Files
PocketMine-MP/src/block/inventory/EnchantInventory.php
Dylan K. Taylor bf668c0f6c Rename EnchantHelper related stuff
Perhaps this and EnchantOption should be called EnchantingHelper and EnchantingOption respectively. The terminology used is rather inconsistent, but 'enchantment' definitely isn't the right word here.
2023-08-23 16:07:02 +01:00

86 lines
2.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\inventory;
use pocketmine\event\player\PlayerEnchantOptionsRequestEvent;
use pocketmine\inventory\SimpleInventory;
use pocketmine\inventory\TemporaryInventory;
use pocketmine\item\enchantment\EnchantHelper as Helper;
use pocketmine\item\enchantment\EnchantOption;
use pocketmine\item\Item;
use pocketmine\world\Position;
use function array_values;
use function count;
class EnchantInventory extends SimpleInventory implements BlockInventory, TemporaryInventory{
use BlockInventoryTrait;
public const SLOT_INPUT = 0;
public const SLOT_LAPIS = 1;
/** @var EnchantOption[] $options */
private array $options = [];
public function __construct(Position $holder){
$this->holder = $holder;
parent::__construct(2);
}
protected function onSlotChange(int $index, Item $before) : void{
if($index === self::SLOT_INPUT){
foreach($this->viewers as $viewer){
$this->options = [];
$item = $this->getInput();
$options = Helper::generateOptions($this->holder, $item, $viewer->getEnchantmentSeed());
$event = new PlayerEnchantOptionsRequestEvent($viewer, $this, $options);
$event->call();
if(!$event->isCancelled() && count($event->getOptions()) > 0){
$this->options = array_values($event->getOptions());
$viewer->getNetworkSession()->getInvManager()?->syncEnchantingTableOptions($this->options);
}
}
}
parent::onSlotChange($index, $before);
}
public function getInput() : Item{
return $this->getItem(self::SLOT_INPUT);
}
public function getLapis() : Item{
return $this->getItem(self::SLOT_LAPIS);
}
public function getOutput(int $optionId) : ?Item{
$option = $this->getOption($optionId);
return $option === null ? null : Helper::enchantItem($this->getInput(), $option->getEnchantments());
}
public function getOption(int $optionId) : ?EnchantOption{
return $this->options[$optionId] ?? null;
}
}