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https://github.com/pmmp/PocketMine-MP.git
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53 lines
1.6 KiB
PHP
53 lines
1.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\level\format\io\region;
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use pocketmine\level\format\io\SubChunkConverter;
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use pocketmine\level\format\SubChunk;
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use pocketmine\nbt\tag\CompoundTag;
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/**
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* This format is exactly the same as the PC Anvil format, with the only difference being that the stored data order
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* is XZY instead of YZX for more performance loading and saving worlds.
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*/
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class PMAnvil extends RegionLevelProvider{
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use LegacyAnvilChunkTrait;
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protected function deserializeSubChunk(CompoundTag $subChunk) : SubChunk{
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return new SubChunk([SubChunkConverter::convertSubChunkXZY($subChunk->getByteArray("Blocks"), $subChunk->getByteArray("Data"))]);
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}
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protected static function getRegionFileExtension() : string{
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return "mcapm";
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}
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protected static function getPcWorldFormatVersion() : int{
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return -1; //Not a PC format, only PocketMine-MP
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}
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public function getWorldHeight() : int{
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return 256;
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}
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}
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