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SMITHING_TABLE_TEMPLATE is new in 1.20 HORSE_EQUIP was always present, but somehow got overlooked when building up that big ugly switch table
99 lines
3.4 KiB
PHP
99 lines
3.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\handler;
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use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
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use pocketmine\network\mcpe\protocol\types\inventory\ContainerUIIds;
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use pocketmine\network\PacketHandlingException;
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final class ItemStackContainerIdTranslator{
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private function __construct(){
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//NOOP
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}
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/**
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* @return int[]
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* @phpstan-return array{int, int}
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* @throws PacketHandlingException
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*/
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public static function translate(int $containerInterfaceId, int $currentWindowId, int $slotId) : array{
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return match($containerInterfaceId){
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ContainerUIIds::ARMOR => [ContainerIds::ARMOR, $slotId],
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ContainerUIIds::HOTBAR,
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ContainerUIIds::INVENTORY,
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ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => [ContainerIds::INVENTORY, $slotId],
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//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70 (though this doesn't really matter since the offhand has only 1 slot anyway)
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ContainerUIIds::OFFHAND => [ContainerIds::OFFHAND, 0],
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ContainerUIIds::ANVIL_INPUT,
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ContainerUIIds::ANVIL_MATERIAL,
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ContainerUIIds::BEACON_PAYMENT,
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ContainerUIIds::CARTOGRAPHY_ADDITIONAL,
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ContainerUIIds::CARTOGRAPHY_INPUT,
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ContainerUIIds::COMPOUND_CREATOR_INPUT,
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ContainerUIIds::CRAFTING_INPUT,
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ContainerUIIds::CREATED_OUTPUT,
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ContainerUIIds::CURSOR,
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ContainerUIIds::ENCHANTING_INPUT,
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ContainerUIIds::ENCHANTING_MATERIAL,
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ContainerUIIds::GRINDSTONE_ADDITIONAL,
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ContainerUIIds::GRINDSTONE_INPUT,
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ContainerUIIds::LAB_TABLE_INPUT,
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ContainerUIIds::LOOM_DYE,
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ContainerUIIds::LOOM_INPUT,
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ContainerUIIds::LOOM_MATERIAL,
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ContainerUIIds::MATERIAL_REDUCER_INPUT,
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ContainerUIIds::MATERIAL_REDUCER_OUTPUT,
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ContainerUIIds::SMITHING_TABLE_INPUT,
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ContainerUIIds::SMITHING_TABLE_MATERIAL,
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ContainerUIIds::SMITHING_TABLE_TEMPLATE,
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ContainerUIIds::STONECUTTER_INPUT,
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ContainerUIIds::TRADE2_INGREDIENT1,
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ContainerUIIds::TRADE2_INGREDIENT2,
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ContainerUIIds::TRADE_INGREDIENT1,
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ContainerUIIds::TRADE_INGREDIENT2 => [ContainerIds::UI, $slotId],
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ContainerUIIds::BARREL,
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ContainerUIIds::BLAST_FURNACE_INGREDIENT,
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ContainerUIIds::BREWING_STAND_FUEL,
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ContainerUIIds::BREWING_STAND_INPUT,
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ContainerUIIds::BREWING_STAND_RESULT,
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ContainerUIIds::FURNACE_FUEL,
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ContainerUIIds::FURNACE_INGREDIENT,
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ContainerUIIds::FURNACE_RESULT,
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ContainerUIIds::HORSE_EQUIP,
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ContainerUIIds::LEVEL_ENTITY, //chest
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ContainerUIIds::SHULKER_BOX,
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ContainerUIIds::SMOKER_INGREDIENT => [$currentWindowId, $slotId],
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//all preview slots are ignored, since the client shouldn't be modifying those directly
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default => throw new PacketHandlingException("Unexpected container UI ID $containerInterfaceId")
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};
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}
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}
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