mirror of
https://github.com/pmmp/PocketMine-MP.git
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Co-authored-by: Dylan T. <dktapps@pmmp.io> Co-authored-by: IvanCraft623 <ivancraft623@gmail.com>
146 lines
6.4 KiB
PHP
146 lines
6.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\data\bedrock\block;
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/**
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* This class is generated automatically from the block palette for the current version. Do not edit it manually.
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*/
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final class BlockStateNames{
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private function __construct(){
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//NOOP
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}
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public const ACTIVE = "active";
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public const AGE = "age";
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public const AGE_BIT = "age_bit";
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public const ALLOW_UNDERWATER_BIT = "allow_underwater_bit";
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public const ATTACHED_BIT = "attached_bit";
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public const ATTACHMENT = "attachment";
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public const BAMBOO_LEAF_SIZE = "bamboo_leaf_size";
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public const BAMBOO_STALK_THICKNESS = "bamboo_stalk_thickness";
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public const BIG_DRIPLEAF_HEAD = "big_dripleaf_head";
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public const BIG_DRIPLEAF_TILT = "big_dripleaf_tilt";
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public const BITE_COUNTER = "bite_counter";
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public const BLOOM = "bloom";
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public const BOOKS_STORED = "books_stored";
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public const BREWING_STAND_SLOT_A_BIT = "brewing_stand_slot_a_bit";
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public const BREWING_STAND_SLOT_B_BIT = "brewing_stand_slot_b_bit";
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public const BREWING_STAND_SLOT_C_BIT = "brewing_stand_slot_c_bit";
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public const BRUSHED_PROGRESS = "brushed_progress";
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public const BUTTON_PRESSED_BIT = "button_pressed_bit";
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public const CAN_SUMMON = "can_summon";
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public const CANDLES = "candles";
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public const CAULDRON_LIQUID = "cauldron_liquid";
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public const CHEMISTRY_TABLE_TYPE = "chemistry_table_type";
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public const CHISEL_TYPE = "chisel_type";
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public const CLUSTER_COUNT = "cluster_count";
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public const COLOR_BIT = "color_bit";
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public const COMPOSTER_FILL_LEVEL = "composter_fill_level";
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public const CONDITIONAL_BIT = "conditional_bit";
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public const CORAL_DIRECTION = "coral_direction";
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public const CORAL_FAN_DIRECTION = "coral_fan_direction";
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public const COVERED_BIT = "covered_bit";
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public const CRACKED_STATE = "cracked_state";
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public const CRAFTING = "crafting";
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public const DEAD_BIT = "dead_bit";
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public const DEPRECATED = "deprecated";
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public const DIRECTION = "direction";
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public const DISARMED_BIT = "disarmed_bit";
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public const DOOR_HINGE_BIT = "door_hinge_bit";
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public const DRAG_DOWN = "drag_down";
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public const DRIPSTONE_THICKNESS = "dripstone_thickness";
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public const END_PORTAL_EYE_BIT = "end_portal_eye_bit";
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public const EXPLODE_BIT = "explode_bit";
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public const EXTINGUISHED = "extinguished";
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public const FACING_DIRECTION = "facing_direction";
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public const FILL_LEVEL = "fill_level";
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public const GROUND_SIGN_DIRECTION = "ground_sign_direction";
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public const GROWING_PLANT_AGE = "growing_plant_age";
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public const GROWTH = "growth";
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public const HANGING = "hanging";
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public const HEAD_PIECE_BIT = "head_piece_bit";
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public const HEIGHT = "height";
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public const HONEY_LEVEL = "honey_level";
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public const HUGE_MUSHROOM_BITS = "huge_mushroom_bits";
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public const IN_WALL_BIT = "in_wall_bit";
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public const INFINIBURN_BIT = "infiniburn_bit";
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public const ITEM_FRAME_MAP_BIT = "item_frame_map_bit";
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public const ITEM_FRAME_PHOTO_BIT = "item_frame_photo_bit";
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public const KELP_AGE = "kelp_age";
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public const LEVER_DIRECTION = "lever_direction";
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public const LIQUID_DEPTH = "liquid_depth";
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public const LIT = "lit";
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public const MC_BLOCK_FACE = "minecraft:block_face";
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public const MC_CARDINAL_DIRECTION = "minecraft:cardinal_direction";
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public const MC_FACING_DIRECTION = "minecraft:facing_direction";
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public const MC_VERTICAL_HALF = "minecraft:vertical_half";
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public const MOISTURIZED_AMOUNT = "moisturized_amount";
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public const MULTI_FACE_DIRECTION_BITS = "multi_face_direction_bits";
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public const OCCUPIED_BIT = "occupied_bit";
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public const OMINOUS = "ominous";
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public const OPEN_BIT = "open_bit";
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public const ORIENTATION = "orientation";
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public const OUTPUT_LIT_BIT = "output_lit_bit";
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public const OUTPUT_SUBTRACT_BIT = "output_subtract_bit";
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public const PERSISTENT_BIT = "persistent_bit";
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public const PILLAR_AXIS = "pillar_axis";
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public const PORTAL_AXIS = "portal_axis";
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public const POWERED_BIT = "powered_bit";
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public const PROPAGULE_STAGE = "propagule_stage";
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public const RAIL_DATA_BIT = "rail_data_bit";
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public const RAIL_DIRECTION = "rail_direction";
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public const REDSTONE_SIGNAL = "redstone_signal";
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public const REPEATER_DELAY = "repeater_delay";
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public const RESPAWN_ANCHOR_CHARGE = "respawn_anchor_charge";
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public const ROTATION = "rotation";
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public const SCULK_SENSOR_PHASE = "sculk_sensor_phase";
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public const SEA_GRASS_TYPE = "sea_grass_type";
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public const SPONGE_TYPE = "sponge_type";
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public const STABILITY = "stability";
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public const STABILITY_CHECK = "stability_check";
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public const STRIPPED_BIT = "stripped_bit";
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public const STRUCTURE_BLOCK_TYPE = "structure_block_type";
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public const STRUCTURE_VOID_TYPE = "structure_void_type";
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public const SUSPENDED_BIT = "suspended_bit";
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public const TOGGLE_BIT = "toggle_bit";
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public const TORCH_FACING_DIRECTION = "torch_facing_direction";
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public const TRIAL_SPAWNER_STATE = "trial_spawner_state";
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public const TRIGGERED_BIT = "triggered_bit";
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public const TURTLE_EGG_COUNT = "turtle_egg_count";
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public const TWISTING_VINES_AGE = "twisting_vines_age";
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public const UPDATE_BIT = "update_bit";
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public const UPPER_BLOCK_BIT = "upper_block_bit";
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public const UPSIDE_DOWN_BIT = "upside_down_bit";
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public const VAULT_STATE = "vault_state";
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public const VINE_DIRECTION_BITS = "vine_direction_bits";
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public const WALL_BLOCK_TYPE = "wall_block_type";
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public const WALL_CONNECTION_TYPE_EAST = "wall_connection_type_east";
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public const WALL_CONNECTION_TYPE_NORTH = "wall_connection_type_north";
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public const WALL_CONNECTION_TYPE_SOUTH = "wall_connection_type_south";
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public const WALL_CONNECTION_TYPE_WEST = "wall_connection_type_west";
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public const WALL_POST_BIT = "wall_post_bit";
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public const WEEPING_VINES_AGE = "weeping_vines_age";
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public const WEIRDO_DIRECTION = "weirdo_direction";
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}
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