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55 lines
1.5 KiB
PHP
55 lines
1.5 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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use pocketmine\entity\Location;
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use pocketmine\entity\projectile\SplashPotion as SplashPotionEntity;
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use pocketmine\entity\projectile\Throwable;
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use pocketmine\player\Player;
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class SplashPotion extends ProjectileItem{
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/** @var int */
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private $potionId;
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public function __construct(int $id, int $variant, string $name, int $potionId){
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parent::__construct($id, $variant, $name);
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$this->potionId = $potionId;
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}
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public function getMaxStackSize() : int{
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return 1;
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}
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protected function createEntity(Location $location, Player $thrower) : Throwable{
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$projectile = new SplashPotionEntity($location, $thrower);
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$projectile->setPotionId($this->potionId);
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return $projectile;
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}
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public function getThrowForce() : float{
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return 0.5;
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}
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}
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