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45 lines
1.3 KiB
PHP
45 lines
1.3 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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class MobSpawnParticle implements Particle{
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/** @var int */
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protected $width;
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/** @var int */
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protected $height;
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public function __construct(int $width = 0, int $height = 0){
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//TODO: bounds checks
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$this->width = $width;
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$this->height = $height;
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}
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public function encode(Vector3 $pos) : array{
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return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_SPAWN, ($this->width & 0xff) | (($this->height & 0xff) << 8), $pos)];
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}
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}
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