2015-03-17 00:47:43 +01:00

2329 lines
58 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* PocketMine-MP is the Minecraft: PE multiplayer server software
* Homepage: http://www.pocketmine.net/
*/
namespace pocketmine;
use pocketmine\block\Block;
use pocketmine\command\CommandReader;
use pocketmine\command\CommandSender;
use pocketmine\command\ConsoleCommandSender;
use pocketmine\command\PluginIdentifiableCommand;
use pocketmine\command\SimpleCommandMap;
use pocketmine\entity\Arrow;
use pocketmine\entity\Effect;
use pocketmine\entity\Entity;
use pocketmine\entity\FallingSand;
use pocketmine\entity\Human;
use pocketmine\entity\Item as DroppedItem;
use pocketmine\entity\PrimedTNT;
use pocketmine\entity\Snowball;
use pocketmine\entity\Villager;
use pocketmine\entity\Zombie;
use pocketmine\event\HandlerList;
use pocketmine\event\level\LevelInitEvent;
use pocketmine\event\level\LevelLoadEvent;
use pocketmine\event\server\ServerCommandEvent;
use pocketmine\event\Timings;
use pocketmine\event\TimingsHandler;
use pocketmine\inventory\CraftingManager;
use pocketmine\inventory\InventoryType;
use pocketmine\inventory\Recipe;
use pocketmine\item\Item;
use pocketmine\level\format\anvil\Anvil;
use pocketmine\level\format\leveldb\LevelDB;
use pocketmine\level\format\LevelProviderManager;
use pocketmine\level\format\mcregion\McRegion;
use pocketmine\level\generator\biome\Biome;
use pocketmine\level\generator\Flat;
use pocketmine\level\generator\GenerationInstanceManager;
use pocketmine\level\generator\GenerationRequestManager;
use pocketmine\level\generator\Generator;
use pocketmine\level\generator\normal\Normal;
use pocketmine\level\Level;
use pocketmine\metadata\EntityMetadataStore;
use pocketmine\metadata\LevelMetadataStore;
use pocketmine\metadata\PlayerMetadataStore;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Double;
use pocketmine\nbt\tag\Enum;
use pocketmine\nbt\tag\Float;
use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Long;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\protocol\DataPacket;
use pocketmine\network\query\QueryHandler;
use pocketmine\network\RakLibInterface;
use pocketmine\network\rcon\RCON;
use pocketmine\network\SourceInterface;
use pocketmine\network\upnp\UPnP;
use pocketmine\permission\BanList;
use pocketmine\permission\DefaultPermissions;
use pocketmine\plugin\PharPluginLoader;
use pocketmine\plugin\Plugin;
use pocketmine\plugin\PluginLoadOrder;
use pocketmine\plugin\PluginManager;
use pocketmine\scheduler\CallbackTask;
use pocketmine\scheduler\GarbageCollectionTask;
use pocketmine\scheduler\SendUsageTask;
use pocketmine\scheduler\ServerScheduler;
use pocketmine\tile\Chest;
use pocketmine\tile\Furnace;
use pocketmine\tile\Sign;
use pocketmine\tile\Tile;
use pocketmine\updater\AutoUpdater;
use pocketmine\utils\Binary;
use pocketmine\utils\Cache;
use pocketmine\utils\Config;
use pocketmine\utils\LevelException;
use pocketmine\utils\MainLogger;
use pocketmine\utils\ServerException;
use pocketmine\utils\Terminal;
use pocketmine\utils\TextFormat;
use pocketmine\utils\TextWrapper;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
/**
* The class that manages everything
*/
class Server{
const BROADCAST_CHANNEL_ADMINISTRATIVE = "pocketmine.broadcast.admin";
const BROADCAST_CHANNEL_USERS = "pocketmine.broadcast.user";
/** @var Server */
private static $instance = null;
/** @var BanList */
private $banByName = null;
/** @var BanList */
private $banByIP = null;
/** @var Config */
private $operators = null;
/** @var Config */
private $whitelist = null;
/** @var bool */
private $isRunning = true;
private $hasStopped = false;
/** @var PluginManager */
private $pluginManager = null;
/** @var AutoUpdater */
private $updater = null;
/** @var ServerScheduler */
private $scheduler = null;
/** @var GenerationRequestManager */
private $generationManager = null;
/**
* Counts the ticks since the server start
*
* @var int
*/
private $tickCounter;
private $nextTick = 0;
private $tickAverage = [20, 20, 20, 20, 20];
private $useAverage = [20, 20, 20, 20, 20];
/** @var \AttachableThreadedLogger */
private $logger;
/** @var CommandReader */
private $console = null;
private $consoleThreaded;
/** @var SimpleCommandMap */
private $commandMap = null;
/** @var CraftingManager */
private $craftingManager;
/** @var ConsoleCommandSender */
private $consoleSender;
/** @var int */
private $maxPlayers;
/** @var bool */
private $autoSave;
/** @var RCON */
private $rcon;
/** @var EntityMetadataStore */
private $entityMetadata;
/** @var PlayerMetadataStore */
private $playerMetadata;
/** @var LevelMetadataStore */
private $levelMetadata;
/** @var SourceInterface[] */
private $interfaces = [];
/** @var RakLibInterface */
private $mainInterface;
private $serverID;
private $autoloader;
private $filePath;
private $dataPath;
private $pluginPath;
private $lastSendUsage = null;
/** @var QueryHandler */
private $queryHandler;
/** @var Config */
private $properties;
/** @var Config */
private $config;
/** @var Player[] */
private $players = [];
/** @var Level[] */
private $levels = [];
/** @var Level */
private $levelDefault = null;
/**
* @return string
*/
public function getName(){
return "PocketMine-MP";
}
/**
* @return bool
*/
public function isRunning(){
return $this->isRunning === true;
}
/**
* @return string
*/
public function getPocketMineVersion(){
return \pocketmine\VERSION;
}
/**
* @return string
*/
public function getCodename(){
return \pocketmine\CODENAME;
}
/**
* @return string
*/
public function getVersion(){
return \pocketmine\MINECRAFT_VERSION;
}
/**
* @return string
*/
public function getApiVersion(){
return \pocketmine\API_VERSION;
}
/**
* @return string
*/
public function getFilePath(){
return $this->filePath;
}
/**
* @return string
*/
public function getDataPath(){
return $this->dataPath;
}
/**
* @return string
*/
public function getPluginPath(){
return $this->pluginPath;
}
/**
* @return int
*/
public function getMaxPlayers(){
return $this->maxPlayers;
}
/**
* @return int
*/
public function getPort(){
return $this->getConfigInt("server-port", 19132);
}
/**
* @return int
*/
public function getViewDistance(){
return max(56, $this->getProperty("chunk-sending.max-chunks", 256));
}
/**
* @return string
*/
public function getIp(){
return $this->getConfigString("server-ip", "0.0.0.0");
}
/**
* @return string
*/
public function getServerName(){
return $this->getConfigString("motd", "Minecraft: PE Server");
}
/**
* @return bool
*/
public function getAutoSave(){
return $this->autoSave;
}
/**
* @param bool $value
*/
public function setAutoSave($value){
$this->autoSave = (bool) $value;
foreach($this->getLevels() as $level){
$level->setAutoSave($this->autoSave);
}
}
/**
* @return string
*/
public function getLevelType(){
return $this->getConfigString("level-type", "DEFAULT");
}
/**
* @return bool
*/
public function getGenerateStructures(){
return $this->getConfigBoolean("generate-structures", true);
}
/**
* @return int
*/
public function getGamemode(){
return $this->getConfigInt("gamemode", 0) & 0b11;
}
/**
* @return bool
*/
public function getForceGamemode(){
return $this->getConfigBoolean("force-gamemode", false);
}
/**
* Returns the gamemode text name
*
* @param int $mode
*
* @return string
*/
public static function getGamemodeString($mode){
switch((int) $mode){
case Player::SURVIVAL:
return "SURVIVAL";
case Player::CREATIVE:
return "CREATIVE";
case Player::ADVENTURE:
return "ADVENTURE";
case Player::SPECTATOR:
return "SPECTATOR";
}
return "UNKNOWN";
}
/**
* Parses a string and returns a gamemode integer, -1 if not found
*
* @param string $str
*
* @return int
*/
public static function getGamemodeFromString($str){
switch(strtolower(trim($str))){
case (string) Player::SURVIVAL:
case "survival":
case "s":
return Player::SURVIVAL;
case (string) Player::CREATIVE:
case "creative":
case "c":
return Player::CREATIVE;
case (string) Player::ADVENTURE:
case "adventure":
case "a":
return Player::ADVENTURE;
case (string) Player::SPECTATOR:
case "spectator":
case "view":
case "v":
return Player::SPECTATOR;
}
return -1;
}
/**
* @param string $str
*
* @return int
*/
public static function getDifficultyFromString($str){
switch(strtolower(trim($str))){
case "0":
case "peaceful":
case "p":
return 0;
case "1":
case "easy":
case "e":
return 1;
case "2":
case "normal":
case "n":
return 2;
case "3":
case "hard":
case "h":
return 3;
}
return -1;
}
/**
* @return int
*/
public function getDifficulty(){
return $this->getConfigInt("difficulty", 1);
}
/**
* @return bool
*/
public function hasWhitelist(){
return $this->getConfigBoolean("white-list", false);
}
/**
* @return int
*/
public function getSpawnRadius(){
return $this->getConfigInt("spawn-protection", 16);
}
/**
* @return bool
*/
public function getAllowFlight(){
return $this->getConfigBoolean("allow-flight", false);
}
/**
* @return bool
*/
public function isHardcore(){
return $this->getConfigBoolean("hardcore", false);
}
/**
* @return int
*/
public function getDefaultGamemode(){
return $this->getConfigInt("gamemode", 0) & 0b11;
}
/**
* @return string
*/
public function getMotd(){
return $this->getConfigString("motd", "Minecraft: PE Server");
}
/**
* @return \ClassLoader
*/
public function getLoader(){
return $this->autoloader;
}
/**
* @return \AttachableThreadedLogger
*/
public function getLogger(){
return $this->logger;
}
/**
* @return EntityMetadataStore
*/
public function getEntityMetadata(){
return $this->entityMetadata;
}
/**
* @return PlayerMetadataStore
*/
public function getPlayerMetadata(){
return $this->playerMetadata;
}
/**
* @return LevelMetadataStore
*/
public function getLevelMetadata(){
return $this->levelMetadata;
}
/**
* @return AutoUpdater
*/
public function getUpdater(){
return $this->updater;
}
/**
* @return PluginManager
*/
public function getPluginManager(){
return $this->pluginManager;
}
/**
* @return CraftingManager
*/
public function getCraftingManager(){
return $this->craftingManager;
}
/**
* @return ServerScheduler
*/
public function getScheduler(){
return $this->scheduler;
}
/**
* @return GenerationRequestManager
*/
public function getGenerationManager(){
return $this->generationManager;
}
/**
* @return int
*/
public function getTick(){
return $this->tickCounter;
}
/**
* Returns the last server TPS measure
*
* @return float
*/
public function getTicksPerSecond(){
return round(array_sum($this->tickAverage) / count($this->tickAverage), 2);
}
/**
* Returns the TPS usage/load in %
*
* @return float
*/
public function getTickUsage(){
return round((array_sum($this->useAverage) / count($this->useAverage)) * 100, 2);
}
/**
* @return SourceInterface[]
*/
public function getInterfaces(){
return $this->interfaces;
}
/**
* @param SourceInterface $interface
*/
public function addInterface(SourceInterface $interface){
$this->interfaces[spl_object_hash($interface)] = $interface;
}
/**
* @param SourceInterface $interface
*/
public function removeInterface(SourceInterface $interface){
$interface->shutdown();
unset($this->interfaces[spl_object_hash($interface)]);
}
/**
* @param string $address
* @param int $port
* @param string $payload
*/
public function sendPacket($address, $port, $payload){
$this->mainInterface->putRaw($address, $port, $payload);
}
/**
* Blocks an IP address from the main interface. Setting timeout to -1 will block it forever
*
* @param string $address
* @param int $timeout
*/
public function blockAddress($address, $timeout = 300){
$this->mainInterface->blockAddress($address, $timeout);
}
/**
* @param string $address
* @param int $port
* @param string $payload
*/
public function handlePacket($address, $port, $payload){
try{
if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){
$this->queryHandler->handle($address, $port, $payload);
}
}catch(\Exception $e){
if(\pocketmine\DEBUG > 1){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
$this->blockAddress($address, 600);
}
//TODO: add raw packet events
}
/**
* @return SimpleCommandMap
*/
public function getCommandMap(){
return $this->commandMap;
}
/**
* @return Player[]
*/
public function getOnlinePlayers(){
return $this->players;
}
public function addRecipe(Recipe $recipe){
$this->craftingManager->registerRecipe($recipe);
}
/**
* @param string $name
*
* @return OfflinePlayer|Player
*/
public function getOfflinePlayer($name){
$name = strtolower($name);
$result = $this->getPlayerExact($name);
if($result === null){
$result = new OfflinePlayer($this, $name);
}
return $result;
}
/**
* @param string $name
*
* @return Compound
*/
public function getOfflinePlayerData($name){
$name = strtolower($name);
$path = $this->getDataPath() . "players/";
if(file_exists($path . "$name.dat")){
try{
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->readCompressed(file_get_contents($path . "$name.dat"));
return $nbt->getData();
}catch(\Exception $e){ //zlib decode error / corrupt data
rename($path . "$name.dat", $path . "$name.dat.bak");
$this->logger->warning("Corrupted data found for \"" . $name . "\", creating new profile");
}
}else{
$this->logger->notice("Player data not found for \"" . $name . "\", creating new profile");
}
$spawn = $this->getDefaultLevel()->getSafeSpawn();
$nbt = new Compound(false, [
new Long("firstPlayed", floor(microtime(true) * 1000)),
new Long("lastPlayed", floor(microtime(true) * 1000)),
new Enum("Pos", [
new Double(0, $spawn->x),
new Double(1, $spawn->y),
new Double(2, $spawn->z)
]),
new String("Level", $this->getDefaultLevel()->getName()),
//new String("SpawnLevel", $this->getDefaultLevel()->getName()),
//new Int("SpawnX", (int) $spawn->x),
//new Int("SpawnY", (int) $spawn->y),
//new Int("SpawnZ", (int) $spawn->z),
//new Byte("SpawnForced", 1), //TODO
new Enum("Inventory", []),
new Compound("Achievements", []),
new Int("playerGameType", $this->getGamemode()),
new Enum("Motion", [
new Double(0, 0.0),
new Double(1, 0.0),
new Double(2, 0.0)
]),
new Enum("Rotation", [
new Float(0, 0.0),
new Float(1, 0.0)
]),
new Float("FallDistance", 0.0),
new Short("Fire", 0),
new Short("Air", 0),
new Byte("OnGround", 1),
new Byte("Invulnerable", 0),
new String("NameTag", $name),
]);
$nbt->Pos->setTagType(NBT::TAG_Double);
$nbt->Inventory->setTagType(NBT::TAG_Compound);
$nbt->Motion->setTagType(NBT::TAG_Double);
$nbt->Rotation->setTagType(NBT::TAG_Float);
if(file_exists($path . "$name.yml")){ //Importing old PocketMine-MP files
$data = new Config($path . "$name.yml", Config::YAML, []);
$nbt["playerGameType"] = (int) $data->get("gamemode");
$nbt["Level"] = $data->get("position")["level"];
$nbt["Pos"][0] = $data->get("position")["x"];
$nbt["Pos"][1] = $data->get("position")["y"];
$nbt["Pos"][2] = $data->get("position")["z"];
$nbt["SpawnLevel"] = $data->get("spawn")["level"];
$nbt["SpawnX"] = (int) $data->get("spawn")["x"];
$nbt["SpawnY"] = (int) $data->get("spawn")["y"];
$nbt["SpawnZ"] = (int) $data->get("spawn")["z"];
$this->logger->notice("Old Player data found for \"" . $name . "\", upgrading profile");
foreach($data->get("inventory") as $slot => $item){
if(count($item) === 3){
$nbt->Inventory[$slot + 9] = new Compound(false, [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", $item[2]),
new Byte("Slot", $slot + 9),
new Byte("TrueSlot", $slot + 9)
]);
}
}
foreach($data->get("hotbar") as $slot => $itemSlot){
if(isset($nbt->Inventory[$itemSlot + 9])){
$item = $nbt->Inventory[$itemSlot + 9];
$nbt->Inventory[$slot] = new Compound(false, [
new Short("id", $item["id"]),
new Short("Damage", $item["Damage"]),
new Byte("Count", $item["Count"]),
new Byte("Slot", $slot),
new Byte("TrueSlot", $item["TrueSlot"])
]);
}
}
foreach($data->get("armor") as $slot => $item){
if(count($item) === 2){
$nbt->Inventory[$slot + 100] = new Compound(false, [
new Short("id", $item[0]),
new Short("Damage", $item[1]),
new Byte("Count", 1),
new Byte("Slot", $slot + 100)
]);
}
}
foreach($data->get("achievements") as $achievement => $status){
$nbt->Achievements[$achievement] = new Byte($achievement, $status == true ? 1 : 0);
}
unlink($path . "$name.yml");
}
$this->saveOfflinePlayerData($name, $nbt);
return $nbt;
}
/**
* @param string $name
* @param Compound $nbtTag
*/
public function saveOfflinePlayerData($name, Compound $nbtTag){
$nbt = new NBT(NBT::BIG_ENDIAN);
try{
$nbt->setData($nbtTag);
file_put_contents($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed());
}catch(\Exception $e){
$this->logger->critical("Could not save player " . $name . ": " . $e->getMessage());
if(\pocketmine\DEBUG > 1 and $this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
}
/**
* @param string $name
*
* @return Player
*/
public function getPlayer($name){
$found = null;
$name = strtolower($name);
$delta = PHP_INT_MAX;
foreach($this->getOnlinePlayers() as $player){
if(stripos($player->getName(), $name) === 0){
$curDelta = strlen($player->getName()) - strlen($name);
if($curDelta < $delta){
$found = $player;
$delta = $curDelta;
}
if($curDelta === 0){
break;
}
}
}
return $found;
}
/**
* @param string $name
*
* @return Player
*/
public function getPlayerExact($name){
$name = strtolower($name);
foreach($this->getOnlinePlayers() as $player){
if(strtolower($player->getName()) === $name){
return $player;
}
}
return null;
}
/**
* @param string $partialName
*
* @return Player[]
*/
public function matchPlayer($partialName){
$partialName = strtolower($partialName);
$matchedPlayers = [];
foreach($this->getOnlinePlayers() as $player){
if(strtolower($player->getName()) === $partialName){
$matchedPlayers = [$player];
break;
}elseif(stripos($player->getName(), $partialName) !== false){
$matchedPlayers[] = $player;
}
}
return $matchedPlayers;
}
/**
* @param Player $player
*/
public function removePlayer(Player $player){
foreach($this->players as $identifier => $p){
if($player === $p){
unset($this->players[$identifier]);
break;
}
}
}
/**
* @return Level[]
*/
public function getLevels(){
return $this->levels;
}
/**
* @return Level
*/
public function getDefaultLevel(){
return $this->levelDefault;
}
/**
* Sets the default level to a different level
* This won't change the level-name property,
* it only affects the server on runtime
*
* @param Level $level
*/
public function setDefaultLevel($level){
if($level === null or ($this->isLevelLoaded($level->getFolderName()) and $level !== $this->levelDefault)){
$this->levelDefault = $level;
}
}
/**
* @param string $name
*
* @return bool
*/
public function isLevelLoaded($name){
return $this->getLevelByName($name) instanceof Level;
}
/**
* @param int $levelId
*
* @return Level
*/
public function getLevel($levelId){
if(isset($this->levels[$levelId])){
return $this->levels[$levelId];
}
return null;
}
/**
* @param $name
*
* @return Level
*/
public function getLevelByName($name){
foreach($this->getLevels() as $level){
if($level->getFolderName() === $name){
return $level;
}
}
return null;
}
/**
* @param Level $level
* @param bool $forceUnload
*
* @return bool
*/
public function unloadLevel(Level $level, $forceUnload = false){
if($level->unload($forceUnload) === true){
unset($this->levels[$level->getId()]);
return true;
}
return false;
}
/**
* Loads a level from the data directory
*
* @param string $name
*
* @return bool
*
* @throws LevelException
*/
public function loadLevel($name){
if(trim($name) === ""){
throw new LevelException("Invalid empty level name");
}
if($this->isLevelLoaded($name)){
return true;
}elseif(!$this->isLevelGenerated($name)){
$this->logger->notice("Level \"" . $name . "\" not found");
return false;
}
$path = $this->getDataPath() . "worlds/" . $name . "/";
$provider = LevelProviderManager::getProvider($path);
if($provider === null){
$this->logger->error("Could not load level \"" . $name . "\": Unknown provider");
return false;
}
//$entities = new Config($path."entities.yml", Config::YAML);
//if(file_exists($path . "tileEntities.yml")){
// @rename($path . "tileEntities.yml", $path . "tiles.yml");
//}
try{
$level = new Level($this, $name, $path, $provider);
}catch(\Exception $e){
$this->logger->error("Could not load level \"" . $name . "\": " . $e->getMessage());
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
return false;
}
$this->levels[$level->getId()] = $level;
$level->initLevel();
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
/*foreach($entities->getAll() as $entity){
if(!isset($entity["id"])){
break;
}
if($entity["id"] === 64){ //Item Drop
$e = $this->server->api->entity->add($this->levels[$name], ENTITY_ITEM, $entity["Item"]["id"], array(
"meta" => $entity["Item"]["Damage"],
"stack" => $entity["Item"]["Count"],
"x" => $entity["Pos"][0],
"y" => $entity["Pos"][1],
"z" => $entity["Pos"][2],
"yaw" => $entity["Rotation"][0],
"pitch" => $entity["Rotation"][1],
));
}elseif($entity["id"] === FALLING_SAND){
$e = $this->server->api->entity->add($this->levels[$name], ENTITY_FALLING, $entity["id"], $entity);
$e->setPosition(new Vector3($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2]), $entity["Rotation"][0], $entity["Rotation"][1]);
$e->setHealth($entity["Health"]);
}elseif($entity["id"] === OBJECT_PAINTING or $entity["id"] === OBJECT_ARROW){ //Painting
$e = $this->server->api->entity->add($this->levels[$name], ENTITY_OBJECT, $entity["id"], $entity);
$e->setPosition(new Vector3($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2]), $entity["Rotation"][0], $entity["Rotation"][1]);
$e->setHealth(1);
}else{
$e = $this->server->api->entity->add($this->levels[$name], ENTITY_MOB, $entity["id"], $entity);
$e->setPosition(new Vector3($entity["Pos"][0], $entity["Pos"][1], $entity["Pos"][2]), $entity["Rotation"][0], $entity["Rotation"][1]);
$e->setHealth($entity["Health"]);
}
}*/
/*if(file_exists($path . "tiles.yml")){
$tiles = new Config($path . "tiles.yml", Config::YAML);
foreach($tiles->getAll() as $tile){
if(!isset($tile["id"])){
continue;
}
$level->loadChunk($tile["x"] >> 4, $tile["z"] >> 4);
$nbt = new Compound(false, []);
foreach($tile as $index => $data){
switch($index){
case "Items":
$tag = new Enum("Items", []);
$tag->setTagType(NBT::TAG_Compound);
foreach($data as $slot => $fields){
$tag[(int) $slot] = new Compound(false, array(
"Count" => new Byte("Count", $fields["Count"]),
"Slot" => new Short("Slot", $fields["Slot"]),
"Damage" => new Short("Damage", $fields["Damage"]),
"id" => new String("id", $fields["id"])
));
}
$nbt["Items"] = $tag;
break;
case "id":
case "Text1":
case "Text2":
case "Text3":
case "Text4":
$nbt[$index] = new String($index, $data);
break;
case "x":
case "y":
case "z":
case "pairx":
case "pairz":
$nbt[$index] = new Int($index, $data);
break;
case "BurnTime":
case "CookTime":
case "MaxTime":
$nbt[$index] = new Short($index, $data);
break;
}
}
switch($tile["id"]){
case Tile::FURNACE:
new Furnace($level, $nbt);
break;
case Tile::CHEST:
new Chest($level, $nbt);
break;
case Tile::SIGN:
new Sign($level, $nbt);
break;
}
}
unlink($path . "tiles.yml");
$level->save(true, true);
}*/
return true;
}
/**
* Generates a new level if it does not exists
*
* @param string $name
* @param int $seed
* @param string $generator Class name that extends pocketmine\level\generator\Noise
* @param array $options
*
* @return bool
*/
public function generateLevel($name, $seed = null, $generator = null, $options = []){
if(trim($name) === "" or $this->isLevelGenerated($name)){
return false;
}
$seed = $seed === null ? Binary::readInt(@Utils::getRandomBytes(4, false)) : (int) $seed;
if($generator !== null and class_exists($generator) and is_subclass_of($generator, Generator::class)){
$generator = new $generator($options);
}else{
$options["preset"] = $this->getConfigString("generator-settings", "");
$generator = Generator::getGenerator($this->getLevelType());
}
if(($provider = LevelProviderManager::getProviderByName($providerName = $this->getProperty("level-settings.default-format", "mcregion"))) === null){
$provider = LevelProviderManager::getProviderByName($providerName = "mcregion");
}
try{
$path = $this->getDataPath() . "worlds/" . $name . "/";
/** @var \pocketmine\level\format\LevelProvider $provider */
$provider::generate($path, $name, $seed, $generator, $options);
$level = new Level($this, $name, $path, $provider);
$this->levels[$level->getId()] = $level;
$level->initLevel();
}catch(\Exception $e){
$this->logger->error("Could not generate level \"" . $name . "\": " . $e->getMessage());
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
return false;
}
$this->getPluginManager()->callEvent(new LevelInitEvent($level));
$this->getPluginManager()->callEvent(new LevelLoadEvent($level));
$this->getLogger()->notice("Spawn terrain for level \"$name\" is being generated in the background");
$centerX = $level->getSpawnLocation()->getX() >> 4;
$centerZ = $level->getSpawnLocation()->getZ() >> 4;
$order = [];
for($X = -4; $X <= 4; ++$X){
for($Z = -4; $Z <= 4; ++$Z){
$distance = $X ** 2 + $Z ** 2;
$chunkX = $X + $centerX;
$chunkZ = $Z + $centerZ;
$index = Level::chunkHash($chunkX, $chunkZ);
$order[$index] = $distance;
}
}
asort($order);
$chunkX = $chunkZ = null;
foreach($order as $index => $distance){
Level::getXZ($index, $chunkX, $chunkZ);
$level->generateChunk($chunkX, $chunkZ);
}
return true;
}
/**
* @param string $name
*
* @return bool
*/
public function isLevelGenerated($name){
if(trim($name) === ""){
return false;
}
$path = $this->getDataPath() . "worlds/" . $name . "/";
if(!($this->getLevelByName($name) instanceof Level)){
if(LevelProviderManager::getProvider($path) === null){
return false;
}
/*if(file_exists($path)){
$level = new LevelImport($path);
if($level->import() === false){ //Try importing a world
return false;
}
}else{
return false;
}*/
}
return true;
}
/**
* @param string $variable
* @param string $defaultValue
*
* @return string
*/
public function getConfigString($variable, $defaultValue = ""){
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
return (string) $v[$variable];
}
return $this->properties->exists($variable) ? $this->properties->get($variable) : $defaultValue;
}
/**
* @param string $variable
* @param mixed $defaultValue
*
* @return mixed
*/
public function getProperty($variable, $defaultValue = null){
$value = $this->config->getNested($variable);
return $value === null ? $defaultValue : $value;
}
/**
* @param string $variable
* @param string $value
*/
public function setConfigString($variable, $value){
$this->properties->set($variable, $value);
}
/**
* @param string $variable
* @param int $defaultValue
*
* @return int
*/
public function getConfigInt($variable, $defaultValue = 0){
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
return (int) $v[$variable];
}
return $this->properties->exists($variable) ? (int) $this->properties->get($variable) : (int) $defaultValue;
}
/**
* @param string $variable
* @param int $value
*/
public function setConfigInt($variable, $value){
$this->properties->set($variable, (int) $value);
}
/**
* @param string $variable
* @param boolean $defaultValue
*
* @return boolean
*/
public function getConfigBoolean($variable, $defaultValue = false){
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
$value = $v[$variable];
}else{
$value = $this->properties->exists($variable) ? $this->properties->get($variable) : $defaultValue;
}
if(is_bool($value)){
return $value;
}
switch(strtolower($value)){
case "on":
case "true":
case "1":
case "yes":
return true;
}
return false;
}
/**
* @param string $variable
* @param bool $value
*/
public function setConfigBool($variable, $value){
$this->properties->set($variable, $value == true ? "1" : "0");
}
/**
* @param string $name
*
* @return PluginIdentifiableCommand
*/
public function getPluginCommand($name){
if(($command = $this->commandMap->getCommand($name)) instanceof PluginIdentifiableCommand){
return $command;
}else{
return null;
}
}
/**
* @return BanList
*/
public function getNameBans(){
return $this->banByName;
}
/**
* @return BanList
*/
public function getIPBans(){
return $this->banByIP;
}
/**
* @param string $name
*/
public function addOp($name){
$this->operators->set(strtolower($name), true);
if(($player = $this->getPlayerExact($name)) instanceof Player){
$player->recalculatePermissions();
}
$this->operators->save();
}
/**
* @param string $name
*/
public function removeOp($name){
$this->operators->remove(strtolower($name));
if(($player = $this->getPlayerExact($name)) instanceof Player){
$player->recalculatePermissions();
}
$this->operators->save();
}
/**
* @param string $name
*/
public function addWhitelist($name){
$this->whitelist->set(strtolower($name), true);
$this->whitelist->save();
}
/**
* @param string $name
*/
public function removeWhitelist($name){
$this->whitelist->remove(strtolower($name));
$this->whitelist->save();
}
/**
* @param string $name
*
* @return bool
*/
public function isWhitelisted($name){
return !$this->hasWhitelist() or $this->operators->exists($name, true) or $this->whitelist->exists($name, true);
}
/**
* @param string $name
*
* @return bool
*/
public function isOp($name){
return $this->operators->exists($name, true);
}
/**
* @return Config
*/
public function getWhitelisted(){
return $this->whitelist;
}
/**
* @return Config
*/
public function getOps(){
return $this->operators;
}
public function reloadWhitelist(){
$this->whitelist->reload();
}
/**
* @return string[]
*/
public function getCommandAliases(){
$section = $this->getProperty("aliases");
$result = [];
if(is_array($section)){
foreach($section as $key => $value){
$commands = [];
if(is_array($value)){
$commands = $value;
}else{
$commands[] = $value;
}
$result[$key] = $commands;
}
}
return $result;
}
/**
* @return Server
*/
public static function getInstance(){
return self::$instance;
}
/**
* @param \ClassLoader $autoloader
* @param \ThreadedLogger $logger
* @param string $filePath
* @param string $dataPath
* @param string $pluginPath
*/
public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, $filePath, $dataPath, $pluginPath){
self::$instance = $this;
$this->autoloader = $autoloader;
$this->logger = $logger;
$this->filePath = $filePath;
if(!file_exists($dataPath . "worlds/")){
mkdir($dataPath . "worlds/", 0777);
}
if(!file_exists($dataPath . "players/")){
mkdir($dataPath . "players/", 0777);
}
if(!file_exists($pluginPath)){
mkdir($pluginPath, 0777);
}
$this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR;
$this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR;
$this->console = new CommandReader();
$version = new VersionString($this->getPocketMineVersion());
$this->logger->info("Starting Minecraft: PE server version " . TextFormat::AQUA . $this->getVersion());
$this->logger->info("Loading pocketmine.yml...");
if(!file_exists($this->dataPath . "pocketmine.yml")){
$content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml");
if($version->isDev()){
$content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content);
}
@file_put_contents($this->dataPath . "pocketmine.yml", $content);
}
$this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []);
$this->logger->info("Loading server properties...");
$this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, [
"motd" => "Minecraft: PE Server",
"server-port" => 19132,
"white-list" => false,
"announce-player-achievements" => true,
"spawn-protection" => 16,
"max-players" => 20,
"allow-flight" => false,
"spawn-animals" => true,
"spawn-mobs" => true,
"gamemode" => 0,
"force-gamemode" => false,
"hardcore" => false,
"pvp" => true,
"difficulty" => 1,
"generator-settings" => "",
"level-name" => "world",
"level-seed" => "",
"level-type" => "DEFAULT",
"enable-query" => true,
"enable-rcon" => false,
"rcon.password" => substr(base64_encode(@Utils::getRandomBytes(20, false)), 3, 10),
"auto-save" => true,
]);
ServerScheduler::$WORKERS = $this->getProperty("settings.async-workers", ServerScheduler::$WORKERS);
$this->scheduler = new ServerScheduler();
if($this->getConfigBoolean("enable-rcon", false) === true){
$this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50));
}
$this->entityMetadata = new EntityMetadataStore();
$this->playerMetadata = new PlayerMetadataStore();
$this->levelMetadata = new LevelMetadataStore();
$this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM);
$this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM);
if(file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")){
@rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt");
}
@touch($this->dataPath . "banned-players.txt");
$this->banByName = new BanList($this->dataPath . "banned-players.txt");
$this->banByName->load();
@touch($this->dataPath . "banned-ips.txt");
$this->banByIP = new BanList($this->dataPath . "banned-ips.txt");
$this->banByIP->load();
$this->maxPlayers = $this->getConfigInt("max-players", 20);
$this->setAutoSave($this->getConfigBoolean("auto-save", true));
if(($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", -1)))) !== false and $memory > 1){
$value = ["M" => 1, "G" => 1024];
$real = ((int) substr($memory, 0, -1)) * $value[substr($memory, -1)];
if($real < 128){
$this->logger->warning($this->getName() . " may not work right with less than 128MB of memory");
}
@ini_set("memory_limit", $memory);
}
if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){
$this->setConfigInt("difficulty", 3);
}
define("pocketmine\\DEBUG", (int) $this->getProperty("debug.level", 1));
if($this->logger instanceof MainLogger){
$this->logger->setLogDebug(\pocketmine\DEBUG > 1);
}
define("ADVANCED_CACHE", $this->getProperty("settings.advanced-cache", false));
if(ADVANCED_CACHE == true){
$this->logger->info("Advanced cache enabled");
}
Level::$COMPRESSION_LEVEL = $this->getProperty("chunk-sending.compression-level", 8);
if(defined("pocketmine\\DEBUG") and \pocketmine\DEBUG >= 0){
@cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion());
}
$this->logger->info("Starting Minecraft PE server on " . ($this->getIp() === "" ? "*" : $this->getIp()) . ":" . $this->getPort());
define("BOOTUP_RANDOM", @Utils::getRandomBytes(16));
$this->serverID = Binary::readLong(substr(Utils::getUniqueID(true, $this->getIp() . $this->getPort()), 0, 8));
$this->addInterface($this->mainInterface = new RakLibInterface($this));
$this->logger->info("This server is running " . $this->getName() . " version " . ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE . " \"" . $this->getCodename() . "\" (API " . $this->getApiVersion() . ")");
$this->logger->info($this->getName() . " is distributed under the LGPL License");
PluginManager::$pluginParentTimer = new TimingsHandler("** Plugins");
Timings::init();
$this->consoleSender = new ConsoleCommandSender();
$this->commandMap = new SimpleCommandMap($this);
$this->registerEntities();
$this->registerTiles();
InventoryType::init();
Block::init();
Item::init();
Biome::init();
Effect::init();
/** TODO: @deprecated */
TextWrapper::init();
$this->craftingManager = new CraftingManager();
$this->pluginManager = new PluginManager($this, $this->commandMap);
$this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender);
$this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false));
$this->pluginManager->registerInterface(PharPluginLoader::class);
set_exception_handler([$this, "exceptionHandler"]);
register_shutdown_function([$this, "crashDump"]);
$this->pluginManager->loadPlugins($this->pluginPath);
$this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "www.pocketmine.net"));
$this->enablePlugins(PluginLoadOrder::STARTUP);
if($this->getProperty("chunk-generation.use-async", true)){
$this->generationManager = new GenerationRequestManager($this);
}else{
$this->generationManager = new GenerationInstanceManager($this);
}
LevelProviderManager::addProvider($this, Anvil::class);
LevelProviderManager::addProvider($this, McRegion::class);
if(extension_loaded("leveldb")){
$this->logger->debug("Enabling LevelDB support");
LevelProviderManager::addProvider($this, LevelDB::class);
}
Generator::addGenerator(Flat::class, "flat");
Generator::addGenerator(Normal::class, "normal");
Generator::addGenerator(Normal::class, "default");
foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){
if($this->loadLevel($name) === false){
$seed = $this->getProperty("worlds.$name.seed", time());
$options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default")));
$generator = Generator::getGenerator(array_shift($options));
if(count($options) > 0){
$options = [
"preset" => implode(":", $options),
];
}else{
$options = [];
}
$this->generateLevel($name, $seed, $generator, $options);
}
}
if($this->getDefaultLevel() === null){
$default = $this->getConfigString("level-name", "world");
if(trim($default) == ""){
$this->getLogger()->warning("level-name cannot be null, using default");
$default = "world";
$this->setConfigString("level-name", "world");
}
if($this->loadLevel($default) === false){
$seed = $this->getConfigInt("level-seed", time());
$this->generateLevel($default, $seed === 0 ? time() : $seed);
}
$this->setDefaultLevel($this->getLevelByName($default));
}
$this->properties->save();
if(!($this->getDefaultLevel() instanceof Level)){
$this->getLogger()->emergency("No default level has been loaded");
$this->forceShutdown();
return;
}
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([Cache::class, "cleanup"]), $this->getProperty("ticks-per.cache-cleanup", 900), $this->getProperty("ticks-per.cache-cleanup", 900));
if($this->getAutoSave() and $this->getProperty("ticks-per.autosave", 6000) > 0){
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doAutoSave"]), $this->getProperty("ticks-per.autosave", 6000), $this->getProperty("ticks-per.autosave", 6000));
}
if($this->getProperty("chunk-gc.period-in-ticks", 600) > 0){
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "doLevelGC"]), $this->getProperty("chunk-gc.period-in-ticks", 600), $this->getProperty("chunk-gc.period-in-ticks", 600));
}
$this->scheduler->scheduleRepeatingTask(new GarbageCollectionTask(), 900);
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
$this->start();
}
/**
* @param $message
* @param Player[] $recipients
*
* @return int
*/
public function broadcastMessage($message, $recipients = null){
if(!is_array($recipients)){
return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS);
}
/** @var Player[] $recipients */
foreach($recipients as $recipient){
$recipient->sendMessage($message);
}
}
/**
* @param string $message
* @param string $permissions
*
* @return int
*/
public function broadcast($message, $permissions){
/** @var CommandSender[] $recipients */
$recipients = [];
foreach(explode(";", $permissions) as $permission){
foreach($this->pluginManager->getPermissionSubscriptions($permission) as $permissible){
if($permissible instanceof CommandSender and $permissible->hasPermission($permission)){
$recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated
}
}
}
foreach($recipients as $recipient){
$recipient->sendMessage($message);
}
return count($recipients);
}
/**
* Broadcasts a Minecraft packet to a list of players
*
* @param Player[] $players
* @param DataPacket $packet
*/
public static function broadcastPacket(array $players, DataPacket $packet){
$packet->encode();
$packet->isEncoded = true;
foreach($players as $player){
$player->dataPacket($packet);
}
if(isset($packet->__encapsulatedPacket)){
unset($packet->__encapsulatedPacket);
}
}
/**
* @param int $type
*/
public function enablePlugins($type){
foreach($this->pluginManager->getPlugins() as $plugin){
if(!$plugin->isEnabled() and $plugin->getDescription()->getOrder() === $type){
$this->enablePlugin($plugin);
}
}
if($type === PluginLoadOrder::POSTWORLD){
$this->commandMap->registerServerAliases();
DefaultPermissions::registerCorePermissions();
}
}
/**
* @param Plugin $plugin
*/
public function enablePlugin(Plugin $plugin){
$this->pluginManager->enablePlugin($plugin);
}
/**
* @param Plugin $plugin
*
* @deprecated
*/
public function loadPlugin(Plugin $plugin){
$this->enablePlugin($plugin);
}
public function disablePlugins(){
$this->pluginManager->disablePlugins();
}
public function checkConsole(){
Timings::$serverCommandTimer->startTiming();
if(($line = $this->console->getLine()) !== null){
$this->pluginManager->callEvent($ev = new ServerCommandEvent($this->consoleSender, $line));
if(!$ev->isCancelled()){
$this->dispatchCommand($ev->getSender(), $ev->getCommand());
}
}
Timings::$serverCommandTimer->stopTiming();
}
/**
* Executes a command from a CommandSender
*
* @param CommandSender $sender
* @param string $commandLine
*
* @return bool
*
* @throws \Exception
*/
public function dispatchCommand(CommandSender $sender, $commandLine){
if(!($sender instanceof CommandSender)){
throw new ServerException("CommandSender is not valid");
}
if($this->commandMap->dispatch($sender, $commandLine)){
return true;
}
if($sender instanceof Player){
$sender->sendMessage("Unknown command. Type \"/help\" for help.");
}else{
$sender->sendMessage("Unknown command. Type \"help\" for help.");
}
return false;
}
public function reload(){
$this->logger->info("Saving levels...");
foreach($this->levels as $level){
$level->save();
}
$this->pluginManager->disablePlugins();
$this->pluginManager->clearPlugins();
$this->commandMap->clearCommands();
$this->logger->info("Reloading properties...");
$this->properties->reload();
$this->maxPlayers = $this->getConfigInt("max-players", 20);
if(($memory = str_replace("B", "", strtoupper($this->getConfigString("memory-limit", -1)))) !== false and $memory > 1){
$value = ["M" => 1, "G" => 1024];
$real = ((int) substr($memory, 0, -1)) * $value[substr($memory, -1)];
if($real < 256){
$this->logger->warning($this->getName() . " may not work right with less than 256MB of memory", true, true, 0);
}
@ini_set("memory_limit", $memory);
}
if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){
$this->setConfigInt("difficulty", 3);
}
$this->banByIP->load();
$this->banByName->load();
$this->reloadWhitelist();
$this->operators->reload();
foreach($this->getIPBans()->getEntries() as $entry){
$this->blockAddress($entry->getName(), -1);
}
$this->pluginManager->registerInterface(PharPluginLoader::class);
$this->pluginManager->loadPlugins($this->pluginPath);
$this->enablePlugins(PluginLoadOrder::STARTUP);
$this->enablePlugins(PluginLoadOrder::POSTWORLD);
TimingsHandler::reload();
}
/**
* Shutdowns the server correctly
*/
public function shutdown(){
$this->isRunning = false;
gc_collect_cycles();
}
public function forceShutdown(){
if($this->hasStopped){
return;
}
try{
$this->hasStopped = true;
$this->shutdown();
if($this->rcon instanceof RCON){
$this->rcon->stop();
}
if($this->getProperty("settings.upnp-forwarding", false) === true){
$this->logger->info("[UPnP] Removing port forward...");
UPnP::RemovePortForward($this->getPort());
}
$this->pluginManager->disablePlugins();
foreach($this->players as $player){
$player->close(TextFormat::YELLOW . $player->getName() . " has left the game", $this->getProperty("settings.shutdown-message", "Server closed"));
}
foreach($this->getLevels() as $level){
$this->unloadLevel($level, true);
}
if($this->generationManager instanceof GenerationRequestManager){
$this->generationManager->shutdown();
}
HandlerList::unregisterAll();
$this->scheduler->cancelAllTasks();
$this->scheduler->mainThreadHeartbeat(PHP_INT_MAX);
$this->properties->save();
$this->console->kill();
foreach($this->interfaces as $interface){
$interface->shutdown();
}
}catch(\Exception $e){
$this->logger->emergency("Crashed while crashing, killing process");
@kill(getmypid());
}
}
/**
* Starts the PocketMine-MP server and starts processing ticks and packets
*/
public function start(){
if($this->getConfigBoolean("enable-query", true) === true){
$this->queryHandler = new QueryHandler();
}
foreach($this->getIPBans()->getEntries() as $entry){
$this->blockAddress($entry->getName(), -1);
}
if($this->getProperty("settings.send-usage", true) !== false){
$this->scheduler->scheduleDelayedRepeatingTask(new CallbackTask([$this, "sendUsage"]), 6000, 6000);
$this->sendUsage();
}
if($this->getProperty("settings.upnp-forwarding", false) == true){
$this->logger->info("[UPnP] Trying to port forward...");
UPnP::PortForward($this->getPort());
}
$this->tickCounter = 0;
if(function_exists("pcntl_signal")){
pcntl_signal(SIGTERM, [$this, "handleSignal"]);
pcntl_signal(SIGINT, [$this, "handleSignal"]);
pcntl_signal(SIGHUP, [$this, "handleSignal"]);
$this->getScheduler()->scheduleRepeatingTask(new CallbackTask("pcntl_signal_dispatch"), 5);
}
$this->getScheduler()->scheduleRepeatingTask(new CallbackTask([$this, "checkTicks"]), 20 * 5);
$this->logger->info("Default game type: " . self::getGamemodeString($this->getGamemode()));
$this->logger->info("Done (" . round(microtime(true) - \pocketmine\START_TIME, 3) . 's)! For help, type "help" or "?"');
$this->tickProcessor();
$this->forceShutdown();
gc_collect_cycles();
}
public function handleSignal($signo){
if($signo === SIGTERM or $signo === SIGINT or $signo === SIGHUP){
$this->shutdown();
}
}
public function checkTicks(){
if($this->getTicksPerSecond() < 12){
$this->logger->warning("Can't keep up! Is the server overloaded?");
}
}
public function exceptionHandler(\Exception $e, $trace = null){
if($e === null){
return;
}
global $lastError;
if($trace === null){
$trace = $e->getTrace();
}
$errstr = $e->getMessage();
$errfile = $e->getFile();
$errno = $e->getCode();
$errline = $e->getLine();
$type = ($errno === E_ERROR or $errno === E_USER_ERROR) ? \LogLevel::ERROR : (($errno === E_USER_WARNING or $errno === E_WARNING) ? \LogLevel::WARNING : \LogLevel::NOTICE);
if(($pos = strpos($errstr, "\n")) !== false){
$errstr = substr($errstr, 0, $pos);
}
$errfile = cleanPath($errfile);
if($this->logger instanceof MainLogger){
$this->logger->logException($e, $trace);
}
$lastError = [
"type" => $type,
"message" => $errstr,
"fullFile" => $e->getFile(),
"file" => $errfile,
"line" => $errline,
"trace" => @getTrace(1, $trace)
];
global $lastExceptionError, $lastError;
$lastExceptionError = $lastError;
$this->crashDump();
}
public function crashDump(){
if($this->isRunning === false){
return;
}
$this->isRunning = false;
$this->hasStopped = false;
ini_set("error_reporting", 0);
ini_set("memory_limit", -1); //Fix error dump not dumped on memory problems
$this->logger->emergency("An unrecoverable error has occurred and the server has crashed. Creating a crash dump");
try{
$dump = new CrashDump($this);
}catch(\Exception $e){
$this->logger->critical("Could not create Crash Dump: " . $e->getMessage());
return;
}
$this->logger->emergency("Please submit the \"" . $dump->getPath() . "\" file to the Bug Reporting page. Give as much info as you can.");
if($this->getProperty("auto-report.enabled", true) !== false){
$report = true;
$plugin = $dump->getData()["plugin"];
if(is_string($plugin)){
$p = $this->pluginManager->getPlugin($plugin);
if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){
$report = false;
}
}elseif(\Phar::running(true) == ""){
$report = false;
}
if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){
$report = false;
}
if($report){
$reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [
"report" => "yes",
"name" => $this->getName() . " " . $this->getPocketMineVersion(),
"email" => "crash@pocketmine.net",
"reportPaste" => base64_encode($dump->getEncodedData())
]);
if(($data = json_decode($reply)) !== false and isset($data->crashId)){
$reportId = $data->crashId;
$reportUrl = $data->crashUrl;
$this->logger->emergency("The crash dump has been automatically submitted to the Crash Archive. You can view it on $reportUrl or use the ID #$reportId.");
}
}
}
//$this->checkMemory();
//$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n";
$this->forceShutdown();
@kill(getmypid());
exit(1);
}
public function __debugInfo(){
return [];
}
private function tickProcessor(){
while($this->isRunning){
$this->tick();
usleep((int) max(1, ($this->nextTick - microtime(true)) * 1000000));
}
}
public function addPlayer($identifier, Player $player){
$this->players[$identifier] = $player;
}
private function checkTickUpdates($currentTick){
//Do level ticks
foreach($this->getLevels() as $level){
try{
$level->doTick($currentTick);
}catch(\Exception $e){
$this->logger->critical("Could not tick level " . $level->getName() . ": " . $e->getMessage());
if(\pocketmine\DEBUG > 1 and $this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
}
}
public function doAutoSave(){
if($this->getAutoSave()){
Timings::$worldSaveTimer->startTiming();
foreach($this->getOnlinePlayers() as $index => $player){
if($player->isOnline()){
$player->save();
}elseif(!$player->isConnected()){
unset($this->players[$index]);
}
}
foreach($this->getLevels() as $level){
$level->save(false);
}
Timings::$worldSaveTimer->stopTiming();
}
}
public function doLevelGC(){
foreach($this->getLevels() as $level){
$level->doChunkGarbageCollection();
}
}
public function sendUsage(){
if($this->lastSendUsage instanceof SendUsageTask){
if(!$this->lastSendUsage->isGarbage()){ //do not call multiple times
return;
}
}
$plist = "";
foreach($this->getPluginManager()->getPlugins() as $p){
$d = $p->getDescription();
$plist .= str_replace([";", ":"], "", $d->getName()) . ":" . str_replace([";", ":"], "", $d->getVersion()) . ";";
}
$version = new VersionString();
$this->lastSendUsage = new SendUsageTask("https://stats.pocketmine.net/usage.php", [
"serverid" => $this->serverID,
"port" => $this->getPort(),
"os" => Utils::getOS(),
"name" => $this->getName(),
"memory_total" => $this->getConfigString("memory-limit"),
"memory_usage" => $this->getMemoryUsage(),
"php_version" => PHP_VERSION,
"version" => $version->get(true),
"build" => $version->getBuild(),
"mc_version" => \pocketmine\MINECRAFT_VERSION,
"protocol" => network\protocol\Info::CURRENT_PROTOCOL,
"online" => count($this->players),
"max" => $this->getMaxPlayers(),
"plugins" => $plist,
]);
$this->scheduler->scheduleAsyncTask($this->lastSendUsage);
}
public function getNetwork(){
return $this->mainInterface;
}
private function titleTick(){
if(!Terminal::hasFormattingCodes()){
return;
}
$usage = $this->getMemoryUsage();
if($usage === null){
$usage = round((memory_get_usage() / 1024) / 1024, 2) .
"/" . round((memory_get_usage(true) / 1024) / 1024, 2) .
" MB @ " . $this->getThreadCount() . " threads";
}else{
$usage = round(($usage / 1024) / 1024, 2) . " MB @ " . $this->getThreadCount() . " threads";
}
echo "\x1b]0;" . $this->getName() . " " .
$this->getPocketMineVersion() .
" | Online " . count($this->players) . "/" . $this->getMaxPlayers() .
" | Memory " . $usage .
" | U " . round($this->mainInterface->getUploadUsage() / 1024, 2) .
" D " . round($this->mainInterface->getDownloadUsage() / 1024, 2) .
" kB/s | TPS " . $this->getTicksPerSecond() .
" | Load " . $this->getTickUsage() . "%\x07";
}
public function getMemoryUsage(){
if(Utils::getOS() === "linux" or Utils::getOS() === "bsd"){
if(preg_match("/VmSize:[ \t]+([0-9]+) kB/", file_get_contents("/proc/self/status"), $matches) > 0){
return $matches[1] * 1024;
}
}
return memory_get_usage(true);
}
public function getThreadCount(){
if(Utils::getOS() === "linux" or Utils::getOS() === "bsd"){
if(preg_match("/Threads:[ \t]+([0-9]+)/", file_get_contents("/proc/self/status"), $matches) > 0){
return (int) $matches[1];
}
}
return count(ThreadManager::getInstance()->getAll()) + 3; //RakLib + MainLogger + Main Thread
}
/**
* Tries to execute a server tick
*/
private function tick(){
$tickTime = microtime(true);
if($tickTime < $this->nextTick){
return false;
}
Timings::$serverTickTimer->startTiming();
++$this->tickCounter;
$this->checkConsole();
Timings::$connectionTimer->startTiming();
foreach($this->interfaces as $interface){
$interface->process();
}
Timings::$connectionTimer->stopTiming();
Timings::$schedulerTimer->startTiming();
$this->scheduler->mainThreadHeartbeat($this->tickCounter);
Timings::$schedulerTimer->stopTiming();
$this->checkTickUpdates($this->tickCounter);
if(($this->tickCounter & 0b1111) === 0){
$this->titleTick();
if(isset($this->queryHandler) and ($this->tickCounter & 0b111111111) === 0){
try{
$this->queryHandler->regenerateInfo();
}catch(\Exception $e){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
}
}
Timings::$generationTimer->startTiming();
try{
$this->generationManager->process();
}catch(\Exception $e){
if($this->logger instanceof MainLogger){
$this->logger->logException($e);
}
}
Timings::$generationTimer->stopTiming();
if(($this->tickCounter % 100) === 0){
foreach($this->levels as $level){
$level->clearCache();
}
}
Timings::$serverTickTimer->stopTiming();
TimingsHandler::tick();
$now = microtime(true);
array_shift($this->tickAverage);
$this->tickAverage[] = min(20, 1 / max(0.001, $now - $tickTime));
array_shift($this->useAverage);
$this->useAverage[] = min(1, ($now - $tickTime) / 0.05);
if(($this->nextTick - $tickTime) < -1){
$this->nextTick = $tickTime;
}
$this->nextTick += 0.05;
return true;
}
private function registerEntities(){
Entity::registerEntity(Arrow::class);
Entity::registerEntity(DroppedItem::class);
Entity::registerEntity(FallingSand::class);
Entity::registerEntity(PrimedTNT::class);
Entity::registerEntity(Snowball::class);
Entity::registerEntity(Villager::class);
Entity::registerEntity(Zombie::class);
Entity::registerEntity(Human::class, true);
}
private function registerTiles(){
Tile::registerTile(Chest::class);
Tile::registerTile(Furnace::class);
Tile::registerTile(Sign::class);
}
}