PocketMine-MP/src/network/mcpe/protocol/EmoteListPacket.php
2021-03-16 23:03:00 +00:00

75 lines
2.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use Ramsey\Uuid\UuidInterface;
use function count;
class EmoteListPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::EMOTE_LIST_PACKET;
/** @var int */
private $playerEntityRuntimeId;
/** @var UuidInterface[] */
private $emoteIds;
/**
* @param UuidInterface[] $emoteIds
*/
public static function create(int $playerEntityRuntimeId, array $emoteIds) : self{
$result = new self;
$result->playerEntityRuntimeId = $playerEntityRuntimeId;
$result->emoteIds = $emoteIds;
return $result;
}
public function getPlayerEntityRuntimeId() : int{ return $this->playerEntityRuntimeId; }
/** @return UuidInterface[] */
public function getEmoteIds() : array{ return $this->emoteIds; }
protected function decodePayload(PacketSerializer $in) : void{
$this->playerEntityRuntimeId = $in->getEntityRuntimeId();
$this->emoteIds = [];
for($i = 0, $len = $in->getUnsignedVarInt(); $i < $len; ++$i){
$this->emoteIds[] = $in->getUUID();
}
}
protected function encodePayload(PacketSerializer $out) : void{
$out->putEntityRuntimeId($this->playerEntityRuntimeId);
$out->putUnsignedVarInt(count($this->emoteIds));
foreach($this->emoteIds as $emoteId){
$out->putUUID($emoteId);
}
}
public function handle(PacketHandlerInterface $handler) : bool{
return $handler->handleEmoteList($this);
}
}