Files
PocketMine-MP/src/pocketmine/block/Grass.php
2019-02-28 17:35:30 +00:00

118 lines
3.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Hoe;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\Shovel;
use pocketmine\level\generator\object\TallGrass as TallGrassObject;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\utils\Random;
use function mt_rand;
class Grass extends Solid{
public function getHardness() : float{
return 0.6;
}
public function getToolType() : int{
return BlockToolType::TYPE_SHOVEL;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
ItemFactory::get(Item::DIRT)
];
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
$lightAbove = $this->level->getFullLightAt($this->x, $this->y + 1, $this->z);
if($lightAbove < 4 and $this->level->getBlockAt($this->x, $this->y + 1, $this->z)->getLightFilter() >= 2){
//grass dies
$ev = new BlockSpreadEvent($this, $this, BlockFactory::get(Block::DIRT));
$ev->call();
if(!$ev->isCancelled()){
$this->level->setBlock($this, $ev->getNewState(), false);
}
}elseif($lightAbove >= 9){
//try grass spread
for($i = 0; $i < 4; ++$i){
$x = mt_rand($this->x - 1, $this->x + 1);
$y = mt_rand($this->y - 3, $this->y + 1);
$z = mt_rand($this->z - 1, $this->z + 1);
$b = $this->level->getBlockAt($x, $y, $z);
if(
!($b instanceof Dirt) or
$b instanceof CoarseDirt or
$this->level->getFullLightAt($x, $y + 1, $z) < 4 or
$this->level->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
){
continue;
}
$ev = new BlockSpreadEvent($b, $this, BlockFactory::get(Block::GRASS));
$ev->call();
if(!$ev->isCancelled()){
$this->level->setBlock($b, $ev->getNewState(), false);
}
}
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}
if($item instanceof Fertilizer){
$item->pop();
TallGrassObject::growGrass($this->getLevel(), $this, new Random(mt_rand()), 8, 2);
return true;
}elseif($item instanceof Hoe){
$item->applyDamage(1);
$this->getLevel()->setBlock($this, BlockFactory::get(Block::FARMLAND));
return true;
}elseif($item instanceof Shovel and $this->getSide(Facing::UP)->getId() === Block::AIR){
$item->applyDamage(1);
$this->getLevel()->setBlock($this, BlockFactory::get(Block::GRASS_PATH));
return true;
}
return false;
}
}