PocketMine-MP/src/data/bedrock/EnchantmentIds.php
Javier León 3984d220bb
Implemented the swift sneak enchantment (#5404)
Co-authored-by: Dylan T <dktapps@pmmp.io>

closes #5301
2022-12-01 20:38:41 +00:00

71 lines
2.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock;
final class EnchantmentIds{
private function __construct(){
//NOOP
}
public const PROTECTION = 0;
public const FIRE_PROTECTION = 1;
public const FEATHER_FALLING = 2;
public const BLAST_PROTECTION = 3;
public const PROJECTILE_PROTECTION = 4;
public const THORNS = 5;
public const RESPIRATION = 6;
public const DEPTH_STRIDER = 7;
public const AQUA_AFFINITY = 8;
public const SHARPNESS = 9;
public const SMITE = 10;
public const BANE_OF_ARTHROPODS = 11;
public const KNOCKBACK = 12;
public const FIRE_ASPECT = 13;
public const LOOTING = 14;
public const EFFICIENCY = 15;
public const SILK_TOUCH = 16;
public const UNBREAKING = 17;
public const FORTUNE = 18;
public const POWER = 19;
public const PUNCH = 20;
public const FLAME = 21;
public const INFINITY = 22;
public const LUCK_OF_THE_SEA = 23;
public const LURE = 24;
public const FROST_WALKER = 25;
public const MENDING = 26;
public const BINDING = 27;
public const VANISHING = 28;
public const IMPALING = 29;
public const RIPTIDE = 30;
public const LOYALTY = 31;
public const CHANNELING = 32;
public const MULTISHOT = 33;
public const PIERCING = 34;
public const QUICK_CHARGE = 35;
public const SOUL_SPEED = 36;
public const SWIFT_SNEAK = 37;
}