Dylan K. Taylor bf7d69b69e
Stop hardcoding permission names everywhere
using strings for permission names is nearly as shitty, but this is at least cross-referencable and statically analysable.
2021-06-26 19:14:51 +01:00

60 lines
1.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\command\ConsoleCommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\lang\TranslationContainer;
use pocketmine\permission\DefaultPermissionNames;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use function count;
use function implode;
class SayCommand extends VanillaCommand{
public function __construct(string $name){
parent::__construct(
$name,
"%pocketmine.command.say.description",
"%commands.say.usage"
);
$this->setPermission(DefaultPermissionNames::COMMAND_SAY);
}
public function execute(CommandSender $sender, string $commandLabel, array $args){
if(!$this->testPermission($sender)){
return true;
}
if(count($args) === 0){
throw new InvalidCommandSyntaxException();
}
$sender->getServer()->broadcastMessage(new TranslationContainer(TextFormat::LIGHT_PURPLE . "%chat.type.announcement", [$sender instanceof Player ? $sender->getDisplayName() : ($sender instanceof ConsoleCommandSender ? "Server" : $sender->getName()), TextFormat::LIGHT_PURPLE . implode(" ", $args)]));
return true;
}
}