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64 lines
1.9 KiB
PHP
64 lines
1.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\entity\Entity;
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use pocketmine\entity\EntityFactory;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\utils\Utils;
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use function lcg_value;
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class SpawnEgg extends Item{
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/** @var string */
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private $entityClass;
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/**
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* @param string $entityClass instanceof Entity
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*
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* @throws \InvalidArgumentException
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*/
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public function __construct(int $id, int $variant, string $name, string $entityClass){
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parent::__construct($id, $variant, $name);
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Utils::testValidInstance($entityClass, Entity::class);
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$this->entityClass = $entityClass;
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}
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public function onActivate(Player $player, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector) : ItemUseResult{
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$nbt = EntityFactory::createBaseNBT($blockReplace->getPos()->add(0.5, 0, 0.5), null, lcg_value() * 360, 0);
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if($this->hasCustomName()){
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$nbt->setString("CustomName", $this->getCustomName());
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}
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$entity = EntityFactory::create($this->entityClass, $player->getWorld(), $nbt);
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$this->pop();
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$entity->spawnToAll();
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//TODO: what if the entity was marked for deletion?
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return ItemUseResult::SUCCESS();
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}
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}
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