mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-25 23:07:09 +00:00
80 lines
2.3 KiB
PHP
80 lines
2.3 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\item;
|
|
|
|
use pocketmine\entity\Entity;
|
|
use pocketmine\entity\EntityIds;
|
|
use pocketmine\entity\projectile\Projectile;
|
|
use pocketmine\event\entity\ProjectileLaunchEvent;
|
|
use pocketmine\math\Vector3;
|
|
use pocketmine\nbt\tag\CompoundTag;
|
|
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
|
|
use pocketmine\Player;
|
|
|
|
abstract class ProjectileItem extends Item{
|
|
|
|
abstract public function getProjectileEntityType() : string;
|
|
|
|
abstract public function getThrowForce() : float;
|
|
|
|
/**
|
|
* Helper function to apply extra NBT tags to pass to the created projectile.
|
|
*
|
|
* @param CompoundTag $tag
|
|
*/
|
|
protected function addExtraTags(CompoundTag $tag) : void{
|
|
|
|
}
|
|
|
|
public function onClickAir(Player $player, Vector3 $directionVector) : bool{
|
|
$nbt = Entity::createBaseNBT($player->add(0, $player->getEyeHeight(), 0), $directionVector, $player->yaw, $player->pitch);
|
|
$this->addExtraTags($nbt);
|
|
|
|
$projectile = Entity::createEntity($this->getProjectileEntityType(), $player->getLevel(), $nbt, $player);
|
|
if($projectile !== null){
|
|
$projectile->setMotion($projectile->getMotion()->multiply($this->getThrowForce()));
|
|
}
|
|
|
|
$this->count--;
|
|
|
|
if($projectile instanceof Projectile){
|
|
$projectileEv = new ProjectileLaunchEvent($projectile);
|
|
$projectileEv->call();
|
|
if($projectileEv->isCancelled()){
|
|
$projectile->flagForDespawn();
|
|
}else{
|
|
$projectile->spawnToAll();
|
|
|
|
$player->getLevel()->broadcastLevelSoundEvent($player, LevelSoundEventPacket::SOUND_THROW, 0, EntityIds::PLAYER);
|
|
}
|
|
}elseif($projectile !== null){
|
|
$projectile->spawnToAll();
|
|
}else{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|