PocketMine-MP/src/network/mcpe/protocol/AddItemActorPacket.php
2021-04-07 21:25:39 +01:00

78 lines
2.4 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
class AddItemActorPacket extends DataPacket implements ClientboundPacket{
public const NETWORK_ID = ProtocolInfo::ADD_ITEM_ACTOR_PACKET;
/** @var int|null */
public $entityUniqueId = null; //TODO
/** @var int */
public $entityRuntimeId;
/** @var ItemStackWrapper */
public $item;
/** @var Vector3 */
public $position;
/** @var Vector3|null */
public $motion;
/**
* @var MetadataProperty[]
* @phpstan-var array<int, MetadataProperty>
*/
public $metadata = [];
/** @var bool */
public $isFromFishing = false;
protected function decodePayload(PacketSerializer $in) : void{
$this->entityUniqueId = $in->getEntityUniqueId();
$this->entityRuntimeId = $in->getEntityRuntimeId();
$this->item = ItemStackWrapper::read($in);
$this->position = $in->getVector3();
$this->motion = $in->getVector3();
$this->metadata = $in->getEntityMetadata();
$this->isFromFishing = $in->getBool();
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putEntityUniqueId($this->entityUniqueId ?? $this->entityRuntimeId);
$out->putEntityRuntimeId($this->entityRuntimeId);
$this->item->write($out);
$out->putVector3($this->position);
$out->putVector3Nullable($this->motion);
$out->putEntityMetadata($this->metadata);
$out->putBool($this->isFromFishing);
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleAddItemActor($this);
}
}