PocketMine-MP/src/pocketmine/level/format/io/BaseLevelProvider.php

141 lines
3.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\format\io;
use pocketmine\level\format\Chunk;
use pocketmine\level\generator\Generator;
use pocketmine\level\Level;
use pocketmine\level\LevelException;
use pocketmine\math\Vector3;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\LongTag;
use pocketmine\nbt\tag\StringTag;
use pocketmine\scheduler\AsyncTask;
abstract class BaseLevelProvider implements LevelProvider{
/** @var Level */
protected $level;
/** @var string */
protected $path;
/** @var CompoundTag */
protected $levelData;
public function __construct(Level $level, string $path){
$this->level = $level;
$this->path = $path;
if(!file_exists($this->path)){
mkdir($this->path, 0777, true);
}
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->readCompressed(file_get_contents($this->getPath() . "level.dat"));
$levelData = $nbt->getData();
if($levelData->Data instanceof CompoundTag){
$this->levelData = $levelData->Data;
}else{
throw new LevelException("Invalid level.dat");
}
if(!isset($this->levelData->generatorName)){
$this->levelData->generatorName = new StringTag("generatorName", (string) Generator::getGenerator("DEFAULT"));
}
if(!isset($this->levelData->generatorOptions)){
$this->levelData->generatorOptions = new StringTag("generatorOptions", "");
}
}
public function getPath() : string{
return $this->path;
}
public function getServer(){
return $this->level->getServer();
}
public function getLevel(){
return $this->level;
}
public function getName() : string{
return (string) $this->levelData["LevelName"];
}
public function getTime(){
return $this->levelData["Time"];
}
public function setTime($value){
$this->levelData->Time = new LongTag("Time", $value);
}
public function getSeed(){
return $this->levelData["RandomSeed"];
}
public function setSeed($value){
$this->levelData->RandomSeed = new LongTag("RandomSeed", $value);
}
public function getSpawn() : Vector3{
return new Vector3((float) $this->levelData["SpawnX"], (float) $this->levelData["SpawnY"], (float) $this->levelData["SpawnZ"]);
}
public function setSpawn(Vector3 $pos){
$this->levelData->SpawnX = new IntTag("SpawnX", (int) $pos->x);
$this->levelData->SpawnY = new IntTag("SpawnY", (int) $pos->y);
$this->levelData->SpawnZ = new IntTag("SpawnZ", (int) $pos->z);
}
public function doGarbageCollection(){
}
/**
* @return CompoundTag
*/
public function getLevelData() : CompoundTag{
return $this->levelData;
}
public function saveLevelData(){
$nbt = new NBT(NBT::BIG_ENDIAN);
$nbt->setData(new CompoundTag("", [
$this->levelData
]));
$buffer = $nbt->writeCompressed();
file_put_contents($this->getPath() . "level.dat", $buffer);
}
public function requestChunkTask(int $x, int $z) : AsyncTask{
$chunk = $this->getChunk($x, $z, false);
if(!($chunk instanceof Chunk)){
throw new ChunkException("Invalid Chunk sent");
}
return new ChunkRequestTask($this->level, $chunk);
}
}