mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-12 16:59:44 +00:00
531 lines
17 KiB
PHP
531 lines
17 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\format\io\leveldb;
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use pocketmine\block\BlockLegacyIds;
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use pocketmine\data\bedrock\LegacyBlockIdToStringIdMap;
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use pocketmine\nbt\LittleEndianNbtSerializer;
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use pocketmine\nbt\NbtDataException;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\TreeRoot;
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use pocketmine\utils\Binary;
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use pocketmine\utils\BinaryDataException;
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use pocketmine\utils\BinaryStream;
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use pocketmine\utils\Utils;
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use pocketmine\world\format\BiomeArray;
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use pocketmine\world\format\Chunk;
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use pocketmine\world\format\io\BaseWorldProvider;
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use pocketmine\world\format\io\ChunkUtils;
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use pocketmine\world\format\io\data\BedrockWorldData;
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use pocketmine\world\format\io\exception\CorruptedChunkException;
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use pocketmine\world\format\io\exception\CorruptedWorldException;
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use pocketmine\world\format\io\exception\UnsupportedWorldFormatException;
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use pocketmine\world\format\io\SubChunkConverter;
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use pocketmine\world\format\io\WorldData;
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use pocketmine\world\format\io\WritableWorldProvider;
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use pocketmine\world\format\PalettedBlockArray;
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use pocketmine\world\format\SubChunk;
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use pocketmine\world\generator\Generator;
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use function array_map;
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use function array_values;
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use function chr;
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use function count;
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use function defined;
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use function extension_loaded;
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use function file_exists;
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use function is_dir;
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use function mkdir;
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use function ord;
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use function str_repeat;
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use function strlen;
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use function substr;
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use function trim;
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use function unpack;
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use const DIRECTORY_SEPARATOR;
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use const LEVELDB_ZLIB_RAW_COMPRESSION;
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class LevelDB extends BaseWorldProvider implements WritableWorldProvider{
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//According to Tomasso, these aren't supposed to be readable anymore. Thankfully he didn't change the readable ones...
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protected const TAG_DATA_2D = "\x2d";
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protected const TAG_DATA_2D_LEGACY = "\x2e";
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protected const TAG_SUBCHUNK_PREFIX = "\x2f";
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protected const TAG_LEGACY_TERRAIN = "0";
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protected const TAG_BLOCK_ENTITY = "1";
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protected const TAG_ENTITY = "2";
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protected const TAG_PENDING_TICK = "3";
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protected const TAG_BLOCK_EXTRA_DATA = "4";
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protected const TAG_BIOME_STATE = "5";
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protected const TAG_STATE_FINALISATION = "6";
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protected const TAG_BORDER_BLOCKS = "8";
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protected const TAG_HARDCODED_SPAWNERS = "9";
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protected const FINALISATION_NEEDS_INSTATICKING = 0;
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protected const FINALISATION_NEEDS_POPULATION = 1;
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protected const FINALISATION_DONE = 2;
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protected const TAG_VERSION = "v";
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protected const ENTRY_FLAT_WORLD_LAYERS = "game_flatworldlayers";
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protected const CURRENT_LEVEL_CHUNK_VERSION = 7;
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protected const CURRENT_LEVEL_SUBCHUNK_VERSION = 8;
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/** @var \LevelDB */
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protected $db;
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private static function checkForLevelDBExtension() : void{
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if(!extension_loaded('leveldb')){
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throw new UnsupportedWorldFormatException("The leveldb PHP extension is required to use this world format");
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}
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if(!defined('LEVELDB_ZLIB_RAW_COMPRESSION')){
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throw new UnsupportedWorldFormatException("Given version of php-leveldb doesn't support zlib raw compression");
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}
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}
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/**
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* @throws \LevelDBException
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*/
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private static function createDB(string $path) : \LevelDB{
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return new \LevelDB($path . "/db", [
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"compression" => LEVELDB_ZLIB_RAW_COMPRESSION,
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"block_size" => 64 * 1024 //64KB, big enough for most chunks
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]);
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}
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public function __construct(string $path){
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self::checkForLevelDBExtension();
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parent::__construct($path);
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try{
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$this->db = self::createDB($path);
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}catch(\LevelDBException $e){
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//we can't tell the difference between errors caused by bad permissions and actual corruption :(
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throw new CorruptedWorldException(trim($e->getMessage()), 0, $e);
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}
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}
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protected function loadLevelData() : WorldData{
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return new BedrockWorldData($this->getPath() . DIRECTORY_SEPARATOR . "level.dat");
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}
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public function getWorldHeight() : int{
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return 256;
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}
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public static function isValid(string $path) : bool{
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return file_exists($path . "/level.dat") and is_dir($path . "/db/");
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}
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public static function generate(string $path, string $name, int $seed, string $generator, array $options = []) : void{
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Utils::testValidInstance($generator, Generator::class);
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self::checkForLevelDBExtension();
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if(!file_exists($path . "/db")){
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mkdir($path . "/db", 0777, true);
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}
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BedrockWorldData::generate($path, $name, $seed, $generator, $options);
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}
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protected function deserializePaletted(BinaryStream $stream) : PalettedBlockArray{
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$bitsPerBlock = $stream->getByte() >> 1;
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try{
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$words = $stream->get(PalettedBlockArray::getExpectedWordArraySize($bitsPerBlock));
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}catch(\InvalidArgumentException $e){
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throw new CorruptedChunkException("Failed to deserialize paletted storage: " . $e->getMessage(), 0, $e);
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}
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$nbt = new LittleEndianNbtSerializer();
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$palette = [];
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$idMap = LegacyBlockIdToStringIdMap::getInstance();
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for($i = 0, $paletteSize = $stream->getLInt(); $i < $paletteSize; ++$i){
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$offset = $stream->getOffset();
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$tag = $nbt->read($stream->getBuffer(), $offset)->mustGetCompoundTag();
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$stream->setOffset($offset);
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$id = $idMap->stringToLegacy($tag->getString("name")) ?? BlockLegacyIds::INFO_UPDATE;
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$data = $tag->getShort("val");
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$palette[] = ($id << 4) | $data;
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}
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//TODO: exceptions
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return PalettedBlockArray::fromData($bitsPerBlock, $words, $palette);
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}
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protected static function deserializeExtraDataKey(int $chunkVersion, int $key, ?int &$x, ?int &$y, ?int &$z) : void{
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if($chunkVersion >= 3){
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$x = ($key >> 12) & 0xf;
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$z = ($key >> 8) & 0xf;
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$y = $key & 0xff;
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}else{ //pre-1.0, 7 bits were used because the build height limit was lower
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$x = ($key >> 11) & 0xf;
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$z = ($key >> 7) & 0xf;
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$y = $key & 0x7f;
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}
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}
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/**
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* @return PalettedBlockArray[]
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*/
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protected function deserializeLegacyExtraData(string $index, int $chunkVersion) : array{
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if(($extraRawData = $this->db->get($index . self::TAG_BLOCK_EXTRA_DATA)) === false or $extraRawData === ""){
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return [];
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}
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/** @var PalettedBlockArray[] $extraDataLayers */
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$extraDataLayers = [];
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$binaryStream = new BinaryStream($extraRawData);
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$count = $binaryStream->getLInt();
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for($i = 0; $i < $count; ++$i){
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$key = $binaryStream->getLInt();
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$value = $binaryStream->getLShort();
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self::deserializeExtraDataKey($chunkVersion, $key, $x, $fullY, $z);
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$ySub = ($fullY >> 4) & 0xf;
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$y = $key & 0xf;
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$blockId = $value & 0xff;
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$blockData = ($value >> 8) & 0xf;
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if(!isset($extraDataLayers[$ySub])){
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$extraDataLayers[$ySub] = new PalettedBlockArray(BlockLegacyIds::AIR << 4);
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}
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$extraDataLayers[$ySub]->set($x, $y, $z, ($blockId << 4) | $blockData);
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}
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return $extraDataLayers;
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}
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/**
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* @throws CorruptedChunkException
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*/
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protected function readChunk(int $chunkX, int $chunkZ) : ?Chunk{
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$index = LevelDB::chunkIndex($chunkX, $chunkZ);
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$chunkVersionRaw = $this->db->get($index . self::TAG_VERSION);
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if($chunkVersionRaw === false){
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return null;
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}
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/** @var SubChunk[] $subChunks */
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$subChunks = [];
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/** @var BiomeArray|null $biomeArray */
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$biomeArray = null;
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$chunkVersion = ord($chunkVersionRaw);
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$hasBeenUpgraded = $chunkVersion < self::CURRENT_LEVEL_CHUNK_VERSION;
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switch($chunkVersion){
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case 15: //MCPE 1.12.0.4 beta (???)
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case 14: //MCPE 1.11.1.2 (???)
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case 13: //MCPE 1.11.0.4 beta (???)
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case 12: //MCPE 1.11.0.3 beta (???)
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case 11: //MCPE 1.11.0.1 beta (???)
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case 10: //MCPE 1.9 (???)
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case 9: //MCPE 1.8 (???)
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case 7: //MCPE 1.2 (???)
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case 6: //MCPE 1.2.0.2 beta (???)
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case 4: //MCPE 1.1
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//TODO: check beds
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case 3: //MCPE 1.0
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$convertedLegacyExtraData = $this->deserializeLegacyExtraData($index, $chunkVersion);
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for($y = 0; $y < Chunk::MAX_SUBCHUNKS; ++$y){
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if(($data = $this->db->get($index . self::TAG_SUBCHUNK_PREFIX . chr($y))) === false){
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continue;
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}
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$binaryStream = new BinaryStream($data);
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if($binaryStream->feof()){
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throw new CorruptedChunkException("Unexpected empty data for subchunk $y");
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}
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$subChunkVersion = $binaryStream->getByte();
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if($subChunkVersion < self::CURRENT_LEVEL_SUBCHUNK_VERSION){
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$hasBeenUpgraded = true;
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}
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switch($subChunkVersion){
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case 0:
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case 2: //these are all identical to version 0, but vanilla respects these so we should also
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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try{
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$blocks = $binaryStream->get(4096);
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$blockData = $binaryStream->get(2048);
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if($chunkVersion < 4){
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$binaryStream->get(4096); //legacy light info, discard it
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$hasBeenUpgraded = true;
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}
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}catch(BinaryDataException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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}
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$storages = [SubChunkConverter::convertSubChunkXZY($blocks, $blockData)];
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if(isset($convertedLegacyExtraData[$y])){
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$storages[] = $convertedLegacyExtraData[$y];
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}
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$subChunks[$y] = new SubChunk(BlockLegacyIds::AIR << 4, $storages);
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break;
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case 1: //paletted v1, has a single blockstorage
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$storages = [$this->deserializePaletted($binaryStream)];
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if(isset($convertedLegacyExtraData[$y])){
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$storages[] = $convertedLegacyExtraData[$y];
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}
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$subChunks[$y] = new SubChunk(BlockLegacyIds::AIR << 4, $storages);
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break;
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case 8:
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//legacy extradata layers intentionally ignored because they aren't supposed to exist in v8
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$storageCount = $binaryStream->getByte();
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if($storageCount > 0){
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$storages = [];
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for($k = 0; $k < $storageCount; ++$k){
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$storages[] = $this->deserializePaletted($binaryStream);
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}
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$subChunks[$y] = new SubChunk(BlockLegacyIds::AIR << 4, $storages);
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}
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break;
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default:
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//TODO: set chunks read-only so the version on disk doesn't get overwritten
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throw new CorruptedChunkException("don't know how to decode LevelDB subchunk format version $subChunkVersion");
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}
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}
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if(($maps2d = $this->db->get($index . self::TAG_DATA_2D)) !== false){
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$binaryStream = new BinaryStream($maps2d);
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try{
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$binaryStream->get(512); //heightmap, discard it
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$biomeArray = new BiomeArray($binaryStream->get(256)); //never throws
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}catch(BinaryDataException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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}
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}
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break;
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case 2: // < MCPE 1.0
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case 1:
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case 0: //MCPE 0.9.0.1 beta (first version)
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$convertedLegacyExtraData = $this->deserializeLegacyExtraData($index, $chunkVersion);
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$legacyTerrain = $this->db->get($index . self::TAG_LEGACY_TERRAIN);
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if($legacyTerrain === false){
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throw new CorruptedChunkException("Missing expected LEGACY_TERRAIN tag for format version $chunkVersion");
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}
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$binaryStream = new BinaryStream($legacyTerrain);
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try{
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$fullIds = $binaryStream->get(32768);
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$fullData = $binaryStream->get(16384);
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$binaryStream->get(32768); //legacy light info, discard it
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}catch(BinaryDataException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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}
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for($yy = 0; $yy < 8; ++$yy){
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$storages = [SubChunkConverter::convertSubChunkFromLegacyColumn($fullIds, $fullData, $yy)];
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if(isset($convertedLegacyExtraData[$yy])){
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$storages[] = $convertedLegacyExtraData[$yy];
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}
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$subChunks[$yy] = new SubChunk(BlockLegacyIds::AIR << 4, $storages);
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}
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try{
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$binaryStream->get(256); //heightmap, discard it
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$biomeArray = new BiomeArray(ChunkUtils::convertBiomeColors(array_values(unpack("N*", $binaryStream->get(1024))))); //never throws
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}catch(BinaryDataException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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}
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break;
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default:
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//TODO: set chunks read-only so the version on disk doesn't get overwritten
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throw new CorruptedChunkException("don't know how to decode chunk format version $chunkVersion");
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}
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$nbt = new LittleEndianNbtSerializer();
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/** @var CompoundTag[] $entities */
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$entities = [];
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if(($entityData = $this->db->get($index . self::TAG_ENTITY)) !== false and $entityData !== ""){
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try{
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$entities = array_map(function(TreeRoot $root) : CompoundTag{ return $root->mustGetCompoundTag(); }, $nbt->readMultiple($entityData));
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}catch(NbtDataException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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}
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}
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/** @var CompoundTag[] $tiles */
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$tiles = [];
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if(($tileData = $this->db->get($index . self::TAG_BLOCK_ENTITY)) !== false and $tileData !== ""){
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try{
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$tiles = array_map(function(TreeRoot $root) : CompoundTag{ return $root->mustGetCompoundTag(); }, $nbt->readMultiple($tileData));
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}catch(NbtDataException $e){
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throw new CorruptedChunkException($e->getMessage(), 0, $e);
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}
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}
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$chunk = new Chunk(
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$chunkX,
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$chunkZ,
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$subChunks,
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$entities,
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$tiles,
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$biomeArray
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);
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//TODO: tile ticks, biome states (?)
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$chunk->setGenerated();
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$chunk->setPopulated();
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if($hasBeenUpgraded){
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$chunk->setDirty(); //trigger rewriting chunk to disk if it was converted from an older format
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}
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return $chunk;
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}
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protected function writeChunk(Chunk $chunk) : void{
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$idMap = LegacyBlockIdToStringIdMap::getInstance();
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$index = LevelDB::chunkIndex($chunk->getX(), $chunk->getZ());
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$write = new \LevelDBWriteBatch();
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$write->put($index . self::TAG_VERSION, chr(self::CURRENT_LEVEL_CHUNK_VERSION));
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if($chunk->getDirtyFlag(Chunk::DIRTY_FLAG_TERRAIN)){
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$subChunks = $chunk->getSubChunks();
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foreach($subChunks as $y => $subChunk){
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$key = $index . self::TAG_SUBCHUNK_PREFIX . chr($y);
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if($subChunk->isEmptyAuthoritative()){
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$write->delete($key);
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}else{
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$subStream = new BinaryStream();
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$subStream->putByte(self::CURRENT_LEVEL_SUBCHUNK_VERSION);
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$layers = $subChunk->getBlockLayers();
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$subStream->putByte(count($layers));
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foreach($layers as $blocks){
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$subStream->putByte($blocks->getBitsPerBlock() << 1);
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$subStream->put($blocks->getWordArray());
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$palette = $blocks->getPalette();
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$subStream->putLInt(count($palette));
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$tags = [];
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foreach($palette as $p){
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$tags[] = new TreeRoot(CompoundTag::create()
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->setString("name", $idMap->legacyToString($p >> 4) ?? "minecraft:info_update")
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->setInt("oldid", $p >> 4) //PM only (debugging), vanilla doesn't have this
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->setShort("val", $p & 0xf));
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}
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$subStream->put((new LittleEndianNbtSerializer())->writeMultiple($tags));
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}
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$write->put($key, $subStream->getBuffer());
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}
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}
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}
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if($chunk->getDirtyFlag(Chunk::DIRTY_FLAG_BIOMES)){
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$write->put($index . self::TAG_DATA_2D, str_repeat("\x00", 512) . $chunk->getBiomeIdArray());
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}
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//TODO: use this properly
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$write->put($index . self::TAG_STATE_FINALISATION, chr(self::FINALISATION_DONE));
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$this->writeTags($chunk->getNBTtiles(), $index . self::TAG_BLOCK_ENTITY, $write);
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$this->writeTags($chunk->getNBTentities(), $index . self::TAG_ENTITY, $write);
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$write->delete($index . self::TAG_DATA_2D_LEGACY);
|
|
$write->delete($index . self::TAG_LEGACY_TERRAIN);
|
|
|
|
$this->db->write($write);
|
|
}
|
|
|
|
/**
|
|
* @param CompoundTag[] $targets
|
|
*/
|
|
private function writeTags(array $targets, string $index, \LevelDBWriteBatch $write) : void{
|
|
if(count($targets) > 0){
|
|
$nbt = new LittleEndianNbtSerializer();
|
|
$write->put($index, $nbt->writeMultiple(array_map(function(CompoundTag $tag) : TreeRoot{ return new TreeRoot($tag); }, $targets)));
|
|
}else{
|
|
$write->delete($index);
|
|
}
|
|
}
|
|
|
|
public function getDatabase() : \LevelDB{
|
|
return $this->db;
|
|
}
|
|
|
|
public static function chunkIndex(int $chunkX, int $chunkZ) : string{
|
|
return Binary::writeLInt($chunkX) . Binary::writeLInt($chunkZ);
|
|
}
|
|
|
|
public function doGarbageCollection() : void{
|
|
|
|
}
|
|
|
|
public function close() : void{
|
|
$this->db->close();
|
|
}
|
|
|
|
public function getAllChunks(bool $skipCorrupted = false, ?\Logger $logger = null) : \Generator{
|
|
foreach($this->db->getIterator() as $key => $_){
|
|
if(strlen($key) === 9 and substr($key, -1) === self::TAG_VERSION){
|
|
$chunkX = Binary::readLInt(substr($key, 0, 4));
|
|
$chunkZ = Binary::readLInt(substr($key, 4, 4));
|
|
try{
|
|
if(($chunk = $this->loadChunk($chunkX, $chunkZ)) !== null){
|
|
yield $chunk;
|
|
}
|
|
}catch(CorruptedChunkException $e){
|
|
if(!$skipCorrupted){
|
|
throw $e;
|
|
}
|
|
if($logger !== null){
|
|
$logger->error("Skipped corrupted chunk $chunkX $chunkZ (" . $e->getMessage() . ")");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public function calculateChunkCount() : int{
|
|
$count = 0;
|
|
foreach($this->db->getIterator() as $key => $_){
|
|
if(strlen($key) === 9 and substr($key, -1) === self::TAG_VERSION){
|
|
$count++;
|
|
}
|
|
}
|
|
return $count;
|
|
}
|
|
}
|