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in some cases the main thread was trying to signal the server killer to stop before it was even started due to limited resources available for scheduling.
65 lines
1.5 KiB
PHP
65 lines
1.5 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\utils;
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use pocketmine\Thread;
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class ServerKiller extends Thread{
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public $time;
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/** @var bool */
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private $stopped = false;
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public function __construct($time = 15){
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$this->time = $time;
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}
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public function run(){
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$this->registerClassLoader();
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$start = time();
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$this->synchronized(function(){
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if(!$this->stopped){
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$this->wait($this->time * 1000000);
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}
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});
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if(time() - $start >= $this->time){
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echo "\nTook too long to stop, server was killed forcefully!\n";
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@Utils::kill(getmypid());
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}
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}
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public function quit() : void{
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$this->synchronized(function() : void{
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$this->stopped = true;
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$this->notify();
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});
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parent::quit();
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}
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public function getThreadName() : string{
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return "Server Killer";
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}
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}
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