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https://github.com/pmmp/PocketMine-MP.git
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91 lines
2.7 KiB
PHP
91 lines
2.7 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Furnace as TileFurnace;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacingTrait;
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use pocketmine\data\runtime\RuntimeDataReader;
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use pocketmine\data\runtime\RuntimeDataWriter;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use function mt_rand;
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class Furnace extends Opaque{
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use FacesOppositePlacingPlayerTrait;
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use HorizontalFacingTrait;
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protected bool $lit = false;
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public function getRequiredStateDataBits() : int{ return 3; }
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protected function decodeState(RuntimeDataReader $r) : void{
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$this->facing = $r->readHorizontalFacing();
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$this->lit = $r->readBool();
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}
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protected function encodeState(RuntimeDataWriter $w) : void{
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$w->writeHorizontalFacing($this->facing);
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$w->writeBool($this->lit);
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}
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public function getLightLevel() : int{
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return $this->lit ? 13 : 0;
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}
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public function isLit() : bool{
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return $this->lit;
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}
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/**
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* @return $this
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*/
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public function setLit(bool $lit = true) : self{
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$this->lit = $lit;
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return $this;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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$furnace = $this->position->getWorld()->getTile($this->position);
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if($furnace instanceof TileFurnace && $furnace->canOpenWith($item->getCustomName())){
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$player->setCurrentWindow($furnace->getInventory());
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}
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}
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return true;
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}
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public function onScheduledUpdate() : void{
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$furnace = $this->position->getWorld()->getTile($this->position);
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if($furnace instanceof TileFurnace && $furnace->onUpdate()){
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if(mt_rand(1, 60) === 1){ //in vanilla this is between 1 and 5 seconds; try to average about 3
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$this->position->getWorld()->addSound($this->position, $furnace->getFurnaceType()->getCookSound());
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}
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$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, 1); //TODO: check this
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}
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}
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}
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