PocketMine-MP/src/pocketmine/inventory/AnvilInventory.php
Dylan K. Taylor 8fe3f6ef1b Player now drops the contents of temporary inventories
these inventories are just glorified crafting tables.
2018-11-25 17:13:35 +00:00

68 lines
1.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\level\Position;
use pocketmine\network\mcpe\protocol\types\WindowTypes;
use pocketmine\Player;
class AnvilInventory extends ContainerInventory{
/** @var Position */
protected $holder;
public function __construct(Position $pos){
parent::__construct($pos->asPosition());
}
public function getNetworkType() : int{
return WindowTypes::ANVIL;
}
public function getName() : string{
return "Anvil";
}
public function getDefaultSize() : int{
return 2; //1 input, 1 material
}
/**
* This override is here for documentation and code completion purposes only.
* @return Position
*/
public function getHolder(){
return $this->holder;
}
public function onClose(Player $who) : void{
parent::onClose($who);
foreach($this->getContents() as $item){
$who->dropItem($item);
}
$this->clearAll();
}
}