mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 19:02:59 +00:00
except Permission subscriptions; turns out we still need those perhaps they should be marked @internal
74 lines
2.1 KiB
PHP
74 lines
2.1 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\inventory\transaction\action;
|
|
|
|
use pocketmine\inventory\transaction\TransactionValidationException;
|
|
use pocketmine\item\Item;
|
|
use pocketmine\player\Player;
|
|
|
|
/**
|
|
* Represents an action involving a change that applies in some way to an inventory or other item-source.
|
|
*/
|
|
abstract class InventoryAction{
|
|
public function __construct(
|
|
protected Item $sourceItem,
|
|
protected Item $targetItem
|
|
){}
|
|
|
|
/**
|
|
* Returns the item that was present before the action took place.
|
|
*/
|
|
public function getSourceItem() : Item{
|
|
return clone $this->sourceItem;
|
|
}
|
|
|
|
/**
|
|
* Returns the item that the action attempted to replace the source item with.
|
|
*/
|
|
public function getTargetItem() : Item{
|
|
return clone $this->targetItem;
|
|
}
|
|
|
|
/**
|
|
* Returns whether this action is currently valid. This should perform any necessary sanity checks.
|
|
*
|
|
* @throws TransactionValidationException
|
|
*/
|
|
abstract public function validate(Player $source) : void;
|
|
|
|
/**
|
|
* Called by inventory transactions before any actions are processed. If this returns false, the transaction will
|
|
* be cancelled.
|
|
*/
|
|
public function onPreExecute(Player $source) : bool{
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Performs actions needed to complete the inventory-action server-side. This will only be called if the transaction
|
|
* which it is part of is considered valid.
|
|
*/
|
|
abstract public function execute(Player $source) : void;
|
|
}
|