259 lines
7.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\tile;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
use pocketmine\event\inventory\FurnaceBurnEvent;
use pocketmine\event\inventory\FurnaceSmeltEvent;
use pocketmine\inventory\FurnaceInventory;
use pocketmine\inventory\FurnaceRecipe;
use pocketmine\inventory\Inventory;
use pocketmine\inventory\InventoryEventProcessor;
use pocketmine\inventory\InventoryHolder;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\level\Level;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\ContainerSetDataPacket;
use function ceil;
use function count;
use function max;
class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
use NameableTrait {
addAdditionalSpawnData as addNameSpawnData;
}
use ContainerTrait;
public const TAG_BURN_TIME = "BurnTime";
public const TAG_COOK_TIME = "CookTime";
public const TAG_MAX_TIME = "MaxTime";
/** @var FurnaceInventory */
protected $inventory;
/** @var int */
private $burnTime;
/** @var int */
private $cookTime;
/** @var int */
private $maxTime;
public function __construct(Level $level, CompoundTag $nbt){
parent::__construct($level, $nbt);
if($this->burnTime > 0){
$this->scheduleUpdate();
}
}
protected function readSaveData(CompoundTag $nbt) : void{
$this->burnTime = max(0, $nbt->getShort(self::TAG_BURN_TIME, 0, true));
$this->cookTime = $nbt->getShort(self::TAG_COOK_TIME, 0, true);
if($this->burnTime === 0){
$this->cookTime = 0;
}
$this->maxTime = $nbt->getShort(self::TAG_MAX_TIME, 0, true);
if($this->maxTime === 0){
$this->maxTime = $this->burnTime;
}
$this->loadName($nbt);
$this->inventory = new FurnaceInventory($this);
$this->loadItems($nbt);
$this->inventory->setEventProcessor(new class($this) implements InventoryEventProcessor{
/** @var Furnace */
private $furnace;
public function __construct(Furnace $furnace){
$this->furnace = $furnace;
}
public function onSlotChange(Inventory $inventory, int $slot, Item $oldItem, Item $newItem) : ?Item{
$this->furnace->scheduleUpdate();
return $newItem;
}
});
}
protected function writeSaveData(CompoundTag $nbt) : void{
$nbt->setShort(self::TAG_BURN_TIME, $this->burnTime);
$nbt->setShort(self::TAG_COOK_TIME, $this->cookTime);
$nbt->setShort(self::TAG_MAX_TIME, $this->maxTime);
$this->saveName($nbt);
$this->saveItems($nbt);
}
public function getDefaultName() : string{
return "Furnace";
}
public function close() : void{
if(!$this->closed){
$this->inventory->removeAllViewers(true);
$this->inventory = null;
parent::close();
}
}
/**
* @return FurnaceInventory
*/
public function getInventory(){
return $this->inventory;
}
/**
* @return FurnaceInventory
*/
public function getRealInventory(){
return $this->getInventory();
}
/**
* @return void
*/
protected function checkFuel(Item $fuel){
$ev = new FurnaceBurnEvent($this, $fuel, $fuel->getFuelTime());
$ev->call();
if($ev->isCancelled()){
return;
}
$this->maxTime = $this->burnTime = $ev->getBurnTime();
if($this->getBlock()->getId() === Block::FURNACE){
$this->getLevelNonNull()->setBlock($this, BlockFactory::get(Block::BURNING_FURNACE, $this->getBlock()->getDamage()), true);
}
if($this->burnTime > 0 and $ev->isBurning()){
$this->inventory->setFuel($fuel->getFuelResidue());
}
}
protected function getFuelTicksLeft() : int{
return $this->maxTime > 0 ? (int) ceil($this->burnTime / $this->maxTime * 200) : 0;
}
public function onUpdate() : bool{
if($this->closed){
return false;
}
$this->timings->startTiming();
$prevCookTime = $this->cookTime;
$prevFuelTicksLeft = $this->getFuelTicksLeft();
$ret = false;
$fuel = $this->inventory->getFuel();
$raw = $this->inventory->getSmelting();
$product = $this->inventory->getResult();
$smelt = $this->server->getCraftingManager()->matchFurnaceRecipe($raw);
$canSmelt = ($smelt instanceof FurnaceRecipe and $raw->getCount() > 0 and (($smelt->getResult()->equals($product) and $product->getCount() < $product->getMaxStackSize()) or $product->isNull()));
if($this->burnTime <= 0 and $canSmelt and $fuel->getFuelTime() > 0 and $fuel->getCount() > 0){
$this->checkFuel($fuel);
}
if($this->burnTime > 0){
--$this->burnTime;
if($smelt instanceof FurnaceRecipe and $canSmelt){
++$this->cookTime;
if($this->cookTime >= 200){ //10 seconds
$product = ItemFactory::get($smelt->getResult()->getId(), $smelt->getResult()->getDamage(), $product->getCount() + 1);
$ev = new FurnaceSmeltEvent($this, $raw, $product);
$ev->call();
if(!$ev->isCancelled()){
$this->inventory->setResult($ev->getResult());
$raw->pop();
$this->inventory->setSmelting($raw);
}
$this->cookTime -= 200;
}
}elseif($this->burnTime <= 0){
$this->burnTime = $this->cookTime = $this->maxTime = 0;
}else{
$this->cookTime = 0;
}
$ret = true;
}else{
if($this->getBlock()->getId() === Block::BURNING_FURNACE){
$this->getLevelNonNull()->setBlock($this, BlockFactory::get(Block::FURNACE, $this->getBlock()->getDamage()), true);
}
$this->burnTime = $this->cookTime = $this->maxTime = 0;
}
/** @var ContainerSetDataPacket[] $packets */
$packets = [];
if($prevCookTime !== $this->cookTime){
$pk = new ContainerSetDataPacket();
$pk->property = ContainerSetDataPacket::PROPERTY_FURNACE_TICK_COUNT;
$pk->value = $this->cookTime;
$packets[] = $pk;
}
$fuelTicksLeft = $this->getFuelTicksLeft();
if($prevFuelTicksLeft !== $fuelTicksLeft){
$pk = new ContainerSetDataPacket();
$pk->property = ContainerSetDataPacket::PROPERTY_FURNACE_LIT_TIME;
$pk->value = $fuelTicksLeft;
$packets[] = $pk;
}
if(count($packets) > 0){
foreach($this->getInventory()->getViewers() as $player){
$windowId = $player->getWindowId($this->getInventory());
if($windowId > 0){
foreach($packets as $pk){
$pk->windowId = $windowId;
$player->dataPacket(clone $pk);
}
}
}
}
$this->timings->stopTiming();
return $ret;
}
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
$nbt->setShort(self::TAG_BURN_TIME, $this->burnTime);
$nbt->setShort(self::TAG_COOK_TIME, $this->cookTime);
$this->addNameSpawnData($nbt);
}
}