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https://github.com/pmmp/PocketMine-MP.git
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93 lines
2.9 KiB
PHP
93 lines
2.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\DirtType;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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use pocketmine\item\Fertilizer;
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use pocketmine\item\Hoe;
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use pocketmine\item\Item;
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use pocketmine\item\Potion;
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use pocketmine\item\PotionType;
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use pocketmine\item\SplashPotion;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\sound\ItemUseOnBlockSound;
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use pocketmine\world\sound\WaterSplashSound;
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class Dirt extends Opaque{
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protected DirtType $dirtType = DirtType::NORMAL;
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public function describeBlockItemState(RuntimeDataDescriber $w) : void{
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$w->enum($this->dirtType);
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}
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public function getDirtType() : DirtType{ return $this->dirtType; }
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/** @return $this */
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public function setDirtType(DirtType $dirtType) : self{
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$this->dirtType = $dirtType;
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return $this;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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$world = $this->position->getWorld();
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if($face !== Facing::DOWN && $item instanceof Hoe){
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$up = $this->getSide(Facing::UP);
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if($up->getTypeId() !== BlockTypeIds::AIR){
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return true;
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}
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$item->applyDamage(1);
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$newBlock = $this->dirtType === DirtType::NORMAL ? VanillaBlocks::FARMLAND() : VanillaBlocks::DIRT();
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$center = $this->position->add(0.5, 0.5, 0.5);
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$world->addSound($center, new ItemUseOnBlockSound($newBlock));
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$world->setBlock($this->position, $newBlock);
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if($this->dirtType === DirtType::ROOTED){
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$world->dropItem($center, VanillaBlocks::HANGING_ROOTS()->asItem());
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}
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return true;
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}elseif($this->dirtType === DirtType::ROOTED && $item instanceof Fertilizer){
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$down = $this->getSide(Facing::DOWN);
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if($down->getTypeId() !== BlockTypeIds::AIR){
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return true;
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}
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$item->pop();
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$world->setBlock($down->position, VanillaBlocks::HANGING_ROOTS());
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//TODO: bonemeal particles, growth sounds
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}elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType() === PotionType::WATER){
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$item->pop();
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$world->setBlock($this->position, VanillaBlocks::MUD());
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$world->addSound($this->position, new WaterSplashSound(0.5));
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return true;
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}
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return false;
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}
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}
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