Files
PocketMine-MP/src/pocketmine/block/Cake.php
Dylan K. Taylor dc3bf8546e Refactored effects handling, split up concerns of effect types and instances
Removed json insanity for effects

Split up effect types and effect instances

Saturation is an instant effect
2018-03-07 12:42:31 +00:00

140 lines
3.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\entity\EffectInstance;
use pocketmine\entity\Living;
use pocketmine\item\FoodSource;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\Player;
class Cake extends Transparent implements FoodSource{
protected $id = self::CAKE_BLOCK;
public function __construct(int $meta = 0){
$this->meta = $meta;
}
public function getHardness() : float{
return 0.5;
}
public function getName() : string{
return "Cake";
}
protected function recalculateBoundingBox() : ?AxisAlignedBB{
$f = $this->getDamage() * 0.125; //1 slice width
return new AxisAlignedBB(
$this->x + 0.0625 + $f,
$this->y,
$this->z + 0.0625,
$this->x + 1 - 0.0625,
$this->y + 0.5,
$this->z + 1 - 0.0625
);
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() !== self::AIR){
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}
return false;
}
public function onUpdate(int $type){
if($type === Level::BLOCK_UPDATE_NORMAL){
if($this->getSide(Vector3::SIDE_DOWN)->getId() === self::AIR){ //Replace with common break method
$this->getLevel()->setBlock($this, BlockFactory::get(Block::AIR), true);
return Level::BLOCK_UPDATE_NORMAL;
}
}
return false;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function isAffectedBySilkTouch() : bool{
return false;
}
public function onActivate(Item $item, Player $player = null) : bool{
if($player !== null){
$player->consumeObject($this);
return true;
}
return false;
}
public function getFoodRestore() : int{
return 2;
}
public function getSaturationRestore() : float{
return 0.4;
}
public function requiresHunger() : bool{
return true;
}
/**
* @return Block
*/
public function getResidue(){
$clone = clone $this;
$clone->meta++;
if($clone->meta > 0x06){
$clone = BlockFactory::get(Block::AIR);
}
return $clone;
}
/**
* @return EffectInstance[]
*/
public function getAdditionalEffects() : array{
return [];
}
public function onConsume(Living $consumer) : void{
$this->level->setBlock($this, $this->getResidue());
}
}