mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
81 lines
1.9 KiB
PHP
81 lines
1.9 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\event\entity;
|
|
|
|
use pocketmine\entity\Entity;
|
|
use pocketmine\event\Cancellable;
|
|
use pocketmine\event\CancellableTrait;
|
|
use pocketmine\inventory\Inventory;
|
|
use pocketmine\item\Item;
|
|
|
|
/**
|
|
* Called when an entity picks up an item, arrow, etc.
|
|
* @phpstan-extends EntityEvent<Entity>
|
|
*/
|
|
class EntityItemPickupEvent extends EntityEvent implements Cancellable{
|
|
use CancellableTrait;
|
|
|
|
public function __construct(
|
|
Entity $collector,
|
|
private Entity $origin,
|
|
private Item $item,
|
|
private ?Inventory $inventory
|
|
){
|
|
$this->entity = $collector;
|
|
}
|
|
|
|
public function getOrigin() : Entity{
|
|
return $this->origin;
|
|
}
|
|
|
|
/**
|
|
* Items to be received
|
|
*/
|
|
public function getItem() : Item{
|
|
return clone $this->item;
|
|
}
|
|
|
|
/**
|
|
* Change the items to receive.
|
|
*/
|
|
public function setItem(Item $item) : void{
|
|
$this->item = clone $item;
|
|
}
|
|
|
|
/**
|
|
* Inventory to which received items will be added.
|
|
*/
|
|
public function getInventory() : ?Inventory{
|
|
return $this->inventory;
|
|
}
|
|
|
|
/**
|
|
* Change the inventory to which received items are added.
|
|
*/
|
|
public function setInventory(?Inventory $inventory) : void{
|
|
$this->inventory = $inventory;
|
|
}
|
|
|
|
}
|