2014-10-09 12:36:57 +02:00

269 lines
7.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\tile;
use pocketmine\block\Block;
use pocketmine\event\inventory\FurnaceBurnEvent;
use pocketmine\inventory\FurnaceInventory;
use pocketmine\inventory\FurnaceRecipe;
use pocketmine\inventory\InventoryHolder;
use pocketmine\item\Item;
use pocketmine\level\format\FullChunk;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\protocol\ContainerSetDataPacket;
class Furnace extends Tile implements InventoryHolder, Container{
/** @var FurnaceInventory */
protected $inventory;
public function __construct(FullChunk $chunk, Compound $nbt){
$nbt->id = new String("id", Tile::FURNACE);
parent::__construct($chunk, $nbt);
$this->inventory = new FurnaceInventory($this);
if(!isset($this->namedtag->Items) or !($this->namedtag->Items instanceof Enum)){
$this->namedtag->Items = new Enum("Inventory", []);
$this->namedtag->Items->setTagType(NBT::TAG_Compound);
}
for($i = 0; $i < $this->getSize(); ++$i){
$this->inventory->setItem($i, $this->getItem($i));
}
if(!isset($this->namedtag->BurnTime) or $this->namedtag["BurnTime"] < 0){
$this->namedtag->BurnTime = new Short("BurnTime", 0);
}
if(!isset($this->namedtag->CookTime) or $this->namedtag["CookTime"] < 0 or ($this->namedtag["BurnTime"] === 0 and $this->namedtag["CookTime"] > 0)){
$this->namedtag->CookTime = new Short("CookTime", 0);
}
if(!isset($this->namedtag->MaxTime)){
$this->namedtag->MaxTime = new Short("BurnTime", $this->namedtag["BurnTime"]);
$this->namedtag->BurnTicks = new Short("BurnTicks", 0);
}
if($this->namedtag["BurnTime"] > 0){
$this->scheduleUpdate();
}
}
public function close(){
if($this->closed === false){
foreach($this->getInventory()->getViewers() as $player){
$this->getInventory()->close($player);
}
parent::close();
}
}
public function saveNBT(){
$this->namedtag->Items = new Enum("Inventory", []);
$this->namedtag->Items->setTagType(NBT::TAG_Compound);
for($index = 0; $index < $this->getSize(); ++$index){
$this->setItem($index, $this->inventory->getItem($index));
}
}
/**
* @return int
*/
public function getSize(){
return 3;
}
/**
* @param $index
*
* @return int
*/
protected function getSlotIndex($index){
foreach($this->namedtag->Items as $i => $slot){
if($slot["Slot"] === $index){
return $i;
}
}
return -1;
}
/**
* This method should not be used by plugins, use the Inventory
*
* @param int $index
*
* @return Item
*/
public function getItem($index){
$i = $this->getSlotIndex($index);
if($i < 0){
return Item::get(Item::AIR, 0, 0);
}else{
return Item::get($this->namedtag->Items[$i]["id"], $this->namedtag->Items[$i]["Damage"], $this->namedtag->Items[$i]["Count"]);
}
}
/**
* This method should not be used by plugins, use the Inventory
*
* @param int $index
* @param Item $item
*
* @return bool
*/
public function setItem($index, Item $item){
$i = $this->getSlotIndex($index);
$d = new Compound(false, [
new Byte("Count", $item->getCount()),
new Byte("Slot", $index),
new Short("id", $item->getID()),
new Short("Damage", $item->getDamage()),
]);
if($item->getID() === Item::AIR or $item->getCount() <= 0){
if($i >= 0){
unset($this->namedtag->Items[$i]);
}
}elseif($i < 0){
for($i = 0; $i <= $this->getSize(); ++$i){
if(!isset($this->namedtag->Items[$i])){
break;
}
}
$this->namedtag->Items[$i] = $d;
}else{
$this->namedtag->Items[$i] = $d;
}
return true;
}
/**
* @return FurnaceInventory
*/
public function getInventory(){
return $this->inventory;
}
protected function checkFuel(Item $fuel){
$this->server->getPluginManager()->callEvent($ev = new FurnaceBurnEvent($this, $fuel, $fuel->getFuelTime()));
if($ev->isCancelled()){
return;
}
$this->namedtag->MaxTime = new Short("MaxTime", $ev->getBurnTime());
$this->namedtag->BurnTime = new Short("BurnTime", $ev->getBurnTime());
$this->namedtag->BurnTicks = new Short("BurnTicks", 0);
if($this->getBlock()->getID() === Item::FURNACE){
$this->getLevel()->setBlock($this, Block::get(Item::BURNING_FURNACE, $this->getBlock()->getDamage()), true);
}
if($this->namedtag["BurnTime"] > 0 and $ev->isBurning()){
$fuel->setCount($fuel->getCount() - 1);
if($fuel->getCount() === 0){
$fuel = Item::get(Item::AIR, 0, 0);
}
$this->inventory->setFuel($fuel);
}
}
public function onUpdate(){
if($this->closed === true){
return false;
}
$this->timings->startTiming();
$ret = false;
$fuel = $this->inventory->getFuel();
$raw = $this->inventory->getSmelting();
$product = $this->inventory->getResult();
$smelt = $this->server->getCraftingManager()->matchFurnaceRecipe($raw);
$canSmelt = ($smelt instanceof FurnaceRecipe and $raw->getCount() > 0 and (($smelt->getResult()->equals($product, true) and $product->getCount() < $product->getMaxStackSize()) or $product->getID() === Item::AIR));
if($this->namedtag["BurnTime"] <= 0 and $canSmelt and $fuel->getFuelTime() !== null and $fuel->getCount() > 0){
$this->checkFuel($fuel);
}
if($this->namedtag["BurnTime"] > 0){
$this->namedtag->BurnTime = new Short("BurnTime", $this->namedtag["BurnTime"] - 1);
$this->namedtag->BurnTicks = new Short("BurnTicks", ceil(($this->namedtag["BurnTime"] / $this->namedtag["MaxTime"] * 200)));
if($smelt instanceof FurnaceRecipe and $canSmelt){
$this->namedtag->CookTime = new Short("CookTime", $this->namedtag["CookTime"] + 1);
if($this->namedtag["CookTime"] >= 200){ //10 seconds
$product = Item::get($smelt->getResult()->getID(), $smelt->getResult()->getDamage(), $product->getCount() + 1);
$this->inventory->setResult($product);
$raw->setCount($raw->getCount() - 1);
if($raw->getCount() === 0){
$raw = Item::get(Item::AIR, 0, 0);
}
$this->inventory->setSmelting($raw);
$this->namedtag->CookTime = new Short("CookTime", $this->namedtag["CookTime"] - 200);
}
}elseif($this->namedtag["BurnTime"] <= 0){
$this->namedtag->BurnTime = new Short("BurnTime", 0);
$this->namedtag->CookTime = new Short("CookTime", 0);
$this->namedtag->BurnTicks = new Short("BurnTicks", 0);
}else{
$this->namedtag->CookTime = new Short("CookTime", 0);
}
$ret = true;
}else{;
if($this->getBlock()->getID() === Item::BURNING_FURNACE){
$this->getLevel()->setBlock($this, Block::get(Item::FURNACE, $this->getBlock()->getDamage()), true);
}
$this->namedtag->BurnTime = new Short("BurnTime", 0);
$this->namedtag->CookTime = new Short("CookTime", 0);
$this->namedtag->BurnTicks = new Short("BurnTicks", 0);
}
foreach($this->getInventory()->getViewers() as $player){
$windowId = $player->getWindowId($this->getInventory());
if($windowId > 0){
$pk = new ContainerSetDataPacket;
$pk->windowid = $windowId;
$pk->property = 0; //Smelting
$pk->value = floor($this->namedtag["CookTime"]);
$player->dataPacket($pk);
$pk = new ContainerSetDataPacket;
$pk->windowid = $windowId;
$pk->property = 1; //Fire icon
$pk->value = $this->namedtag["BurnTicks"];
$player->dataPacket($pk);
}
}
$this->lastUpdate = microtime(true);
$this->timings->stopTiming();
return $ret;
}
}