mirror of
https://github.com/pmmp/PocketMine-MP.git
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141 lines
4.0 KiB
PHP
141 lines
4.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world;
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use pocketmine\block\Block;
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use pocketmine\math\Vector3;
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use pocketmine\utils\Utils;
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class BlockTransaction{
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/** @var Block[][][] */
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private array $blocks = [];
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/**
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* @var \Closure[]
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* @phpstan-var (\Closure(ChunkManager $world, int $x, int $y, int $z) : bool)[]
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*/
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private array $validators = [];
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public function __construct(private ChunkManager $world){
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$this->addValidator(static function(ChunkManager $world, int $x, int $y, int $z) : bool{
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return $world->isInWorld($x, $y, $z);
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});
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}
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/**
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* Adds a block to the transaction at the given position.
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*
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* @return $this
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*/
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public function addBlock(Vector3 $pos, Block $state) : self{
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return $this->addBlockAt($pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ(), $state);
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}
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/**
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* Adds a block to the batch at the given coordinates.
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*
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* @return $this
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*/
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public function addBlockAt(int $x, int $y, int $z, Block $state) : self{
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$this->blocks[$x][$y][$z] = $state;
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return $this;
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}
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/**
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* Reads a block from the given world, masked by the blocks in this transaction. This can be useful if you want to
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* add blocks to the transaction that depend on previous blocks should they exist.
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*/
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public function fetchBlock(Vector3 $pos) : Block{
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return $this->fetchBlockAt($pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ());
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}
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/**
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* @see BlockTransaction::fetchBlock()
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*/
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public function fetchBlockAt(int $x, int $y, int $z) : Block{
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return $this->blocks[$x][$y][$z] ?? $this->world->getBlockAt($x, $y, $z);
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}
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/**
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* Validates and attempts to apply the transaction to the given world. If any part of the transaction fails to
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* validate, no changes will be made to the world.
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*
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* @return bool if the application was successful
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*/
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public function apply() : bool{
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foreach($this->getBlocks() as [$x, $y, $z, $_]){
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foreach($this->validators as $validator){
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if(!$validator($this->world, $x, $y, $z)){
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return false;
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}
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}
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}
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$changedBlocks = 0;
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foreach($this->getBlocks() as [$x, $y, $z, $block]){
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$oldBlock = $this->world->getBlockAt($x, $y, $z);
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if(!$oldBlock->isSameState($block)){
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$this->world->setBlockAt($x, $y, $z, $block);
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$changedBlocks++;
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}
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}
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return $changedBlocks !== 0;
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}
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/**
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* @return \Generator|mixed[] [int $x, int $y, int $z, Block $block]
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* @phpstan-return \Generator<int, array{int, int, int, Block}, void, void>
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*/
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public function getBlocks() : \Generator{
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foreach($this->blocks as $x => $yLine){
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foreach($yLine as $y => $zLine){
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foreach($zLine as $z => $block){
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yield [$x, $y, $z, $block];
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}
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}
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}
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}
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/**
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* Add a validation predicate which will be used to validate every block.
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* The callable signature should be the same as the below dummy function.
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* @see BlockTransaction::dummyValidator()
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*
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* @phpstan-param \Closure(ChunkManager $world, int $x, int $y, int $z) : bool $validator
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*/
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public function addValidator(\Closure $validator) : void{
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Utils::validateCallableSignature([$this, 'dummyValidator'], $validator);
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$this->validators[] = $validator;
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}
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/**
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* Dummy function demonstrating the required closure signature for validators.
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* @see BlockTransaction::addValidator()
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*
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* @dummy
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*/
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public function dummyValidator(ChunkManager $world, int $x, int $y, int $z) : bool{
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return true;
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}
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}
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