Files
PocketMine-MP/src/block/SeaPickle.php
ShockedPlot7560 6482aa7c64 Block: introduce logic for face support types (#4886)
fixes #4856
fixes #458
fixes #4529
fixes #3299

Added API method Block::getSupportType(Facing) : SupportType
Added SupportType enum
fixes torch, lantern, door etc. placement on slabs and upside-down stairs
2022-05-20 15:18:34 +01:00

114 lines
3.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class SeaPickle extends Transparent{
public const MIN_COUNT = 1;
public const MAX_COUNT = 4;
protected int $count = self::MIN_COUNT;
protected bool $underwater = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->count = ($stateMeta & 0x03) + 1;
$this->underwater = ($stateMeta & BlockLegacyMetadata::SEA_PICKLE_FLAG_NOT_UNDERWATER) === 0;
}
protected function writeStateToMeta() : int{
return ($this->count - 1) | ($this->underwater ? 0 : BlockLegacyMetadata::SEA_PICKLE_FLAG_NOT_UNDERWATER);
}
public function getStateBitmask() : int{
return 0b111;
}
public function getCount() : int{ return $this->count; }
/** @return $this */
public function setCount(int $count) : self{
if($count < self::MIN_COUNT || $count > self::MAX_COUNT){
throw new \InvalidArgumentException("Count must be in range " . self::MIN_COUNT . " ... " . self::MAX_COUNT);
}
$this->count = $count;
return $this;
}
public function isUnderwater() : bool{ return $this->underwater; }
/** @return $this */
public function setUnderwater(bool $underwater) : self{
$this->underwater = $underwater;
return $this;
}
public function isSolid() : bool{
return false;
}
public function getLightLevel() : int{
return $this->underwater ? ($this->count + 1) * 3 : 0;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
//TODO: proper placement logic (needs a supporting face below)
return ($blockReplace instanceof SeaPickle && $blockReplace->count < self::MAX_COUNT) || parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->underwater = false; //TODO: implement this once we have new water logic in place
if($blockReplace instanceof SeaPickle && $blockReplace->count < self::MAX_COUNT){
$this->count = $blockReplace->count + 1;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
//TODO: bonemeal logic (requires coral)
return parent::onInteract($item, $face, $clickVector, $player);
}
public function getDropsForCompatibleTool(Item $item) : array{
return [$this->asItem()->setCount($this->count)];
}
}