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WorldProviders now have the following requirements removed: - __construct() is no longer required to have a specific signature - static isValid() no longer needs to be implemented (you will still need it for registering, but it can be declared anywhere now) - static generate() no longer needs to be implemented This paves the way for more interesting types of world providers that use something other than local disk to store chunks (e.g. a mysql database). WorldProviderManager no longer accepts class-string<WorldProvider>. Instead, WorldProviderManagerEntry is required, with 2 or 3 callbacks: - ReadOnlyWorldProviderManager must provide a callback for isValid, and a callback for fromPath - WritableWorldProviderManagerEntry must provide the same, and also a generate() callback In practice, this requires zero changes to the WorldProviders themselves, since a WorldProviderManagerEntry can be created like this: `new WritableWorldProviderManagerEntry(\Closure::fromCallable([LevelDB::class, 'isValid']), fn(string ) => new LevelDB(), \Closure::fromCallable([LevelDB::class, 'generate']))` This provides identical functionality to before for the provider itself; only registration is changed.