self::register(new Wheat(new BID(BlockLegacyIds::WHEAT_BLOCK), "Wheat Block"));
|
|
|
|
|
|
//region ugly treetype -> blockID mapping tables
|
|
/** @var int[]|\SplObjectStorage $woodenStairIds */
|
|
$woodenStairIds = new \SplObjectStorage();
|
|
$woodenStairIds[TreeType::OAK()] = BlockLegacyIds::OAK_STAIRS;
|
|
$woodenStairIds[TreeType::SPRUCE()] = BlockLegacyIds::SPRUCE_STAIRS;
|
|
$woodenStairIds[TreeType::BIRCH()] = BlockLegacyIds::BIRCH_STAIRS;
|
|
$woodenStairIds[TreeType::JUNGLE()] = BlockLegacyIds::JUNGLE_STAIRS;
|
|
$woodenStairIds[TreeType::ACACIA()] = BlockLegacyIds::ACACIA_STAIRS;
|
|
$woodenStairIds[TreeType::DARK_OAK()] = BlockLegacyIds::DARK_OAK_STAIRS;
|
|
|
|
/** @var int[]|\SplObjectStorage $fenceGateIds */
|
|
$fenceGateIds = new \SplObjectStorage();
|
|
$fenceGateIds[TreeType::OAK()] = BlockLegacyIds::OAK_FENCE_GATE;
|
|
$fenceGateIds[TreeType::SPRUCE()] = BlockLegacyIds::SPRUCE_FENCE_GATE;
|
|
$fenceGateIds[TreeType::BIRCH()] = BlockLegacyIds::BIRCH_FENCE_GATE;
|
|
$fenceGateIds[TreeType::JUNGLE()] = BlockLegacyIds::JUNGLE_FENCE_GATE;
|
|
$fenceGateIds[TreeType::ACACIA()] = BlockLegacyIds::ACACIA_FENCE_GATE;
|
|
$fenceGateIds[TreeType::DARK_OAK()] = BlockLegacyIds::DARK_OAK_FENCE_GATE;
|
|
|
|
/** @var BID[]|\SplObjectStorage $woodenDoorIds */
|
|
$woodenDoorIds = new \SplObjectStorage();
|
|
$woodenDoorIds[TreeType::OAK()] = new BID(BlockLegacyIds::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR);
|
|
$woodenDoorIds[TreeType::SPRUCE()] = new BID(BlockLegacyIds::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR);
|
|
$woodenDoorIds[TreeType::BIRCH()] = new BID(BlockLegacyIds::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR);
|
|
$woodenDoorIds[TreeType::JUNGLE()] = new BID(BlockLegacyIds::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR);
|
|
$woodenDoorIds[TreeType::ACACIA()] = new BID(BlockLegacyIds::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR);
|
|
$woodenDoorIds[TreeType::DARK_OAK()] = new BID(BlockLegacyIds::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR);
|
|
|
|
/** @var int[]|\SplObjectStorage $woodenPressurePlateIds */
|
|
$woodenPressurePlateIds = new \SplObjectStorage();
|
|
$woodenPressurePlateIds[TreeType::OAK()] = BlockLegacyIds::WOODEN_PRESSURE_PLATE;
|
|
$woodenPressurePlateIds[TreeType::SPRUCE()] = BlockLegacyIds::SPRUCE_PRESSURE_PLATE;
|
|
$woodenPressurePlateIds[TreeType::BIRCH()] = BlockLegacyIds::BIRCH_PRESSURE_PLATE;
|
|
$woodenPressurePlateIds[TreeType::JUNGLE()] = BlockLegacyIds::JUNGLE_PRESSURE_PLATE;
|
|
$woodenPressurePlateIds[TreeType::ACACIA()] = BlockLegacyIds::ACACIA_PRESSURE_PLATE;
|
|
$woodenPressurePlateIds[TreeType::DARK_OAK()] = BlockLegacyIds::DARK_OAK_PRESSURE_PLATE;
|
|
|
|
/** @var int[]|\SplObjectStorage $woodenButtonIds */
|
|
$woodenButtonIds = new \SplObjectStorage();
|
|
$woodenButtonIds[TreeType::OAK()] = BlockLegacyIds::WOODEN_BUTTON;
|
|
$woodenButtonIds[TreeType::SPRUCE()] = BlockLegacyIds::SPRUCE_BUTTON;
|
|
$woodenButtonIds[TreeType::BIRCH()] = BlockLegacyIds::BIRCH_BUTTON;
|
|
$woodenButtonIds[TreeType::JUNGLE()] = BlockLegacyIds::JUNGLE_BUTTON;
|
|
$woodenButtonIds[TreeType::ACACIA()] = BlockLegacyIds::ACACIA_BUTTON;
|
|
$woodenButtonIds[TreeType::DARK_OAK()] = BlockLegacyIds::DARK_OAK_BUTTON;
|
|
|
|
/** @var int[]|\SplObjectStorage $woodenTrapdoorIds */
|
|
$woodenTrapdoorIds = new \SplObjectStorage();
|
|
$woodenTrapdoorIds[TreeType::OAK()] = BlockLegacyIds::WOODEN_TRAPDOOR;
|
|
$woodenTrapdoorIds[TreeType::SPRUCE()] = BlockLegacyIds::SPRUCE_TRAPDOOR;
|
|
$woodenTrapdoorIds[TreeType::BIRCH()] = BlockLegacyIds::BIRCH_TRAPDOOR;
|
|
$woodenTrapdoorIds[TreeType::JUNGLE()] = BlockLegacyIds::JUNGLE_TRAPDOOR;
|
|
$woodenTrapdoorIds[TreeType::ACACIA()] = BlockLegacyIds::ACACIA_TRAPDOOR;
|
|
$woodenTrapdoorIds[TreeType::DARK_OAK()] = BlockLegacyIds::DARK_OAK_TRAPDOOR;
|
|
|
|
/** @var BlockIdentifierFlattened[]|\SplObjectStorage $woodenSignIds */
|
|
$woodenSignIds = new \SplObjectStorage();
|
|
$woodenSignIds[TreeType::OAK()] = new BlockIdentifierFlattened(BlockLegacyIds::SIGN_POST, BlockLegacyIds::WALL_SIGN, 0, ItemIds::SIGN, \pocketmine\tile\Sign::class);
|
|
$woodenSignIds[TreeType::SPRUCE()] = new BlockIdentifierFlattened(BlockLegacyIds::SPRUCE_STANDING_SIGN, BlockLegacyIds::SPRUCE_WALL_SIGN, 0, ItemIds::SPRUCE_SIGN, \pocketmine\tile\Sign::class);
|
|
$woodenSignIds[TreeType::BIRCH()] = new BlockIdentifierFlattened(BlockLegacyIds::BIRCH_STANDING_SIGN, BlockLegacyIds::BIRCH_WALL_SIGN, 0, ItemIds::BIRCH_SIGN, \pocketmine\tile\Sign::class);
|
|
$woodenSignIds[TreeType::JUNGLE()] = new BlockIdentifierFlattened(BlockLegacyIds::JUNGLE_STANDING_SIGN, BlockLegacyIds::JUNGLE_WALL_SIGN, 0, ItemIds::JUNGLE_SIGN, \pocketmine\tile\Sign::class);
|
|
$woodenSignIds[TreeType::ACACIA()] = new BlockIdentifierFlattened(BlockLegacyIds::ACACIA_STANDING_SIGN, BlockLegacyIds::ACACIA_WALL_SIGN, 0, ItemIds::ACACIA_SIGN, \pocketmine\tile\Sign::class);
|
|
$woodenSignIds[TreeType::DARK_OAK()] = new BlockIdentifierFlattened(BlockLegacyIds::DARKOAK_STANDING_SIGN, BlockLegacyIds::DARKOAK_WALL_SIGN, 0, ItemIds::DARKOAK_SIGN, \pocketmine\tile\Sign::class);
|
|
//endregion
|
|
|
|
foreach(TreeType::getAll() as $treeType){
|
|
$magicNumber = $treeType->getMagicNumber();
|
|
$name = $treeType->getDisplayName();
|
|
self::register(new Planks(new BID(BlockLegacyIds::PLANKS, $magicNumber), $name . " Planks"));
|
|
self::register(new Sapling(new BID(BlockLegacyIds::SAPLING, $magicNumber), $name . " Sapling", $treeType));
|
|
self::register(new WoodenFence(new BID(BlockLegacyIds::FENCE, $magicNumber), $name . " Fence"));
|
|
self::register(new WoodenSlab(new BlockIdentifierFlattened(BlockLegacyIds::WOODEN_SLAB, BlockLegacyIds::DOUBLE_WOODEN_SLAB, $treeType->getMagicNumber()), $treeType->getDisplayName()));
|
|
|
|
//TODO: find a better way to deal with this split
|
|
self::register(new Leaves(new BID($magicNumber >= 4 ? BlockLegacyIds::LEAVES2 : BlockLegacyIds::LEAVES, $magicNumber & 0x03), $name . " Leaves", $treeType));
|
|
self::register(new Log(new BID($magicNumber >= 4 ? BlockLegacyIds::LOG2 : BlockLegacyIds::LOG, $magicNumber & 0x03), $name . " Log", $treeType));
|
|
|
|
//TODO: the old bug-block needs to be remapped to the new dedicated block
|
|
self::register(new Wood(new BID($magicNumber >= 4 ? BlockLegacyIds::LOG2 : BlockLegacyIds::LOG, ($magicNumber & 0x03) | 0b1100), $name . " Wood", $treeType));
|
|
self::register(new Wood(new BID(BlockLegacyIds::WOOD, $magicNumber), $name . " Wood", $treeType));
|
|
|
|
self::register(new FenceGate(new BID($fenceGateIds[$treeType]), $treeType->getDisplayName() . " Fence Gate"));
|
|
self::register(new WoodenStairs(new BID($woodenStairIds[$treeType]), $treeType->getDisplayName() . " Stairs"));
|
|
self::register(new WoodenDoor($woodenDoorIds[$treeType], $treeType->getDisplayName() . " Door"));
|
|
|
|
self::register(new WoodenButton(new BID($woodenButtonIds[$treeType]), $treeType->getDisplayName() . " Button"));
|
|
self::register(new WoodenPressurePlate(new BID($woodenPressurePlateIds[$treeType]), $treeType->getDisplayName() . " Pressure Plate"));
|
|
self::register(new WoodenTrapdoor(new BID($woodenTrapdoorIds[$treeType]), $treeType->getDisplayName() . " Trapdoor"));
|
|
|
|
self::register(new Sign($woodenSignIds[$treeType], $treeType->getDisplayName() . " Sign"));
|
|
}
|
|
|
|
static $sandstoneTypes = [
|
|
BlockLegacyMetadata::SANDSTONE_NORMAL => "",
|
|
BlockLegacyMetadata::SANDSTONE_CHISELED => "Chiseled ",
|
|
BlockLegacyMetadata::SANDSTONE_CUT => "Cut ",
|
|
BlockLegacyMetadata::SANDSTONE_SMOOTH => "Smooth "
|
|
];
|
|
foreach($sandstoneTypes as $variant => $prefix){
|
|
self::register(new Sandstone(new BID(BlockLegacyIds::SANDSTONE, $variant), $prefix . "Sandstone"));
|
|
self::register(new Sandstone(new BID(BlockLegacyIds::RED_SANDSTONE, $variant), $prefix . "Red Sandstone"));
|
|
}
|
|
|
|
//region ugly glazed-terracotta colour -> ID mapping table
|
|
/** @var int[]|\SplObjectStorage $glazedTerracottaIds */
|
|
$glazedTerracottaIds = new \SplObjectStorage();
|
|
$glazedTerracottaIds[DyeColor::WHITE()] = BlockLegacyIds::WHITE_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::ORANGE()] = BlockLegacyIds::ORANGE_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::MAGENTA()] = BlockLegacyIds::MAGENTA_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::LIGHT_BLUE()] = BlockLegacyIds::LIGHT_BLUE_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::YELLOW()] = BlockLegacyIds::YELLOW_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::LIME()] = BlockLegacyIds::LIME_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::PINK()] = BlockLegacyIds::PINK_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::GRAY()] = BlockLegacyIds::GRAY_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::LIGHT_GRAY()] = BlockLegacyIds::SILVER_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::CYAN()] = BlockLegacyIds::CYAN_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::PURPLE()] = BlockLegacyIds::PURPLE_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::BLUE()] = BlockLegacyIds::BLUE_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::BROWN()] = BlockLegacyIds::BROWN_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::GREEN()] = BlockLegacyIds::GREEN_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::RED()] = BlockLegacyIds::RED_GLAZED_TERRACOTTA;
|
|
$glazedTerracottaIds[DyeColor::BLACK()] = BlockLegacyIds::BLACK_GLAZED_TERRACOTTA;
|
|
//endregion
|
|
|
|
foreach(DyeColor::getAll() as $color){
|
|
self::register(new Carpet(new BID(BlockLegacyIds::CARPET, $color->getMagicNumber()), $color->getDisplayName() . " Carpet"));
|
|
self::register(new Concrete(new BID(BlockLegacyIds::CONCRETE, $color->getMagicNumber()), $color->getDisplayName() . " Concrete"));
|
|
self::register(new ConcretePowder(new BID(BlockLegacyIds::CONCRETE_POWDER, $color->getMagicNumber()), $color->getDisplayName() . " Concrete Powder"));
|
|
self::register(new Glass(new BID(BlockLegacyIds::STAINED_GLASS, $color->getMagicNumber()), $color->getDisplayName() . " Stained Glass"));
|
|
self::register(new GlassPane(new BID(BlockLegacyIds::STAINED_GLASS_PANE, $color->getMagicNumber()), $color->getDisplayName() . " Stained Glass Pane"));
|
|
self::register(new GlazedTerracotta(new BID($glazedTerracottaIds[$color]), $color->getDisplayName() . " Glazed Terracotta"));
|
|
self::register(new HardenedClay(new BID(BlockLegacyIds::STAINED_CLAY, $color->getMagicNumber()), $color->getDisplayName() . " Stained Clay"));
|
|
self::register(new HardenedGlass(new BID(BlockLegacyIds::HARD_STAINED_GLASS, $color->getMagicNumber()), "Hardened " . $color->getDisplayName() . " Stained Glass"));
|
|
self::register(new HardenedGlassPane(new BID(BlockLegacyIds::HARD_STAINED_GLASS_PANE, $color->getMagicNumber()), "Hardened " . $color->getDisplayName() . " Stained Glass Pane"));
|
|
self::register(new Wool(new BID(BlockLegacyIds::WOOL, $color->getMagicNumber()), $color->getDisplayName() . " Wool"));
|
|
}
|
|
|
|
static $wallTypes = [
|
|
BlockLegacyMetadata::WALL_ANDESITE => "Andesite",
|
|
BlockLegacyMetadata::WALL_BRICK => "Brick",
|
|
BlockLegacyMetadata::WALL_DIORITE => "Diorite",
|
|
BlockLegacyMetadata::WALL_END_STONE_BRICK => "End Stone Brick",
|
|
BlockLegacyMetadata::WALL_GRANITE => "Granite",
|
|
BlockLegacyMetadata::WALL_MOSSY_STONE_BRICK => "Mossy Stone Brick",
|
|
BlockLegacyMetadata::WALL_MOSSY_COBBLESTONE => "Mossy Cobblestone",
|
|
BlockLegacyMetadata::WALL_NETHER_BRICK => "Nether Brick",
|
|
BlockLegacyMetadata::WALL_COBBLESTONE => "Cobblestone",
|
|
BlockLegacyMetadata::WALL_PRISMARINE => "Prismarine",
|
|
BlockLegacyMetadata::WALL_RED_NETHER_BRICK => "Red Nether Brick",
|
|
BlockLegacyMetadata::WALL_RED_SANDSTONE => "Red Sandstone",
|
|
BlockLegacyMetadata::WALL_SANDSTONE => "Sandstone",
|
|
BlockLegacyMetadata::WALL_STONE_BRICK => "Stone Brick"
|
|
];
|
|
foreach($wallTypes as $magicNumber => $prefix){
|
|
self::register(new Wall(new BID(BlockLegacyIds::COBBLESTONE_WALL, $magicNumber), $prefix . " Wall"));
|
|
}
|
|
|
|
//region --- auto-generated TODOs ---
|
|
//TODO: minecraft:andesite_stairs
|
|
//TODO: minecraft:bamboo
|
|
//TODO: minecraft:bamboo_sapling
|
|
//TODO: minecraft:barrel
|
|
//TODO: minecraft:beacon
|
|
//TODO: minecraft:bell
|
|
//TODO: minecraft:blast_furnace
|
|
//TODO: minecraft:bubble_column
|
|
//TODO: minecraft:campfire
|
|
//TODO: minecraft:cartography_table
|
|
//TODO: minecraft:carved_pumpkin
|
|
//TODO: minecraft:cauldron
|
|
//TODO: minecraft:chain_command_block
|
|
//TODO: minecraft:chemical_heat
|
|
//TODO: minecraft:chemistry_table
|
|
//TODO: minecraft:chorus_flower
|
|
//TODO: minecraft:chorus_plant
|
|
//TODO: minecraft:command_block
|
|
//TODO: minecraft:composter
|
|
//TODO: minecraft:conduit
|
|
//TODO: minecraft:coral
|
|
//TODO: minecraft:coral_block
|
|
//TODO: minecraft:coral_fan
|
|
//TODO: minecraft:coral_fan_dead
|
|
//TODO: minecraft:coral_fan_hang
|
|
//TODO: minecraft:coral_fan_hang2
|
|
//TODO: minecraft:coral_fan_hang3
|
|
//TODO: minecraft:dark_prismarine_stairs
|
|
//TODO: minecraft:diorite_stairs
|
|
//TODO: minecraft:dispenser
|
|
//TODO: minecraft:dried_kelp_block
|
|
//TODO: minecraft:dropper
|
|
//TODO: minecraft:element_0
|
|
//TODO: minecraft:element_1
|
|
//TODO: minecraft:element_10
|
|
//TODO: minecraft:element_100
|
|
//TODO: minecraft:element_101
|
|
//TODO: minecraft:element_102
|
|
//TODO: minecraft:element_103
|
|
//TODO: minecraft:element_104
|
|
//TODO: minecraft:element_105
|
|
//TODO: minecraft:element_106
|
|
//TODO: minecraft:element_107
|
|
//TODO: minecraft:element_108
|
|
//TODO: minecraft:element_109
|
|
//TODO: minecraft:element_11
|
|
//TODO: minecraft:element_110
|
|
//TODO: minecraft:element_111
|
|
//TODO: minecraft:element_112
|
|
//TODO: minecraft:element_113
|
|
//TODO: minecraft:element_114
|
|
//TODO: minecraft:element_115
|
|
//TODO: minecraft:element_116
|
|
//TODO: minecraft:element_117
|
|
//TODO: minecraft:element_118
|
|
//TODO: minecraft:element_12
|
|
//TODO: minecraft:element_13
|
|
//TODO: minecraft:element_14
|
|
//TODO: minecraft:element_15
|
|
//TODO: minecraft:element_16
|
|
//TODO: minecraft:element_17
|
|
//TODO: minecraft:element_18
|
|
//TODO: minecraft:element_19
|
|
//TODO: minecraft:element_2
|
|
//TODO: minecraft:element_20
|
|
//TODO: minecraft:element_21
|
|
//TODO: minecraft:element_22
|
|
//TODO: minecraft:element_23
|
|
//TODO: minecraft:element_24
|
|
//TODO: minecraft:element_25
|
|
//TODO: minecraft:element_26
|
|
//TODO: minecraft:element_27
|
|
//TODO: minecraft:element_28
|
|
//TODO: minecraft:element_29
|
|
//TODO: minecraft:element_3
|
|
//TODO: minecraft:element_30
|
|
//TODO: minecraft:element_31
|
|
//TODO: minecraft:element_32
|
|
//TODO: minecraft:element_33
|
|
//TODO: minecraft:element_34
|
|
//TODO: minecraft:element_35
|
|
//TODO: minecraft:element_36
|
|
//TODO: minecraft:element_37
|
|
//TODO: minecraft:element_38
|
|
//TODO: minecraft:element_39
|
|
//TODO: minecraft:element_4
|
|
//TODO: minecraft:element_40
|
|
//TODO: minecraft:element_41
|
|
//TODO: minecraft:element_42
|
|
//TODO: minecraft:element_43
|
|
//TODO: minecraft:element_44
|
|
//TODO: minecraft:element_45
|
|
//TODO: minecraft:element_46
|
|
//TODO: minecraft:element_47
|
|
//TODO: minecraft:element_48
|
|
//TODO: minecraft:element_49
|
|
//TODO: minecraft:element_5
|
|
//TODO: minecraft:element_50
|
|
//TODO: minecraft:element_51
|
|
//TODO: minecraft:element_52
|
|
//TODO: minecraft:element_53
|
|
//TODO: minecraft:element_54
|
|
//TODO: minecraft:element_55
|
|
//TODO: minecraft:element_56
|
|
//TODO: minecraft:element_57
|
|
//TODO: minecraft:element_58
|
|
//TODO: minecraft:element_59
|
|
//TODO: minecraft:element_6
|
|
//TODO: minecraft:element_60
|
|
//TODO: minecraft:element_61
|
|
//TODO: minecraft:element_62
|
|
//TODO: minecraft:element_63
|
|
//TODO: minecraft:element_64
|
|
//TODO: minecraft:element_65
|
|
//TODO: minecraft:element_66
|
|
//TODO: minecraft:element_67
|
|
//TODO: minecraft:element_68
|
|
//TODO: minecraft:element_69
|
|
//TODO: minecraft:element_7
|
|
//TODO: minecraft:element_70
|
|
//TODO: minecraft:element_71
|
|
//TODO: minecraft:element_72
|
|
//TODO: minecraft:element_73
|
|
//TODO: minecraft:element_74
|
|
//TODO: minecraft:element_75
|
|
//TODO: minecraft:element_76
|
|
//TODO: minecraft:element_77
|
|
//TODO: minecraft:element_78
|
|
//TODO: minecraft:element_79
|
|
//TODO: minecraft:element_8
|
|
//TODO: minecraft:element_80
|
|
//TODO: minecraft:element_81
|
|
//TODO: minecraft:element_82
|
|
//TODO: minecraft:element_83
|
|
//TODO: minecraft:element_84
|
|
//TODO: minecraft:element_85
|
|
//TODO: minecraft:element_86
|
|
//TODO: minecraft:element_87
|
|
//TODO: minecraft:element_88
|
|
//TODO: minecraft:element_89
|
|
//TODO: minecraft:element_9
|
|
//TODO: minecraft:element_90
|
|
//TODO: minecraft:element_91
|
|
//TODO: minecraft:element_92
|
|
//TODO: minecraft:element_93
|
|
//TODO: minecraft:element_94
|
|
//TODO: minecraft:element_95
|
|
//TODO: minecraft:element_96
|
|
//TODO: minecraft:element_97
|
|
//TODO: minecraft:element_98
|
|
//TODO: minecraft:element_99
|
|
//TODO: minecraft:end_brick_stairs
|
|
//TODO: minecraft:end_gateway
|
|
//TODO: minecraft:end_portal
|
|
//TODO: minecraft:fletching_table
|
|
//TODO: minecraft:granite_stairs
|
|
//TODO: minecraft:grindstone
|
|
//TODO: minecraft:hopper
|
|
//TODO: minecraft:jigsaw
|
|
//TODO: minecraft:jukebox
|
|
//TODO: minecraft:kelp
|
|
//TODO: minecraft:lantern
|
|
//TODO: minecraft:lava_cauldron
|
|
//TODO: minecraft:lectern
|
|
//TODO: minecraft:lit_blast_furnace
|
|
//TODO: minecraft:lit_smoker
|
|
//TODO: minecraft:loom
|
|
//TODO: minecraft:mossy_cobblestone_stairs
|
|
//TODO: minecraft:mossy_stone_brick_stairs
|
|
//TODO: minecraft:movingBlock
|
|
//TODO: minecraft:normal_stone_stairs
|
|
//TODO: minecraft:observer
|
|
//TODO: minecraft:piston
|
|
//TODO: minecraft:pistonArmCollision
|
|
//TODO: minecraft:polished_andesite_stairs
|
|
//TODO: minecraft:polished_diorite_stairs
|
|
//TODO: minecraft:polished_granite_stairs
|
|
//TODO: minecraft:prismarine_bricks_stairs
|
|
//TODO: minecraft:prismarine_stairs
|
|
//TODO: minecraft:red_nether_brick_stairs
|
|
//TODO: minecraft:repeating_command_block
|
|
//TODO: minecraft:scaffolding
|
|
//TODO: minecraft:seagrass
|
|
//TODO: minecraft:shulker_box
|
|
//TODO: minecraft:slime
|
|
//TODO: minecraft:smithing_table
|
|
//TODO: minecraft:smoker
|
|
//TODO: minecraft:smooth_quartz_stairs
|
|
//TODO: minecraft:smooth_red_sandstone_stairs
|
|
//TODO: minecraft:smooth_sandstone_stairs
|
|
//TODO: minecraft:smooth_stone
|
|
//TODO: minecraft:sticky_piston
|
|
//TODO: minecraft:stonecutter_block
|
|
//TODO: minecraft:stripped_acacia_log
|
|
//TODO: minecraft:stripped_birch_log
|
|
//TODO: minecraft:stripped_dark_oak_log
|
|
//TODO: minecraft:stripped_jungle_log
|
|
//TODO: minecraft:stripped_oak_log
|
|
//TODO: minecraft:stripped_spruce_log
|
|
//TODO: minecraft:structure_block
|
|
//TODO: minecraft:sweet_berry_bush
|
|
//TODO: minecraft:turtle_egg
|
|
//TODO: minecraft:undyed_shulker_box
|
|
//endregion
|
|
}
|
|
|
|
public static function isInit() : bool{
|
|
return self::$fullList !== null;
|
|
}
|
|
|
|
/**
|
|
* Registers a block type into the index. Plugins may use this method to register new block types or override
|
|
* existing ones.
|
|
*
|
|
* NOTE: If you are registering a new block type, you will need to add it to the creative inventory yourself - it
|
|
* will not automatically appear there.
|
|
*
|
|
* @param Block $block
|
|
* @param bool $override Whether to override existing registrations
|
|
*
|
|
* @throws \RuntimeException if something attempted to override an already-registered block without specifying the
|
|
* $override parameter.
|
|
*/
|
|
public static function register(Block $block, bool $override = false) : void{
|
|
$variant = $block->getIdInfo()->getVariant();
|
|
|
|
$stateMask = $block->getStateBitmask();
|
|
if(($variant & $stateMask) !== 0){
|
|
throw new \InvalidArgumentException("Block variant collides with state bitmask");
|
|
}
|
|
|
|
foreach($block->getIdInfo()->getAllBlockIds() as $id){
|
|
if(!$override and self::isRegistered($id, $variant)){
|
|
throw new \InvalidArgumentException("Block registration $id:$variant conflicts with an existing block");
|
|
}
|
|
|
|
for($m = $variant; $m <= ($variant | $stateMask); ++$m){
|
|
if(($m & ~$stateMask) !== $variant){
|
|
continue;
|
|
}
|
|
|
|
if(!$override and self::isRegistered($id, $m)){
|
|
throw new \InvalidArgumentException("Block registration " . get_class($block) . " has states which conflict with other blocks");
|
|
}
|
|
|
|
$index = ($id << 4) | $m;
|
|
|
|
$v = clone $block;
|
|
try{
|
|
$v->readStateFromData($id, $m & $stateMask);
|
|
if($v->getMeta() !== $m){
|
|
throw new InvalidBlockStateException("Corrupted meta"); //don't register anything that isn't the same when we read it back again
|
|
}
|
|
}catch(InvalidBlockStateException $e){ //invalid property combination
|
|
continue;
|
|
}
|
|
|
|
self::fillStaticArrays($index, $v);
|
|
}
|
|
|
|
if(!self::isRegistered($id, $variant)){
|
|
self::fillStaticArrays(($id << 4) | $variant, $block); //register default state mapped to variant, for blocks which don't use 0 as valid state
|
|
}
|
|
}
|
|
}
|
|
|
|
private static function fillStaticArrays(int $index, Block $block) : void{
|
|
self::$fullList[$index] = $block;
|
|
self::$lightFilter[$index] = min(15, $block->getLightFilter() + 1); //opacity plus 1 standard light filter
|
|
self::$diffusesSkyLight[$index] = $block->diffusesSkyLight();
|
|
self::$blastResistance[$index] = $block->getBreakInfo()->getBlastResistance();
|
|
}
|
|
|
|
/**
|
|
* Returns a new Block instance with the specified ID, meta and position.
|
|
*
|
|
* @param int $id
|
|
* @param int $meta
|
|
* @param Position $pos
|
|
*
|
|
* @return Block
|
|
*/
|
|
public static function get(int $id, int $meta = 0, ?Position $pos = null) : Block{
|
|
if($meta < 0 or $meta > 0xf){
|
|
throw new \InvalidArgumentException("Block meta value $meta is out of bounds");
|
|
}
|
|
|
|
/** @var Block|null $block */
|
|
$block = null;
|
|
try{
|
|
$index = ($id << 4) | $meta;
|
|
if(self::$fullList[$index] !== null){
|
|
$block = clone self::$fullList[$index];
|
|
}
|
|
}catch(\RuntimeException $e){
|
|
throw new \InvalidArgumentException("Block ID $id is out of bounds");
|
|
}
|
|
|
|
if($block === null){
|
|
$block = new UnknownBlock(new BID($id, $meta));
|
|
}
|
|
|
|
if($pos !== null){
|
|
$block->position($pos->getWorld(), $pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ());
|
|
}
|
|
|
|
return $block;
|
|
}
|
|
|
|
public static function fromFullBlock(int $fullState, ?Position $pos = null) : Block{
|
|
return self::get($fullState >> 4, $fullState & 0xf, $pos);
|
|
}
|
|
|
|
/**
|
|
* Returns whether a specified block state is already registered in the block factory.
|
|
*
|
|
* @param int $id
|
|
* @param int $meta
|
|
*
|
|
* @return bool
|
|
*/
|
|
public static function isRegistered(int $id, int $meta = 0) : bool{
|
|
$b = self::$fullList[($id << 4) | $meta];
|
|
return $b !== null and !($b instanceof UnknownBlock);
|
|
}
|
|
|
|
/**
|
|
* @return Block[]
|
|
*/
|
|
public static function getAllKnownStates() : array{
|
|
return array_filter(self::$fullList->toArray(), function(?Block $v) : bool{ return $v !== null; });
|
|
}
|
|
}
|