mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-20 20:48:06 +00:00
future enhancements: - make gamemode an object containing information about abilities that players have in this gamemode (gamemodes are just predefined ability sets) - get the magic numbers out of the API
235 lines
7.1 KiB
PHP
235 lines
7.1 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe;
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use pocketmine\Gamemode;
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use pocketmine\network\AdvancedNetworkInterface;
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use pocketmine\network\mcpe\protocol\ProtocolInfo;
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use pocketmine\network\Network;
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use pocketmine\Server;
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use pocketmine\snooze\SleeperNotifier;
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use raklib\protocol\EncapsulatedPacket;
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use raklib\protocol\PacketReliability;
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use raklib\RakLib;
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use raklib\server\RakLibServer;
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use raklib\server\ServerHandler;
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use raklib\server\ServerInstance;
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use raklib\utils\InternetAddress;
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use function addcslashes;
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use function bin2hex;
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use function implode;
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use function rtrim;
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use function spl_object_hash;
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use function substr;
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use function unserialize;
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use const PTHREADS_INHERIT_CONSTANTS;
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class RakLibInterface implements ServerInstance, AdvancedNetworkInterface{
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/**
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* Sometimes this gets changed when the MCPE-layer protocol gets broken to the point where old and new can't
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* communicate. It's important that we check this to avoid catastrophes.
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*/
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private const MCPE_RAKNET_PROTOCOL_VERSION = 9;
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private const MCPE_RAKNET_PACKET_ID = "\xfe";
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/** @var Server */
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private $server;
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/** @var Network */
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private $network;
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/** @var RakLibServer */
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private $rakLib;
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/** @var NetworkSession[] */
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private $sessions = [];
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/** @var string[] */
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private $identifiers = [];
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/** @var ServerHandler */
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private $interface;
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/** @var SleeperNotifier */
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private $sleeper;
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public function __construct(Server $server){
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$this->server = $server;
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$this->sleeper = new SleeperNotifier();
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$this->rakLib = new RakLibServer(
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$this->server->getLogger(),
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\pocketmine\COMPOSER_AUTOLOADER_PATH,
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new InternetAddress($this->server->getIp(), $this->server->getPort(), 4),
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(int) $this->server->getProperty("network.max-mtu-size", 1492),
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self::MCPE_RAKNET_PROTOCOL_VERSION,
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$this->sleeper
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);
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$this->interface = new ServerHandler($this->rakLib, $this);
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}
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public function start() : void{
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$this->server->getTickSleeper()->addNotifier($this->sleeper, function() : void{
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while($this->interface->handlePacket());
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});
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$this->rakLib->start(PTHREADS_INHERIT_CONSTANTS); //HACK: MainLogger needs constants for exception logging
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}
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public function setNetwork(Network $network) : void{
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$this->network = $network;
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}
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public function tick() : void{
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if(!$this->rakLib->isRunning() and !$this->rakLib->isShutdown()){
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$e = $this->rakLib->getCrashInfo();
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if($e !== null){
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throw $e;
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}
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throw new \Exception("RakLib Thread crashed without crash information");
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}
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}
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public function closeSession(string $identifier, string $reason) : void{
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if(isset($this->sessions[$identifier])){
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$session = $this->sessions[$identifier];
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unset($this->identifiers[spl_object_hash($session)]);
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unset($this->sessions[$identifier]);
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$session->onClientDisconnect($reason);
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}
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}
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public function close(NetworkSession $session, string $reason = "unknown reason") : void{
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if(isset($this->identifiers[$h = spl_object_hash($session)])){
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unset($this->sessions[$this->identifiers[$h]]);
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$this->interface->closeSession($this->identifiers[$h], $reason);
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unset($this->identifiers[$h]);
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}
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}
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public function shutdown() : void{
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$this->server->getTickSleeper()->removeNotifier($this->sleeper);
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$this->interface->shutdown();
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}
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public function openSession(string $identifier, string $address, int $port, int $clientID) : void{
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$session = new NetworkSession($this->server, $this, $address, $port);
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$this->sessions[$identifier] = $session;
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$this->identifiers[spl_object_hash($session)] = $identifier;
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}
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public function handleEncapsulated(string $identifier, EncapsulatedPacket $packet, int $flags) : void{
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if(isset($this->sessions[$identifier])){
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//get this now for blocking in case the player was closed before the exception was raised
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$session = $this->sessions[$identifier];
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$address = $session->getIp();
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try{
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if($packet->buffer !== "" and $packet->buffer{0} === self::MCPE_RAKNET_PACKET_ID){ //Batch
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$session->handleEncoded(substr($packet->buffer, 1));
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}
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}catch(\Throwable $e){
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$logger = $this->server->getLogger();
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$logger->debug("EncapsulatedPacket 0x" . bin2hex($packet->buffer));
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$logger->logException($e);
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$session->disconnect("Internal server error");
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$this->interface->blockAddress($address, 5);
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}
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}
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}
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public function blockAddress(string $address, int $timeout = 300) : void{
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$this->interface->blockAddress($address, $timeout);
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}
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public function unblockAddress(string $address) : void{
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$this->interface->unblockAddress($address);
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}
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public function handleRaw(string $address, int $port, string $payload) : void{
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$this->server->handlePacket($this, $address, $port, $payload);
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}
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public function sendRawPacket(string $address, int $port, string $payload) : void{
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$this->interface->sendRaw($address, $port, $payload);
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}
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public function addRawPacketFilter(string $regex) : void{
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$this->interface->addRawPacketFilter($regex);
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}
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public function notifyACK(string $identifier, int $identifierACK) : void{
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}
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public function setName(string $name) : void{
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$info = $this->server->getQueryInformation();
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$this->interface->sendOption("name", implode(";",
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[
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"MCPE",
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rtrim(addcslashes($name, ";"), '\\'),
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ProtocolInfo::CURRENT_PROTOCOL,
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ProtocolInfo::MINECRAFT_VERSION_NETWORK,
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$info->getPlayerCount(),
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$info->getMaxPlayerCount(),
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$this->rakLib->getServerId(),
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$this->server->getName(),
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Gamemode::toString($this->server->getGamemode())
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]) . ";"
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);
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}
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public function setPortCheck(bool $name) : void{
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$this->interface->sendOption("portChecking", $name);
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}
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public function handleOption(string $option, string $value) : void{
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if($option === "bandwidth"){
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$v = unserialize($value);
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$this->network->addStatistics($v["up"], $v["down"]);
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}
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}
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public function putPacket(NetworkSession $session, string $payload, bool $immediate = true) : void{
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if(isset($this->identifiers[$h = spl_object_hash($session)])){
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$identifier = $this->identifiers[$h];
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$pk = new EncapsulatedPacket();
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$pk->buffer = self::MCPE_RAKNET_PACKET_ID . $payload;
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$pk->reliability = PacketReliability::RELIABLE_ORDERED;
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$pk->orderChannel = 0;
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$this->interface->sendEncapsulated($identifier, $pk, ($immediate ? RakLib::PRIORITY_IMMEDIATE : RakLib::PRIORITY_NORMAL));
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}
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}
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public function updatePing(string $identifier, int $pingMS) : void{
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if(isset($this->sessions[$identifier])){
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$this->sessions[$identifier]->updatePing($pingMS);
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}
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}
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}
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