mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-18 01:14:10 +00:00
236 lines
5.9 KiB
PHP
236 lines
5.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\entity\effect;
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use pocketmine\color\Color;
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use pocketmine\entity\Living;
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use pocketmine\event\entity\EntityEffectAddEvent;
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use pocketmine\event\entity\EntityEffectRemoveEvent;
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use pocketmine\utils\ObjectSet;
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use function abs;
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use function count;
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use function spl_object_id;
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class EffectManager{
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/** @var EffectInstance[] */
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protected array $effects = [];
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protected Color $bubbleColor;
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protected bool $onlyAmbientEffects = false;
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/**
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* @var \Closure[]|ObjectSet
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* @phpstan-var ObjectSet<\Closure(EffectInstance, bool $replacesOldEffect) : void>
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*/
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protected ObjectSet $effectAddHooks;
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/**
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* @var \Closure[]|ObjectSet
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* @phpstan-var ObjectSet<\Closure(EffectInstance) : void>
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*/
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protected ObjectSet $effectRemoveHooks;
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public function __construct(
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private Living $entity
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){
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$this->bubbleColor = new Color(0, 0, 0, 0);
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$this->effectAddHooks = new ObjectSet();
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$this->effectRemoveHooks = new ObjectSet();
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}
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/**
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* Returns an array of Effects currently active on the mob.
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* @return EffectInstance[]
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*/
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public function all() : array{
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return $this->effects;
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}
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/**
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* Removes all effects from the mob.
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*/
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public function clear() : void{
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foreach($this->effects as $effect){
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$this->remove($effect->getType());
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}
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}
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/**
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* Removes the effect with the specified ID from the mob.
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*/
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public function remove(Effect $effectType) : void{
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$index = spl_object_id($effectType);
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if(isset($this->effects[$index])){
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$effect = $this->effects[$index];
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$ev = new EntityEffectRemoveEvent($this->entity, $effect);
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$ev->call();
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if($ev->isCancelled()){
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foreach($this->effectAddHooks as $hook){
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$hook($ev->getEffect(), true);
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}
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return;
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}
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unset($this->effects[$index]);
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$effect->getType()->remove($this->entity, $effect);
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foreach($this->effectRemoveHooks as $hook){
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$hook($effect);
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}
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$this->recalculateEffectColor();
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}
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}
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/**
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* Returns the effect instance active on this entity with the specified ID, or null if the mob does not have the
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* effect.
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*/
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public function get(Effect $effect) : ?EffectInstance{
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return $this->effects[spl_object_id($effect)] ?? null;
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}
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/**
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* Returns whether the specified effect is active on the mob.
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*/
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public function has(Effect $effect) : bool{
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return isset($this->effects[spl_object_id($effect)]);
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}
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/**
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* Adds an effect to the mob.
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* If a weaker effect of the same type is already applied, it will be replaced.
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* If a weaker or equal-strength effect is already applied but has a shorter duration, it will be replaced.
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*
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* @return bool whether the effect has been successfully applied.
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*/
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public function add(EffectInstance $effect) : bool{
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$oldEffect = null;
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$cancelled = false;
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$index = spl_object_id($effect->getType());
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if(isset($this->effects[$index])){
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$oldEffect = $this->effects[$index];
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if(
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abs($effect->getAmplifier()) < $oldEffect->getAmplifier()
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|| (abs($effect->getAmplifier()) === abs($oldEffect->getAmplifier()) && $effect->getDuration() < $oldEffect->getDuration())
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){
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$cancelled = true;
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}
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}
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$ev = new EntityEffectAddEvent($this->entity, $effect, $oldEffect);
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if($cancelled){
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$ev->cancel();
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}
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$ev->call();
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if($ev->isCancelled()){
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return false;
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}
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if($oldEffect !== null){
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$oldEffect->getType()->remove($this->entity, $oldEffect);
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}
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$effect->getType()->add($this->entity, $effect);
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foreach($this->effectAddHooks as $hook){
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$hook($effect, $oldEffect !== null);
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}
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$this->effects[$index] = $effect;
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$this->recalculateEffectColor();
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return true;
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}
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/**
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* Recalculates the mob's potion bubbles colour based on the active effects.
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*/
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protected function recalculateEffectColor() : void{
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/** @var Color[] $colors */
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$colors = [];
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$ambient = true;
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foreach($this->effects as $effect){
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if($effect->isVisible() && $effect->getType()->hasBubbles()){
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$level = $effect->getEffectLevel();
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$color = $effect->getColor();
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for($i = 0; $i < $level; ++$i){
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$colors[] = $color;
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}
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if(!$effect->isAmbient()){
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$ambient = false;
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}
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}
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}
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if(count($colors) > 0){
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$this->bubbleColor = Color::mix(...$colors);
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$this->onlyAmbientEffects = $ambient;
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}else{
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$this->bubbleColor = new Color(0, 0, 0, 0);
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$this->onlyAmbientEffects = false;
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}
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}
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public function getBubbleColor() : Color{
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return $this->bubbleColor;
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}
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public function hasOnlyAmbientEffects() : bool{
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return $this->onlyAmbientEffects;
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}
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public function tick(int $tickDiff = 1) : bool{
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foreach($this->effects as $instance){
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$type = $instance->getType();
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if($type->canTick($instance)){
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$type->applyEffect($this->entity, $instance);
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}
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$instance->decreaseDuration($tickDiff);
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if($instance->hasExpired()){
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$this->remove($instance->getType());
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}
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}
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return count($this->effects) > 0;
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}
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/**
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* @return \Closure[]|ObjectSet
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* @phpstan-return ObjectSet<\Closure(EffectInstance, bool $replacesOldEffect) : void>
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*/
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public function getEffectAddHooks() : ObjectSet{
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return $this->effectAddHooks;
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}
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/**
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* @return \Closure[]|ObjectSet
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* @phpstan-return ObjectSet<\Closure(EffectInstance) : void>
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*/
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public function getEffectRemoveHooks() : ObjectSet{
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return $this->effectRemoveHooks;
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}
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}
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