99 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\math\Vector3;
use pocketmine\Player;
class TallGrass extends Flowable{
protected $id = self::TALL_GRASS;
public function __construct(int $meta = 1){
$this->meta = $meta;
}
public function canBeReplaced() : bool{
return true;
}
public function getName() : string{
static $names = [
0 => "Dead Shrub",
1 => "Tall Grass",
2 => "Fern"
];
return $names[$this->getVariant()] ?? "Unknown";
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::GRASS){
$this->getLevel()->setBlock($blockReplace, $this, true);
return true;
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){ //Replace with common break method
$this->getLevel()->setBlock($this, BlockFactory::get(Block::AIR), true, true);
}
}
public function getToolType() : int{
return BlockToolType::TYPE_SHEARS;
}
public function getToolHarvestLevel() : int{
return 1;
}
public function getDrops(Item $item) : array{
if($this->isCompatibleWithTool($item)){
return parent::getDrops($item);
}
if(mt_rand(0, 15) === 0){
return [
ItemFactory::get(Item::WHEAT_SEEDS)
];
}
return [];
}
public function getFlameEncouragement() : int{
return 60;
}
public function getFlammability() : int{
return 100;
}
}