mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 17:59:48 +00:00
158 lines
3.2 KiB
PHP
158 lines
3.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\Player;
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abstract class Stair extends Transparent{
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public function getHardness(){
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return 30;
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}
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/*
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public function collidesWithBB(AxisAlignedBB $bb, &$list = []){
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$damage = $this->getDamage();
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$j = $damage & 0x03;
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$f = 0;
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$f1 = 0.5;
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$f2 = 0.5;
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$f3 = 1;
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if(($damage & 0x04) > 0){
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$f = 0.5;
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$f1 = 1;
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$f2 = 0;
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$f3 = 0.5;
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}
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if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
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$this->x,
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$this->y + $f,
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$this->z,
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$this->x + 1,
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$this->y + $f1,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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if($j === 0){
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if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
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$this->x + 0.5,
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$this->y + $f2,
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$this->z,
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$this->x + 1,
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$this->y + $f3,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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}elseif($j === 1){
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if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
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$this->x,
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$this->y + $f2,
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$this->z,
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$this->x + 0.5,
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$this->y + $f3,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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}elseif($j === 2){
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if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
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$this->x,
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$this->y + $f2,
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$this->z + 0.5,
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$this->x + 1,
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$this->y + $f3,
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$this->z + 1
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))){
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$list[] = $bb2;
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}
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}elseif($j === 3){
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if($bb->intersectsWith($bb2 = AxisAlignedBB::getBoundingBoxFromPool(
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$this->x,
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$this->y + $f2,
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$this->z,
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$this->x + 1,
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$this->y + $f3,
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$this->z + 0.5
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))){
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$list[] = $bb2;
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}
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}
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}
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*/
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protected function recalculateBoundingBox(){
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if(($this->getDamage() & 0x04) > 0){
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return new AxisAlignedBB(
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$this->x,
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$this->y + 0.5,
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$this->z,
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$this->x + 1,
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$this->y + 1,
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$this->z + 1
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);
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}else{
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return new AxisAlignedBB(
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$this->x,
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$this->y,
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$this->z,
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$this->x + 1,
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$this->y + 0.5,
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$this->z + 1
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);
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}
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}
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public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){
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$faces = [
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0 => 0,
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1 => 2,
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2 => 1,
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3 => 3,
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];
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$this->meta = $faces[$player->getDirection()] & 0x03;
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if(($fy > 0.5 and $face !== 1) or $face === 0){
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$this->meta |= 0x04; //Upside-down stairs
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}
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$this->getLevel()->setBlock($block, $this, true, true);
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return true;
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}
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public function getDrops(Item $item){
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if($item->isPickaxe() >= 1){
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return [
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[$this->id, 0, 1],
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];
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}else{
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return [];
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}
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}
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} |