2018-06-07 20:22:35 +01:00

78 lines
2.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
/**
* Noise classes used in Levels
*/
namespace pocketmine\level\generator;
use pocketmine\level\ChunkManager;
use pocketmine\math\Vector3;
use pocketmine\utils\Random;
use pocketmine\utils\Utils;
abstract class Generator{
/**
* Converts a string level seed into an integer for use by the generator.
*
* @param string $seed
*
* @return int|null
*/
public static function convertSeed(string $seed) : ?int{
if($seed === ""){ //empty seed should cause a random seed to be selected - can't use 0 here because 0 is a valid seed
$convertedSeed = null;
}elseif(ctype_digit($seed)){ //this avoids treating seeds like "404.4" as integer seeds
$convertedSeed = (int) $seed;
}else{
$convertedSeed = Utils::javaStringHash($seed);
}
return $convertedSeed;
}
/** @var ChunkManager */
protected $level;
/** @var Random */
protected $random;
abstract public function __construct(array $settings = []);
public function init(ChunkManager $level, Random $random) : void{
$this->level = $level;
$this->random = $random;
}
abstract public function generateChunk(int $chunkX, int $chunkZ) : void;
abstract public function populateChunk(int $chunkX, int $chunkZ) : void;
abstract public function getSettings() : array;
abstract public function getName() : string;
abstract public function getSpawn() : Vector3;
}