mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-27 05:40:01 +00:00
182 lines
5.2 KiB
PHP
182 lines
5.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\SupportType;
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use pocketmine\block\utils\TreeType;
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use pocketmine\data\runtime\block\BlockDataReader;
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use pocketmine\data\runtime\block\BlockDataWriter;
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use pocketmine\event\block\LeavesDecayEvent;
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use pocketmine\item\Item;
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use pocketmine\item\VanillaItems;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\utils\AssumptionFailedError;
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use pocketmine\world\BlockTransaction;
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use pocketmine\world\World;
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use function mt_rand;
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class Leaves extends Transparent{
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protected TreeType $treeType;
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protected bool $noDecay = false;
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protected bool $checkDecay = false;
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public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, TreeType $treeType){
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parent::__construct($idInfo, $name, $breakInfo);
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$this->treeType = $treeType;
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}
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public function getRequiredStateDataBits() : int{ return 2; }
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protected function decodeState(BlockDataReader $r) : void{
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$this->noDecay = $r->readBool();
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$this->checkDecay = $r->readBool();
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}
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protected function encodeState(BlockDataWriter $w) : void{
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$w->writeBool($this->noDecay);
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$w->writeBool($this->checkDecay);
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}
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public function isNoDecay() : bool{ return $this->noDecay; }
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/** @return $this */
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public function setNoDecay(bool $noDecay) : self{
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$this->noDecay = $noDecay;
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return $this;
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}
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public function isCheckDecay() : bool{ return $this->checkDecay; }
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/** @return $this */
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public function setCheckDecay(bool $checkDecay) : self{
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$this->checkDecay = $checkDecay;
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return $this;
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}
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public function blocksDirectSkyLight() : bool{
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return true;
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}
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/**
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* @param true[] $visited reference parameter
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* @phpstan-param array<int, true> $visited
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*/
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protected function findLog(Vector3 $pos, array &$visited = [], int $distance = 0) : bool{
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$index = World::blockHash($pos->x, $pos->y, $pos->z);
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if(isset($visited[$index])){
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return false;
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}
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$visited[$index] = true;
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$block = $this->position->getWorld()->getBlock($pos);
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if($block instanceof Wood){ //type doesn't matter
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return true;
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}
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if($block instanceof Leaves && $distance <= 4){
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foreach(Facing::ALL as $side){
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if($this->findLog($pos->getSide($side), $visited, $distance + 1)){
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return true;
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}
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}
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}
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return false;
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}
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public function onNearbyBlockChange() : void{
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if(!$this->noDecay && !$this->checkDecay){
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$this->checkDecay = true;
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$this->position->getWorld()->setBlock($this->position, $this, false);
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}
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}
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public function ticksRandomly() : bool{
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return true;
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}
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public function onRandomTick() : void{
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if(!$this->noDecay && $this->checkDecay){
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$ev = new LeavesDecayEvent($this);
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$ev->call();
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if($ev->isCancelled() || $this->findLog($this->position)){
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$this->checkDecay = false;
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$this->position->getWorld()->setBlock($this->position, $this, false);
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}else{
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$this->position->getWorld()->useBreakOn($this->position);
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}
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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$this->noDecay = true; //artificial leaves don't decay
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function getDropsForCompatibleTool(Item $item) : array{
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if(($item->getBlockToolType() & BlockToolType::SHEARS) !== 0){
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return parent::getDropsForCompatibleTool($item);
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}
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$drops = [];
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if(mt_rand(1, 20) === 1){ //Saplings
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$drops[] = (match($this->treeType){
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TreeType::ACACIA() => VanillaBlocks::ACACIA_SAPLING(),
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TreeType::BIRCH() => VanillaBlocks::BIRCH_SAPLING(),
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TreeType::DARK_OAK() => VanillaBlocks::DARK_OAK_SAPLING(),
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TreeType::JUNGLE() => VanillaBlocks::JUNGLE_SAPLING(),
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TreeType::OAK() => VanillaBlocks::OAK_SAPLING(),
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TreeType::SPRUCE() => VanillaBlocks::SPRUCE_SAPLING(),
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default => throw new AssumptionFailedError("Unreachable")
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})->asItem();
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}
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if(($this->treeType->equals(TreeType::OAK()) || $this->treeType->equals(TreeType::DARK_OAK())) && mt_rand(1, 200) === 1){ //Apples
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$drops[] = VanillaItems::APPLE();
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}
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if(mt_rand(1, 50) === 1){
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$drops[] = VanillaItems::STICK()->setCount(mt_rand(1, 2));
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}
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return $drops;
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}
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public function isAffectedBySilkTouch() : bool{
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return true;
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}
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public function getFlameEncouragement() : int{
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return 30;
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}
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public function getFlammability() : int{
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return 60;
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}
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public function getSupportType(int $facing) : SupportType{
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return SupportType::NONE();
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}
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}
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