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https://github.com/pmmp/PocketMine-MP.git
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115 lines
3.0 KiB
PHP
115 lines
3.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\entity\Entity;
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use pocketmine\event\entity\EntityCombustByBlockEvent;
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use pocketmine\event\entity\EntityDamageByBlockEvent;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\Server;
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class Lava extends Liquid{
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protected $id = self::FLOWING_LAVA;
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public function __construct(int $meta = 0){
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$this->meta = $meta;
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}
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public function getLightLevel() : int{
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return 15;
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}
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public function getName() : string{
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return "Lava";
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}
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public function getStillForm() : Block{
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return BlockFactory::get(Block::STILL_LAVA, $this->meta);
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}
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public function getFlowingForm() : Block{
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return BlockFactory::get(Block::FLOWING_LAVA, $this->meta);
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}
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public function getBucketFillSound() : int{
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return LevelSoundEventPacket::SOUND_BUCKET_FILL_LAVA;
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}
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public function getBucketEmptySound() : int{
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return LevelSoundEventPacket::SOUND_BUCKET_EMPTY_LAVA;
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}
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public function tickRate() : int{
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return 30;
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}
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public function getFlowDecayPerBlock() : int{
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return 2; //TODO: this is 1 in the nether
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}
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protected function checkForHarden(){
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$colliding = null;
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for($side = 1; $side <= 5; ++$side){ //don't check downwards side
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$blockSide = $this->getSide($side);
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if($blockSide instanceof Water){
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$colliding = $blockSide;
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break;
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}
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}
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if($colliding !== null){
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if($this->getDamage() === 0){
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$this->liquidCollide($colliding, BlockFactory::get(Block::OBSIDIAN));
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}elseif($this->getDamage() <= 4){
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$this->liquidCollide($colliding, BlockFactory::get(Block::COBBLESTONE));
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}
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}
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}
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protected function flowIntoBlock(Block $block, int $newFlowDecay) : void{
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if($block instanceof Water){
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$block->liquidCollide($this, BlockFactory::get(Block::STONE));
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}else{
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parent::flowIntoBlock($block, $newFlowDecay);
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}
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}
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public function onEntityCollide(Entity $entity) : void{
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$entity->fallDistance *= 0.5;
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$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_LAVA, 4);
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$entity->attack($ev);
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$ev = new EntityCombustByBlockEvent($this, $entity, 15);
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Server::getInstance()->getPluginManager()->callEvent($ev);
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if(!$ev->isCancelled()){
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$entity->setOnFire($ev->getDuration());
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}
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$entity->resetFallDistance();
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}
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}
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