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https://github.com/pmmp/PocketMine-MP.git
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83 lines
2.3 KiB
PHP
83 lines
2.3 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\block;
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use pocketmine\block\Block;
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use pocketmine\block\utils\Waterloggable;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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use pocketmine\event\Event;
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use pocketmine\item\Item;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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/**
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* Called when a player initiates a block placement action.
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* More than one block may be changed by a single placement action, for example when placing a door.
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*/
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class BlockPlaceEvent extends Event implements Cancellable{
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use CancellableTrait;
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public function __construct(
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protected Player $player,
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protected BlockTransaction $transaction,
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protected Block $blockAgainst,
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protected Item $item
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){
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$world = $this->blockAgainst->getPosition()->getWorld();
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foreach($this->transaction->getBlocks() as [$x, $y, $z, $block]){
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$block->position($world, $x, $y, $z);
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}
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}
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/**
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* Returns the player who is placing the block.
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*/
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public function getPlayer() : Player{
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return $this->player;
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}
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/**
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* Gets the item in hand
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*/
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public function getItem() : Item{
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return clone $this->item;
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}
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/**
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* Returns a BlockTransaction object containing all the block positions that will be changed by this event, and the
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* states they will be changed to.
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*
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* This will usually contain only one block, but may contain more if the block being placed is a multi-block
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* structure such as a door or bed.
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*/
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public function getTransaction() : BlockTransaction{
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return $this->transaction;
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}
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public function getBlockAgainst() : Block{
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return $this->blockAgainst;
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}
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}
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