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https://github.com/pmmp/PocketMine-MP.git
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78 lines
2.4 KiB
PHP
78 lines
2.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
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use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
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use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
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class AddItemActorPacket extends DataPacket implements ClientboundPacket{
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public const NETWORK_ID = ProtocolInfo::ADD_ITEM_ACTOR_PACKET;
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/** @var int|null */
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public $entityUniqueId = null; //TODO
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/** @var int */
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public $entityRuntimeId;
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/** @var ItemStackWrapper */
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public $item;
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/** @var Vector3 */
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public $position;
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/** @var Vector3|null */
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public $motion;
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/**
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* @var MetadataProperty[]
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* @phpstan-var array<int, MetadataProperty>
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*/
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public $metadata = [];
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/** @var bool */
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public $isFromFishing = false;
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protected function decodePayload(PacketSerializer $in) : void{
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$this->entityUniqueId = $in->getEntityUniqueId();
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$this->entityRuntimeId = $in->getEntityRuntimeId();
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$this->item = ItemStackWrapper::read($in);
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$this->position = $in->getVector3();
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$this->motion = $in->getVector3();
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$this->metadata = $in->getEntityMetadata();
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$this->isFromFishing = $in->getBool();
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}
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protected function encodePayload(PacketSerializer $out) : void{
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$out->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
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$out->putEntityRuntimeId($this->entityRuntimeId);
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$this->item->write($out);
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$out->putVector3($this->position);
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$out->putVector3Nullable($this->motion);
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$out->putEntityMetadata($this->metadata);
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$out->putBool($this->isFromFishing);
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}
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public function handle(PacketHandlerInterface $handler) : bool{
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return $handler->handleAddItemActor($this);
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}
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}
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