PocketMine-MP/src/network/mcpe/protocol/UpdateBlockPacket.php
2020-06-17 11:31:13 +01:00

79 lines
2.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
class UpdateBlockPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::UPDATE_BLOCK_PACKET;
public const DATA_LAYER_NORMAL = 0;
public const DATA_LAYER_LIQUID = 1;
/** @var int */
public $x;
/** @var int */
public $z;
/** @var int */
public $y;
/** @var int */
public $blockRuntimeId;
/**
* @var int
* Flags are used by MCPE internally for block setting, but only flag 2 (network flag) is relevant for network.
* This field is pointless really.
*/
public $flags = 0x02;
/** @var int */
public $dataLayerId = self::DATA_LAYER_NORMAL;
public static function create(int $x, int $y, int $z, int $blockRuntimeId, int $dataLayerId = self::DATA_LAYER_NORMAL) : self{
$result = new self;
[$result->x, $result->y, $result->z] = [$x, $y, $z];
$result->blockRuntimeId = $blockRuntimeId;
$result->dataLayerId = $dataLayerId;
return $result;
}
protected function decodePayload(PacketSerializer $in) : void{
$in->getBlockPosition($this->x, $this->y, $this->z);
$this->blockRuntimeId = $in->getUnsignedVarInt();
$this->flags = $in->getUnsignedVarInt();
$this->dataLayerId = $in->getUnsignedVarInt();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putBlockPosition($this->x, $this->y, $this->z);
$out->putUnsignedVarInt($this->blockRuntimeId);
$out->putUnsignedVarInt($this->flags);
$out->putUnsignedVarInt($this->dataLayerId);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleUpdateBlock($this);
}
}