Files
PocketMine-MP/src/pocketmine/entity/object/PrimedTNT.php
2019-02-04 19:54:06 +00:00

119 lines
2.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\object;
use pocketmine\entity\Entity;
use pocketmine\entity\Explosive;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\ExplosionPrimeEvent;
use pocketmine\level\Explosion;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\ShortTag;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
class PrimedTNT extends Entity implements Explosive{
public const NETWORK_ID = self::TNT;
public $width = 0.98;
public $height = 0.98;
protected $baseOffset = 0.49;
protected $gravity = 0.04;
protected $drag = 0.02;
protected $fuse;
public $canCollide = false;
public function attack(EntityDamageEvent $source) : void{
if($source->getCause() === EntityDamageEvent::CAUSE_VOID){
parent::attack($source);
}
}
protected function initEntity(CompoundTag $nbt) : void{
parent::initEntity($nbt);
if($nbt->hasTag("Fuse", ShortTag::class)){
$this->fuse = $nbt->getShort("Fuse");
}else{
$this->fuse = 80;
}
$this->setGenericFlag(self::DATA_FLAG_IGNITED, true);
$this->propertyManager->setInt(self::DATA_FUSE_LENGTH, $this->fuse);
$this->level->broadcastLevelEvent($this, LevelEventPacket::EVENT_SOUND_IGNITE);
}
public function canCollideWith(Entity $entity) : bool{
return false;
}
public function saveNBT() : CompoundTag{
$nbt = parent::saveNBT();
$nbt->setShort("Fuse", $this->fuse);
return $nbt;
}
protected function entityBaseTick(int $tickDiff = 1) : bool{
if($this->closed){
return false;
}
$hasUpdate = parent::entityBaseTick($tickDiff);
if($this->fuse % 5 === 0){ //don't spam it every tick, it's not necessary
$this->propertyManager->setInt(self::DATA_FUSE_LENGTH, $this->fuse);
}
if(!$this->isFlaggedForDespawn()){
$this->fuse -= $tickDiff;
if($this->fuse <= 0){
$this->flagForDespawn();
$this->explode();
}
}
return $hasUpdate or $this->fuse >= 0;
}
public function explode() : void{
$ev = new ExplosionPrimeEvent($this, 4);
$ev->call();
if(!$ev->isCancelled()){
$explosion = new Explosion($this, $ev->getForce(), $this);
if($ev->isBlockBreaking()){
$explosion->explodeA();
}
$explosion->explodeB();
}
}
}