PocketMine-MP/src/block/NetherPortal.php

92 lines
2.1 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\data\runtime\block\BlockDataReader;
use pocketmine\data\runtime\block\BlockDataWriter;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
class NetherPortal extends Transparent{
protected int $axis = Axis::X;
public function getRequiredStateDataBits() : int{ return 1; }
protected function decodeState(BlockDataReader $r) : void{
$this->axis = $r->readHorizontalAxis();
}
protected function encodeState(BlockDataWriter $w) : void{
$w->writeHorizontalAxis($this->axis);
}
public function getAxis() : int{
return $this->axis;
}
/**
* @throws \InvalidArgumentException
* @return $this
*/
public function setAxis(int $axis) : self{
if($axis !== Axis::X && $axis !== Axis::Z){
throw new \InvalidArgumentException("Invalid axis");
}
$this->axis = $axis;
return $this;
}
public function getLightLevel() : int{
return 11;
}
public function isSolid() : bool{
return false;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
public function getDrops(Item $item) : array{
return [];
}
public function onEntityInside(Entity $entity) : bool{
//TODO
return true;
}
}