mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-13 15:05:33 +00:00
86 lines
2.2 KiB
PHP
86 lines
2.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\network\protocol;
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#include <rules/DataPacket.h>
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class LevelEventPacket extends DataPacket{
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const NETWORK_ID = Info::LEVEL_EVENT_PACKET;
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const EVENT_SOUND_CLICK = 1000;
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const EVENT_SOUND_CLICK_FAIL = 1001;
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const EVENT_SOUND_SHOOT = 1002;
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const EVENT_SOUND_DOOR = 1003;
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const EVENT_SOUND_FIZZ = 1004;
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const EVENT_SOUND_GHAST = 1007;
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const EVENT_SOUND_GHAST_SHOOT = 1008;
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const EVENT_SOUND_BLAZE_SHOOT = 1009;
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const EVENT_SOUND_DOOR_BUMP = 1010;
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const EVENT_SOUND_DOOR_CRASH = 1012;
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const EVENT_SOUND_BAT_FLY = 1015;
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const EVENT_SOUND_ZOMBIE_INFECT = 1016;
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const EVENT_SOUND_ZOMBIE_HEAL = 1017;
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const EVENT_SOUND_ENDERMAN_TELEPORT = 1018;
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const EVENT_SOUND_ANVIL_BREAK = 1020;
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const EVENT_SOUND_ANVIL_USE = 1021;
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const EVENT_SOUND_ANVIL_FALL = 1022;
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const EVENT_PARTICLE_SHOOT = 2000;
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const EVENT_PARTICLE_DESTROY = 2001;
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const EVENT_PARTICLE_SPLASH = 2002;
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const EVENT_PARTICLE_EYE_DESPAWN = 2003;
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const EVENT_PARTICLE_SPAWN = 2004;
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const EVENT_START_RAIN = 3001;
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const EVENT_START_THUNDER = 3002;
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const EVENT_STOP_RAIN = 3003;
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const EVENT_STOP_THUNDER = 3004;
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const EVENT_SET_DATA = 4000;
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const EVENT_PLAYERS_SLEEPING = 9800;
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const EVENT_ADD_PARTICLE_MASK = 0x4000;
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public $evid;
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public $x = 0; //Weather effects don't have coordinates
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public $y = 0;
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public $z = 0;
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public $data;
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public function decode(){
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}
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public function encode(){
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$this->reset();
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$this->putVarInt($this->evid);
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$this->putVector3f($this->x, $this->y, $this->z);
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$this->putVarInt($this->data);
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}
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}
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