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https://github.com/pmmp/PocketMine-MP.git
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122 lines
3.1 KiB
PHP
122 lines
3.1 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\level\generator\object\Tree;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\utils\Random;
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class Sapling extends Flowable{
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const OAK = 0;
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const SPRUCE = 1;
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const BIRCH = 2;
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const JUNGLE = 3;
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const ACACIA = 4;
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const DARK_OAK = 5;
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protected $id = self::SAPLING;
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public function __construct(int $meta = 0){
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$this->meta = $meta;
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}
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public function getName() : string{
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static $names = [
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0 => "Oak Sapling",
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1 => "Spruce Sapling",
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2 => "Birch Sapling",
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3 => "Jungle Sapling",
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4 => "Acacia Sapling",
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5 => "Dark Oak Sapling"
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];
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return $names[$this->meta & 0x07] ?? "Unknown";
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}
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public function ticksRandomly() : bool{
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return true;
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
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$down = $this->getSide(Vector3::SIDE_DOWN);
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if($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::FARMLAND){
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$this->getLevel()->setBlock($blockReplace, $this, true, true);
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return true;
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}
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return false;
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}
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public function onActivate(Item $item, Player $player = null) : bool{
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if($item->getId() === Item::DYE and $item->getDamage() === 0x0F){ //Bonemeal
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//TODO: change log type
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Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
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$item->count--;
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return true;
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}
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return false;
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}
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public function onUpdate(int $type){
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if($type === Level::BLOCK_UPDATE_NORMAL){
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if($this->getSide(Vector3::SIDE_DOWN)->isTransparent() === true){
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$this->getLevel()->useBreakOn($this);
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return Level::BLOCK_UPDATE_NORMAL;
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}
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}elseif($type === Level::BLOCK_UPDATE_RANDOM){ //Growth
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if(mt_rand(1, 7) === 1){
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if(($this->meta & 0x08) === 0x08){
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Tree::growTree($this->getLevel(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->meta & 0x07);
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}else{
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$this->meta |= 0x08;
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$this->getLevel()->setBlock($this, $this, true);
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return Level::BLOCK_UPDATE_RANDOM;
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}
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}else{
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return Level::BLOCK_UPDATE_RANDOM;
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}
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}
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return false;
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}
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public function getDrops(Item $item) : array{
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return [
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ItemFactory::get($this->getItemId(), $this->getDamage() & 0x07, 1)
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];
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}
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public function getFuelTime() : int{
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return 100;
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}
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} |